Player Matchup

Neith
Neith
Jezurker
Neith
Level 84
God Stats
51W - 49L
1,517 SR
Queue Stats
88W - 99L
1,453 Elo+
Party 2
Sobek
Sobek
Poireventrue
Sobek
Level 129
God Stats
6W - 10L
1,478 SR
Queue Stats
525W - 527L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RatnaT
Ah Muzen Cab
Level 79
God Stats
0W - 2L
1,292 SR
Queue Stats
9W - 22L
1,309 Elo+
Solo
Freya
Freya
thelabourchain
Freya
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 12L
1,367 Elo+
Party 2
Odin
Odin
xBabysiterx
Odin
Level 102
God Stats
20W - 24L
1,504 SR
Queue Stats
195W - 215L
1,494 Elo+
Solo
Team Averages
Level 84
1,414 SR
1,420 Elo+

VS

Team Averages
Level 79
1,566 SR
1,497 Elo+
Cupid
Cupid
MrGreedy78
Cupid
Level 125
God Stats
168W - 173L
1,506 SR
Queue Stats
181W - 190L
1,512 Elo+
Party 3
Hou Yi
Hou Yi
Nekronus1983
Hou Yi
Level 108
God Stats
166W - 128L
1,530 SR
Queue Stats
231W - 200L
1,438 Elo+
Solo
Sol
Sol
asletra
Sol
Level 81
God Stats
8W - 6L
1,545 SR
Queue Stats
191W - 163L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
bentowick
Jormungandr
Level 61
God Stats
40W - 15L
1,634 SR
Queue Stats
174W - 153L
1,559 Elo+
Party 1
Thor
Thor
kjacko
Thor
Level 19
God Stats
2W - 2L
1,616 SR
Queue Stats
40W - 58L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jezurker
Neith
16
2 / 8 / 3
10,065
915
15,938
19,242
8,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 7 / 2
9,472
861
6,572
25,356
30,489
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
RatnaT
Ah Muzen Cab
15
0 / 8 / 1
9,138
831
11,454
16,121
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 3
9,431
857
6,890
15,937
6,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 2
9,135
830
5,732
14,422
16,730
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 1 / 13
10,721
975
13,669
13,227
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
19
5 / 2 / 17
11,871
1,079
10,870
8,244
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
19
15 / 0 / 12
13,164
1,197
35,302
12,279
5,001
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
bentowick
Jormungandr
18
6 / 0 / 22
11,657
1,060
16,264
11,248
16,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
kjacko
Thor
17
4 / 2 / 17
10,190
926
8,185
7,527
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
114
5
Kills
33
33
Deaths
5
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Neith
Jezurker
Neith
2
8
3
0.44
W
Cupid
3
1
13
9.5
W
Hou Yi
5
2
17
6.75
L
2
7
2
0.43
L
Ah Muzen Cab
RatnaT
Ah Muzen Cab
0
8
1
0.06
W
Sol
15
0
12
21
W
Jormungandr
bentowick
Jormungandr
6
0
22
17
W
Thor
kjacko
Thor
4
2
17
6.25
L
1
7
3
0.36
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,586
Damage
84,290
91,078
Taken
52,525
68,029
Mitigated
34,523
7,465
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jezurker
Neith
15,938
7,320
0
2,333
19,242
8,080
0
8,398
10,630
0
44,086
W
Cupid
13,669
8,185
341
4,328
13,227
5,363
0
2,401
10,826
0
31,747
W
Hou Yi
10,870
5,288
0
235
8,244
3,953
0
2,802
5,442
0
34,247
L
6,572
570
0
1,176
25,356
30,489
0
12,579
12,403
13,656
0
L
Ah Muzen Cab
RatnaT
Ah Muzen Cab
11,454
4,547
0
1,568
16,121
6,406
0
12,407
3,441
0
40,748
W
Sol
35,302
17,864
0
4,941
12,279
5,001
0
2,752
9,527
53,551
0
W
Jormungandr
bentowick
Jormungandr
16,264
2,539
0
644
11,248
16,465
0
2,906
8,342
32,610
0
W
Thor
kjacko
Thor
8,185
1,050
0
0
7,527
3,741
0
2,601
4,926
0
10,141
L
6,890
2,744
0
1,505
15,937
6,324
0
9,381
6,384
13,289
0
L
5,732
149
203
680
14,422
16,730
0
7,442
6,654
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
57,603
198
Minions Killed
196
5
Camps Cleared
11
947,175
Distance Traveled
1,071,449
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,065
915
47
4
2
191,488
0
W
Cupid
10,721
975
60
5
2
218,982
0
W
Hou Yi
11,871
1,079
49
4
6
229,657
0
L
Sobek
9,472
861
13
1
0
209,507
1
L
Ah Muzen Cab
9,138
831
78
7
1
170,310
3
W
Sol
13,164
1,197
42
4
1
203,646
0
W
Jormungandr
11,657
1,060
39
4
0
213,191
0
W
Thor
10,190
926
6
1
2
205,973
1
L
Freya
9,431
857
10
1
0
214,446
0
L
Odin
9,135
830
50
5
2
161,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role