Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ChowalertaGamer
Hou Yi
Level 107
God Stats
0W - 1L
1,103 SR
Queue Stats
10W - 9L
1,520 Elo+
Party 1
Persephone
Persephone
SauceGod26_
Persephone
Level 104
God Stats
7W - 5L
1,611 SR
Queue Stats
500W - 524L
1,459 Elo+
Solo
Ra
Ra
Y0 NAND0
Ra
Level 160
God Stats
0W - 1L
1,797 SR
Queue Stats
106W - 78L
1,547 Elo+
Party 1
Skadi
Skadi
byvicxs99
Skadi
Level 83
God Stats
1W - 2L
1,557 SR
Queue Stats
38W - 39L
1,514 Elo+
Party 1
Team Averages
Level 123
1,514 SR
1,508 Elo+

VS

Team Averages
Level 76
1,511 SR
1,509 Elo+
Ah Puch
Ah Puch
Blade_2001326
Ah Puch
Level 114
God Stats
3W - 0L
1,529 SR
Queue Stats
77W - 68L
1,527 Elo+
Party 2
Raijin
Raijin
CARSOONA
Raijin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,435 Elo+
Party 2
Loki
Loki
KingOfWorthless
Loki
Level 47
God Stats
5W - 6L
1,422 SR
Queue Stats
217W - 255L
1,480 Elo+
Solo
Anhur
Anhur
ReverendKlye
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,577 Elo+
Solo
Guan Yu
Guan Yu
kinki_dook
Guan Yu
Level 67
God Stats
3W - 3L
1,605 SR
Queue Stats
130W - 133L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 4 / 11
12,318
821
16,097
16,832
9,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 8 / 6
11,507
767
15,150
19,821
7,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
SauceGod26_
Persephone
15
0 / 5 / 11
9,648
643
12,629
14,375
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 15
10,744
716
10,210
15,317
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
byvicxs99
Skadi
19
5 / 4 / 11
10,995
733
14,612
16,239
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
9 / 4 / 12
12,396
826
25,390
16,678
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
CARSOONA
Raijin
18
6 / 3 / 12
11,186
746
14,726
11,006
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 9 / 11
12,243
816
18,072
20,301
6,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 16
11,738
783
10,147
12,886
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
kinki_dook
Guan Yu
18
1 / 4 / 20
10,967
731
9,342
26,923
27,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
21
Kills
27
26
Deaths
22
54
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
11
2.88
W
Ah Puch
9
4
12
3.75
W
Raijin
CARSOONA
Raijin
6
3
12
4
L
9
8
6
1.5
W
7
9
11
1.39
W
4
2
16
6
L
Persephone
SauceGod26_
Persephone
0
5
11
1.1
L
1
5
15
1.7
L
Skadi
byvicxs99
Skadi
5
4
11
2.63
W
Guan Yu
kinki_dook
Guan Yu
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,698
Damage
77,677
82,584
Taken
87,794
35,372
Mitigated
49,005
37,263
Healing
39,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,097
4,954
1,154
4,720
16,832
9,423
1,331
6,084
10,208
0
34,065
W
Ah Puch
25,390
876
1,628
5,718
16,678
7,314
2,009
3,974
12,704
52,586
0
W
Raijin
CARSOONA
Raijin
14,726
892
4,262
2,406
11,006
3,359
974
3,833
7,173
25,457
0
L
15,150
5,289
469
3,346
19,821
7,336
0
8,240
10,966
0
24,360
W
18,072
2,464
671
1,176
20,301
6,870
90
4,990
15,311
0
28,712
W
10,147
1,867
1,035
1,981
12,886
4,187
3,327
1,862
11,024
0
34,839
L
Persephone
SauceGod26_
Persephone
12,629
685
870
2,584
14,375
4,136
850
7,255
6,616
26,488
0
L
10,210
837
10,392
5,705
15,317
8,108
497
9,317
5,834
24,830
0
L
Skadi
byvicxs99
Skadi
14,612
5,943
4,201
3,822
16,239
6,369
622
8,152
7,759
0
32,864
W
Guan Yu
kinki_dook
Guan Yu
9,342
274
8,910
11,537
26,923
27,275
414
8,180
18,743
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,212
Gold Earned
58,530
183
Minions Killed
177
0
Camps Cleared
0
1,263,552
Distance Traveled
1,397,086
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,318
821
44
3
0
264,939
7
W
Ah Puch
12,396
826
58
4
0
263,802
0
W
Raijin
11,186
746
29
2
0
268,291
1
L
Hou Yi
11,507
767
22
1
0
244,900
3
W
Loki
12,243
816
21
1
0
261,361
1
W
Anhur
11,738
783
58
4
0
277,640
0
L
Persephone
9,648
643
26
2
0
200,386
0
L
Ra
10,744
716
48
3
0
290,305
0
L
Skadi
10,995
733
43
3
0
263,022
0
W
Guan Yu
10,967
731
11
1
0
325,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role