Player Matchup

Danzaburou
Danzaburou
Davy2m
Danzaburou
Level 108
God Stats
18W - 20L
1,423 SR
Queue Stats
299W - 338L
1,395 Elo+
Solo
Atlas
Atlas
Hector546
Atlas
Level 125
God Stats
2W - 1L
1,751 SR
Queue Stats
373W - 419L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
JoxeMygrc
Ao Kuang
Level 101
God Stats
3W - 2L
1,300 SR
Queue Stats
84W - 107L
1,442 Elo+
Solo
Hel
Hel
NewDreadHead
Hel
Level 107
God Stats
5W - 10L
1,248 SR
Queue Stats
506W - 514L
1,421 Elo+
Solo
Bellona
Bellona
eMAGIC_MIKE
Bellona
Level 109
God Stats
336W - 301L
1,517 SR
Queue Stats
959W - 965L
1,450 Elo+
Solo
Team Averages
Level 110
1,448 SR
1,429 Elo+

VS

Team Averages
Level 50
1,507 SR
1,384 Elo+
Thoth
Thoth
ADuckOnQuack07
Thoth
Level 77
God Stats
12W - 12L
1,441 SR
Queue Stats
217W - 222L
1,384 Elo+
Party 1
Rama
Rama
CremeDeLaPePe
Rama
Level 29
God Stats
2W - 4L
1,440 SR
Queue Stats
73W - 95L
1,247 Elo+
Party 1
Nemesis
Nemesis
Flying_Mattress
Nemesis
Level 51
God Stats
30W - 34L
1,579 SR
Queue Stats
156W - 158L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Haywood171
Guan Yu
Level 29
God Stats
3W - 1L
1,872 SR
Queue Stats
91W - 92L
1,416 Elo+
Party 1
Khepri
Khepri
TheMayoCrusades
Khepri
Level 63
God Stats
0W - 4L
1,203 SR
Queue Stats
122W - 143L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Davy2m
Danzaburou
16
10 / 1 / 2
10,229
602
14,767
9,294
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Hector546
Atlas
8
0 / 3 / 4
5,963
351
1,534
8,666
2,449
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
JoxeMygrc
Ao Kuang
16
8 / 0 / 6
9,847
579
9,296
15,530
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 5
8,969
528
7,753
10,395
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
eMAGIC_MIKE
Bellona
15
3 / 4 / 3
9,246
544
9,856
13,472
8,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 0
8,580
505
10,815
9,991
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 1
7,831
461
6,526
10,337
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 1
6,114
360
2,440
9,758
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Haywood171
Guan Yu
14
1 / 3 / 3
7,680
452
6,846
11,326
9,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 4
6,425
378
4,295
15,911
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
26
Kills
12
12
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
6
0
1.17
L
3
5
1
0.7
W
Danzaburou
Davy2m
Danzaburou
10
1
2
11
L
0
6
1
0.08
L
Guan Yu
Haywood171
Guan Yu
1
3
3
0.83
W
Atlas
Hector546
Atlas
0
3
4
0.67
W
Ao Kuang
JoxeMygrc
Ao Kuang
8
0
6
11
W
5
4
5
1.88
L
1
6
4
0.5
W
Bellona
eMAGIC_MIKE
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,206
Damage
30,922
57,357
Taken
57,323
25,044
Mitigated
29,567
23,590
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,815
115
0
1,010
9,991
3,449
0
7,751
1,856
41,635
0
L
6,526
5,358
0
2,545
10,337
2,282
489
661
9,676
0
43,205
W
Danzaburou
Davy2m
Danzaburou
14,767
7,602
0
3,836
9,294
2,529
0
1,723
7,341
0
67,145
L
2,440
834
0
513
9,758
2,762
0
4,018
5,674
0
29,370
L
Guan Yu
Haywood171
Guan Yu
6,846
290
136
3,570
11,326
9,178
0
1,928
9,358
1,856
42,333
W
Atlas
Hector546
Atlas
1,534
772
0
182
8,666
2,449
0
2,088
6,311
9,999
0
W
Ao Kuang
JoxeMygrc
Ao Kuang
9,296
2,238
0
12,360
15,530
5,817
0
2,458
12,960
66,325
0
W
7,753
560
138
2,960
10,395
5,612
29
5,630
4,587
45,697
0
L
4,295
468
0
3,036
15,911
11,896
84
3,684
12,107
24,316
0
W
Bellona
eMAGIC_MIKE
Bellona
9,856
3,523
0
4,114
13,472
8,637
268
2,741
10,731
0
62,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
36,630
453
Minions Killed
328
0
Camps Cleared
0
1,503,900
Distance Traveled
1,546,889
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,580
505
70
4
0
298,800
3
L
Rama
7,831
461
78
5
0
274,901
4
W
Danzaburou
10,229
602
105
6
0
324,718
0
L
Nemesis
6,114
360
53
3
0
327,750
1
L
Guan Yu
7,680
452
90
5
0
336,763
0
W
Atlas
5,963
351
16
1
0
192,182
5
W
Ao Kuang
9,847
579
126
7
0
364,862
4
W
Hel
8,969
528
75
4
0
314,070
5
L
Khepri
6,425
378
37
2
0
308,675
4
W
Bellona
9,246
544
131
8
0
308,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role