Player Matchup

Discordia
Discordia
 
Discordia
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Cor3unleashed
Heimdallr
Level 104
God Stats
4W - 5L
1,344 SR
Queue Stats
12W - 20L
1,333 Elo+
Solo
Odin
Odin
Durin23
Odin
Level 106
God Stats
28W - 28L
1,519 SR
Queue Stats
450W - 537L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
LarryLoVE
Sylvanus
Level 42
God Stats
8W - 9L
1,364 SR
Queue Stats
243W - 203L
1,414 Elo+
Party 1
Thanatos
Thanatos
RomZII
Thanatos
Level 29
God Stats
31W - 42L
1,465 SR
Queue Stats
114W - 99L
1,440 Elo+
Party 1
Team Averages
Level 75
1,439 SR
1,438 Elo+

VS

Team Averages
Level 101
1,662 SR
1,595 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GamerDreams1700
Cliodhna
Level 116
God Stats
41W - 11L
1,875 SR
Queue Stats
352W - 225L
1,794 Elo+
Party 2
Atlas
Atlas
Snaykow
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
597W - 372L
1,695 Elo+
Party 2
Sol
Sol
WasareSquare09
Sol
Level 84
God Stats
4W - 5L
1,788 SR
Queue Stats
44W - 43L
1,514 Elo+
Party 2
Izanami
Izanami
wikiclover
Izanami
Level 22
God Stats
4W - 1L
1,645 SR
Queue Stats
17W - 16L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 4 / 0
5,365
413
1,472
5,119
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Cor3unleashed
Heimdallr
11
2 / 1 / 4
6,462
497
8,266
6,930
2,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Durin23
Odin
7
0 / 7 / 0
5,189
399
526
9,852
2,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
LarryLoVE
Sylvanus
9
3 / 2 / 2
6,409
493
4,547
8,111
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RomZII
Thanatos
10
2 / 5 / 1
6,375
490
3,470
9,910
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 0
6,092
469
3,223
7,310
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
14
12 / 0 / 2
8,851
681
13,689
6,614
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Snaykow
Atlas
11
3 / 1 / 1
6,608
508
2,361
9,428
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 4
7,267
559
3,846
5,157
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wikiclover
Izanami
10
0 / 5 / 0
5,587
430
1,077
7,079
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
18
19
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
W
Bacchus
 
Bacchus
1
1
0
1
L
Heimdallr
Cor3unleashed
Heimdallr
2
1
4
4
L
Odin
Durin23
Odin
0
7
0
0
W
Cliodhna
12
0
2
13
L
Sylvanus
LarryLoVE
Sylvanus
3
2
2
2
L
Thanatos
RomZII
Thanatos
2
5
1
0.5
W
Atlas
Snaykow
Atlas
3
1
1
3.5
W
2
0
4
4
W
Izanami
wikiclover
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
24,196
39,922
Taken
35,588
14,535
Mitigated
15,494
12,520
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,472
0
0
590
5,119
1,244
0
1,724
3,395
22,999
0
W
Bacchus
 
Bacchus
3,223
222
0
2,160
7,310
6,811
0
1,300
6,006
13,701
0
L
Heimdallr
Cor3unleashed
Heimdallr
8,266
4,240
0
1,690
6,930
2,401
1,001
2,221
4,709
0
41,050
L
Odin
Durin23
Odin
526
86
0
405
9,852
2,083
0
0
9,491
0
16,349
W
Cliodhna
13,689
3,279
0
3,477
6,614
2,713
0
564
6,010
0
58,987
L
Sylvanus
LarryLoVE
Sylvanus
4,547
1,056
782
2,832
8,111
5,982
26
3,172
4,879
20,487
0
L
Thanatos
RomZII
Thanatos
3,470
1,020
0
6,221
9,910
2,825
0
2,048
7,823
0
24,927
W
Atlas
Snaykow
Atlas
2,361
673
0
5,182
9,428
3,358
0
1,271
8,121
35,323
0
W
3,846
1,414
0
2,944
5,157
1,709
858
922
4,025
37,241
4,950
W
Izanami
wikiclover
Izanami
1,077
684
0
1,298
7,079
903
1,034
1,672
5,407
0
29,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
34,405
284
Minions Killed
354
0
Camps Cleared
0
1,062,918
Distance Traveled
1,259,767
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,365
413
52
4
0
155,808
0
W
Bacchus
6,092
469
18
1
0
250,028
2
L
Heimdallr
6,462
497
84
6
0
263,155
7
L
Odin
5,189
399
53
4
0
179,174
0
W
Cliodhna
8,851
681
90
7
0
286,431
0
L
Sylvanus
6,409
493
30
2
0
229,985
2
L
Thanatos
6,375
490
65
5
0
234,796
3
W
Atlas
6,608
508
75
6
0
241,082
1
W
Sol
7,267
559
88
7
0
252,086
4
W
Izanami
5,587
430
83
6
0
230,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role