Player Matchup

Hercules
Hercules
Dennis1299
Hercules
Level 85
God Stats
1W - 3L
1,345 SR
Queue Stats
239W - 302L
1,337 Elo+
Solo
Izanami
Izanami
DiMeHLrz78
Izanami
Level 54
God Stats
23W - 18L
1,626 SR
Queue Stats
181W - 215L
1,366 Elo+
Party 3
Gilgamesh
Gilgamesh
TDN_94
Gilgamesh
Level 45
God Stats
6W - 7L
1,500 SR
Queue Stats
174W - 215L
1,335 Elo+
Party 3
Olorun
Olorun
akimshot
Olorun
Level 18
God Stats
7W - 10L
1,466 SR
Queue Stats
43W - 75L
1,245 Elo+
Party 3
Jormungandr
Jormungandr
hedeliot
Jormungandr
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
446W - 461L
1,350 Elo+
Solo
Team Averages
Level 68
1,487 SR
1,326 Elo+

VS

Team Averages
Level 40
1,494 SR
1,314 Elo+
Atlas
Atlas
AirMax07170
Atlas
Level 44
God Stats
2W - 1L
1,602 SR
Queue Stats
155W - 141L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Ax--Kevin
Cernunnos
Level 28
God Stats
2W - 1L
1,713 SR
Queue Stats
21W - 41L
1,193 Elo+
Party 1
Poseidon
Poseidon
BloodborneViking
Poseidon
Level 42
God Stats
2W - 3L
1,239 SR
Queue Stats
81W - 103L
1,281 Elo+
Party 1
Gilgamesh
Gilgamesh
ElHeaven_
Gilgamesh
Level 51
God Stats
11W - 7L
1,419 SR
Queue Stats
151W - 174L
1,355 Elo+
Party 2
Thanatos
Thanatos
Slider_Foxx
Thanatos
Level 37
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 124L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dennis1299
Hercules
16
3 / 3 / 3
10,408
520
7,444
18,431
14,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DiMeHLrz78
Izanami
17
8 / 7 / 4
11,128
556
13,616
15,419
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TDN_94
Gilgamesh
15
6 / 8 / 5
10,379
519
16,516
17,614
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
akimshot
Olorun
15
1 / 7 / 4
9,307
465
6,808
14,869
5,914
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
hedeliot
Jormungandr
14
2 / 9 / 5
9,601
480
6,844
21,174
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
9,016
451
10,495
11,747
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Ax--Kevin
Cernunnos
18
7 / 5 / 7
10,811
541
15,112
15,443
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 4 / 2
11,910
596
19,596
14,179
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ElHeaven_
Gilgamesh
18
5 / 2 / 10
10,821
541
14,135
14,468
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Slider_Foxx
Thanatos
15
4 / 4 / 6
9,377
469
6,978
16,830
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
20
Kills
34
34
Deaths
20
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
Cernunnos
Ax--Kevin
Cernunnos
7
5
7
2.1
W
12
4
2
3.25
L
Hercules
Dennis1299
Hercules
3
3
3
1.5
L
Izanami
DiMeHLrz78
Izanami
8
7
4
1.43
W
Gilgamesh
ElHeaven_
Gilgamesh
5
2
10
5
W
Thanatos
Slider_Foxx
Thanatos
4
4
6
1.75
L
Gilgamesh
TDN_94
Gilgamesh
6
8
5
1.06
L
Olorun
akimshot
Olorun
1
7
4
0.43
L
Jormungandr
hedeliot
Jormungandr
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,228
Damage
66,316
87,507
Taken
72,667
46,214
Mitigated
34,765
15,119
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,495
2,768
659
967
11,747
6,893
38
2,026
9,721
27,374
0
W
Cernunnos
Ax--Kevin
Cernunnos
15,112
6,339
0
4,984
15,443
5,702
1,603
3,312
12,131
0
80,403
W
19,596
4,364
0
5,787
14,179
5,065
590
4,693
9,486
88,347
0
L
Hercules
Dennis1299
Hercules
7,444
2,543
0
4,978
18,431
14,269
678
3,178
14,569
0
50,467
L
Izanami
DiMeHLrz78
Izanami
13,616
8,360
0
2,689
15,419
5,440
72
7,609
7,330
0
64,542
W
Gilgamesh
ElHeaven_
Gilgamesh
14,135
4,187
0
3,958
14,468
11,322
1,379
1,245
13,223
0
67,586
W
Thanatos
Slider_Foxx
Thanatos
6,978
2,716
51
9,303
16,830
5,783
952
2,376
14,454
0
41,369
L
Gilgamesh
TDN_94
Gilgamesh
16,516
4,286
0
1,560
17,614
8,332
0
3,908
13,279
0
45,598
L
Olorun
akimshot
Olorun
6,808
4,504
199
3,416
14,869
5,914
788
8,167
6,498
54,863
0
L
Jormungandr
hedeliot
Jormungandr
6,844
2,223
0
2,277
21,174
12,259
42
6,221
14,336
32,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
51,935
396
Minions Killed
492
0
Camps Cleared
0
1,694,931
Distance Traveled
1,788,899
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,016
451
39
2
0
300,776
2
W
Cernunnos
10,811
541
142
7
0
358,425
4
W
Poseidon
11,910
596
138
7
0
368,615
2
L
Hercules
10,408
520
102
5
0
343,617
1
L
Izanami
11,128
556
118
6
0
335,620
2
W
Gilgamesh
10,821
541
106
5
0
398,747
0
W
Thanatos
9,377
469
67
3
0
362,336
0
L
Gilgamesh
10,379
519
59
3
0
374,489
1
L
Olorun
9,307
465
79
4
0
323,255
0
L
Jormungandr
9,601
480
38
2
0
317,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role