Player Matchup

Izanami
Izanami
Diamond I
arranobeltza33
Izanami
Diamond I
Level 86
God Stats
29W - 12L
1,870 SR
Queue Stats
72W - 40L
2,443 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 86
1,870 SR
2,443 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,531 SR
1,862 MMR
Gilgamesh
Gilgamesh
Gold II
rodrialmo
Gilgamesh
Gold II
Level 115
God Stats
0W - 1L
1,531 SR
Queue Stats
55W - 59L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,625
966
10,523
14,529
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetAh Muzen CabOsirisSol

VS

Bans
Ah PuchBakasuraJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
rodrialmo
Gilgamesh
14
3 / 4 / 1
8,482
771
8,945
16,357
13,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
3
4
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
L
Gilgamesh
rodrialmo
Gilgamesh
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,523
Damage
8,945
14,529
Taken
16,357
8,204
Mitigated
13,697
6,479
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,523
6,232
0
6,479
14,529
8,204
2,200
1,713
12,816
0
74,138
L
Gilgamesh
rodrialmo
Gilgamesh
8,945
2,990
0
2,908
16,357
13,697
18
539
15,818
5,312
38,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,625
Gold Earned
8,482
137
Minions Killed
58
8
Camps Cleared
2
191,673
Distance Traveled
221,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,625
966
137
12
8
191,673
1
L
Gilgamesh
8,482
771
58
5
2
221,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role