Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
B-RadTex
Atlas
Level 119
God Stats
4W - 4L
1,691 SR
Queue Stats
554W - 517L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DominaterChief
Cu Chulainn
Level 160
God Stats
7W - 12L
1,349 SR
Queue Stats
174W - 187L
1,508 Elo+
Solo
Danzaburou
Danzaburou
PadreDeLexie
Danzaburou
Level 160
God Stats
34W - 25L
1,645 SR
Queue Stats
961W - 882L
1,533 Elo+
Party 2
Fenrir
Fenrir
Punksoab
Fenrir
Level 155
God Stats
4W - 6L
1,449 SR
Queue Stats
647W - 618L
1,489 Elo+
Solo
Team Averages
Level 148
1,527 SR
1,510 Elo+

VS

Team Averages
Level 127
1,584 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Ace_D_Luffey12
Atlas
Level 147
God Stats
11W - 13L
1,870 SR
Queue Stats
233W - 237L
1,523 Elo+
Party 1
Persephone
Persephone
Pretti_VenoM
Persephone
Level 160
God Stats
39W - 69L
1,439 SR
Queue Stats
927W - 936L
1,485 Elo+
Party 1
Thor
Thor
XQuetzaliX
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 3
Fenrir
Fenrir
usmilitary
Fenrir
Level 158
God Stats
2W - 1L
1,608 SR
Queue Stats
22W - 17L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 6 / 2
7,934
467
6,513
10,716
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
B-RadTex
Atlas
12
1 / 5 / 7
7,474
440
8,046
15,386
9,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
DominaterChief
Cu Chulainn
14
3 / 5 / 1
8,891
523
11,841
21,369
22,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
PadreDeLexie
Danzaburou
12
7 / 5 / 1
8,647
509
12,136
11,220
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Punksoab
Fenrir
16
6 / 3 / 2
9,643
567
7,517
13,892
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 5 / 7
9,019
531
14,121
13,063
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 15
9,860
580
9,336
15,429
10,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Pretti_VenoM
Persephone
15
3 / 2 / 4
9,618
566
7,484
5,046
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 2
9,853
580
11,156
16,294
11,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
usmilitary
Fenrir
17
7 / 5 / 4
9,716
572
9,415
15,905
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
18
Kills
24
24
Deaths
18
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
2
0.33
W
Charybdis
 
Charybdis
6
5
7
1.9
W
4
3
15
3.83
L
Atlas
B-RadTex
Atlas
1
5
7
0.9
L
Cu Chulainn
DominaterChief
Cu Chulainn
3
5
1
0.7
L
Danzaburou
PadreDeLexie
Danzaburou
7
5
1
1.5
W
Persephone
Pretti_VenoM
Persephone
3
2
4
2.5
L
Fenrir
Punksoab
Fenrir
6
3
2
2.33
W
4
3
2
1.67
W
Fenrir
usmilitary
Fenrir
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,053
Damage
51,512
72,583
Taken
65,737
43,171
Mitigated
32,380
17,932
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,513
940
0
2,291
10,716
3,014
942
4,209
6,507
49,105
0
W
Charybdis
 
Charybdis
14,121
9,423
0
3,418
13,063
3,207
793
2,919
10,144
0
57,050
W
9,336
4,397
2,990
4,478
15,429
10,414
238
5,070
10,359
18,189
0
L
Atlas
B-RadTex
Atlas
8,046
2,311
699
2,577
15,386
9,536
0
4,886
10,500
21,295
0
L
Cu Chulainn
DominaterChief
Cu Chulainn
11,841
3,572
0
2,986
21,369
22,451
165
5,387
15,982
0
59,026
L
Danzaburou
PadreDeLexie
Danzaburou
12,136
6,189
0
3,909
11,220
3,063
0
3,060
8,160
0
51,004
W
Persephone
Pretti_VenoM
Persephone
7,484
45
0
1,468
5,046
1,552
0
1,953
3,091
55,894
0
L
Fenrir
Punksoab
Fenrir
7,517
2,146
0
5,470
13,892
5,107
117
2,900
10,992
0
63,591
W
11,156
3,178
0
4,128
16,294
11,674
654
550
15,744
13,550
54,180
W
Fenrir
usmilitary
Fenrir
9,415
1,472
0
5,543
15,905
5,533
0
4,535
11,370
0
62,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,589
Gold Earned
48,066
439
Minions Killed
446
0
Camps Cleared
0
1,524,074
Distance Traveled
1,580,115
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,934
467
92
5
0
297,267
0
W
Charybdis
9,019
531
90
5
0
284,949
2
W
Atlas
9,860
580
23
1
0
322,891
3
L
Atlas
7,474
440
22
1
0
333,310
0
L
Cu Chulainn
8,891
523
110
6
0
275,452
0
L
Danzaburou
8,647
509
91
5
0
250,075
9
W
Persephone
9,618
566
110
6
0
343,820
1
L
Fenrir
9,643
567
124
7
0
367,970
1
W
Thor
9,853
580
123
7
0
292,116
2
W
Fenrir
9,716
572
100
6
0
336,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role