Player Matchup

Hercules
Hercules
Bronze V
Joseph0606
Hercules
Bronze V
Level 64
God Stats
0W - 3L
1,256 SR
Queue Stats
91W - 145L
-466 MMR
Solo
Chernobog
Chernobog
Gold V
LokiSons
Chernobog
Gold V
Level 159
God Stats
12W - 15L
1,570 SR
Queue Stats
595W - 577L
1,298 MMR
Solo
Nu Wa
Nu Wa
Gold V
Nicgg
Nu Wa
Gold V
Level 158
God Stats
4W - 6L
1,599 SR
Queue Stats
42W - 49L
1,460 MMR
Party 1
Cerberus
Cerberus
Silver I
SlowKicksGaming
Cerberus
Silver I
Level 129
God Stats
0W - 2L
1,244 SR
Queue Stats
30W - 35L
1,304 MMR
Solo
Loki
Loki
Gold IV
Winpo
Loki
Gold IV
Level 151
God Stats
2W - 4L
1,319 SR
Queue Stats
51W - 59L
1,457 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,398 SR
1,011 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,514 SR
1,148 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
Glacielwarrior
Zeus
Gold I
Level 150
God Stats
1W - 3L
1,506 SR
Queue Stats
103W - 103L
1,509 MMR
Solo
Janus
Janus
Gold V
Minatour65
Janus
Gold V
Level 158
God Stats
1W - 3L
1,603 SR
Queue Stats
25W - 28L
1,557 MMR
Solo
Fenrir
Fenrir
Gold IV
TrinChrNort
Fenrir
Gold IV
Level 153
God Stats
15W - 6L
1,672 SR
Queue Stats
26W - 27L
1,539 MMR
Solo
Xbalanque
Xbalanque
Bronze III
louisvuitton420
Xbalanque
Bronze III
Level 65
God Stats
2W - 4L
1,290 SR
Queue Stats
29W - 59L
-366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joseph0606
Hercules
14
1 / 5 / 0
9,005
429
3,860
21,743
16,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
LokiSons
Chernobog
17
1 / 7 / 3
10,469
499
5,243
17,438
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Nicgg
Nu Wa
12
2 / 5 / 1
8,399
400
6,125
7,500
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
3 / 6 / 2
9,562
455
7,599
26,470
21,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Winpo
Loki
16
2 / 7 / 3
9,990
476
9,408
15,328
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OdinCliodhnaArachneOlorun

VS

Bans
ArtioThanatosYmirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 2 / 13
10,489
499
6,376
16,156
21,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 2 / 5
13,470
641
22,864
10,598
6,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
18
5 / 2 / 8
12,024
573
10,893
9,649
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
19
9 / 2 / 8
12,914
615
19,832
22,524
16,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
louisvuitton420
Xbalanque
19
4 / 1 / 7
12,659
603
11,756
11,521
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
30
30
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
13
4.25
W
10
2
5
6.25
L
Hercules
Joseph0606
Hercules
1
5
0
0.2
L
Chernobog
LokiSons
Chernobog
1
7
3
0.36
W
Janus
5
2
8
4.5
L
Nu Wa
Nicgg
Nu Wa
2
5
1
0.5
L
Cerberus
3
6
2
0.67
W
Fenrir
9
2
8
6.5
L
Loki
Winpo
Loki
2
7
3
0.5
W
Xbalanque
louisvuitton420
Xbalanque
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
71,721
88,479
Taken
70,448
51,875
Mitigated
52,077
22,025
Healing
27,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,376
102
222
3,557
16,156
21,777
1,610
3,470
12,686
21,048
0
W
22,864
9,235
0
5,160
10,598
6,347
7,548
3,401
7,197
109,173
0
L
Hercules
Joseph0606
Hercules
3,860
1,190
0
8,072
21,743
16,317
203
5,870
15,835
138
42,607
L
Chernobog
LokiSons
Chernobog
5,243
2,944
0
4,306
17,438
6,633
0
11,624
5,733
0
83,176
W
Janus
10,893
755
0
1,743
9,649
3,050
2,728
4,154
5,495
93,235
0
L
Nu Wa
Nicgg
Nu Wa
6,125
847
0
320
7,500
2,253
10
3,593
3,673
40,397
0
L
Cerberus
7,599
563
322
4,759
26,470
21,090
0
15,435
10,897
50,114
0
W
Fenrir
19,832
5,603
0
8,404
22,524
16,230
484
6,943
15,581
3,408
93,223
L
Loki
Winpo
Loki
9,408
980
0
4,246
15,328
5,582
0
3,740
11,488
0
67,423
W
Xbalanque
louisvuitton420
Xbalanque
11,756
8,100
238
7,908
11,521
4,673
3,656
831
10,690
0
89,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
61,556
557
Minions Killed
636
0
Camps Cleared
0
1,801,357
Distance Traveled
2,045,689
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,489
499
28
1
0
423,401
10
W
Zeus
13,470
641
145
7
0
346,639
5
L
Hercules
9,005
429
102
5
0
321,770
1
L
Chernobog
10,469
499
163
8
0
349,371
2
W
Janus
12,024
573
172
8
0
395,623
4
L
Nu Wa
8,399
400
70
3
0
345,019
2
L
Cerberus
9,562
455
102
5
0
372,793
6
W
Fenrir
12,914
615
130
6
0
470,138
0
L
Loki
9,990
476
120
6
0
412,404
7
W
Xbalanque
12,659
603
161
8
0
409,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role