Player Matchup

Danzaburou
Danzaburou
ELD3NRiNG
Danzaburou
Level 160
God Stats
6W - 1L
1,619 SR
Queue Stats
122W - 94L
1,579 Elo+
Party 2
Vamana
Vamana
Gabriel_Mazete
Vamana
Level 156
God Stats
3W - 1L
1,748 SR
Queue Stats
201W - 181L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
I-Sun-Wukong-l
Sun Wukong
Level 147
God Stats
3W - 1L
1,412 SR
Queue Stats
91W - 92L
1,357 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WalkingLeft
Kumbhakarna
Level 45
God Stats
1W - 0L
1,636 SR
Queue Stats
18W - 10L
1,612 Elo+
Party 2
Ratatoskr
Ratatoskr
dahooddahoodz
Ratatoskr
Level 96
God Stats
12W - 5L
1,597 SR
Queue Stats
805W - 905L
1,491 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,518 Elo+

VS

Team Averages
Level 114
1,489 SR
1,495 Elo+
Tiamat
Tiamat
Adam9829
Tiamat
Level 148
God Stats
1W - 4L
1,322 SR
Queue Stats
504W - 527L
1,483 Elo+
Solo
Sol
Sol
C-Bas_
Sol
Level 122
God Stats
1W - 2L
1,624 SR
Queue Stats
124W - 101L
1,547 Elo+
Party 3
Osiris
Osiris
Megajoker86
Osiris
Level 88
God Stats
0W - 1L
1,622 SR
Queue Stats
79W - 64L
1,526 Elo+
Party 3
Jormungandr
Jormungandr
PECTABPATOPA
Jormungandr
Level 146
God Stats
4W - 9L
1,291 SR
Queue Stats
785W - 856L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryse UT
Ah Muzen Cab
Level 68
God Stats
7W - 3L
1,585 SR
Queue Stats
114W - 130L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELD3NRiNG
Danzaburou
20
13 / 6 / 13
17,949
748
49,018
30,611
15,331
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 18
13,395
558
18,754
35,201
38,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
I-Sun-Wukong-l
Sun Wukong
20
3 / 3 / 13
13,705
571
16,179
53,379
69,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
WalkingLeft
Kumbhakarna
20
2 / 5 / 22
13,805
575
14,936
31,151
42,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
dahooddahoodz
Ratatoskr
20
7 / 7 / 10
14,379
599
27,996
29,177
38,460
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adam9829
Tiamat
20
3 / 5 / 13
13,413
559
30,248
20,441
16,683
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
C-Bas_
Sol
20
5 / 3 / 12
14,255
594
26,853
22,491
10,860
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Osiris
19
4 / 10 / 12
12,871
536
22,506
35,836
45,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Jormungandr
PECTABPATOPA
Jormungandr
20
1 / 7 / 17
14,910
621
18,058
39,838
53,621
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Ryse UT
Ah Muzen Cab
20
10 / 2 / 10
16,701
696
56,512
23,942
15,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
87
27
Kills
23
24
Deaths
27
76
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adam9829
Tiamat
3
5
13
1.9
L
Sol
C-Bas_
Sol
5
3
12
3.67
W
Danzaburou
ELD3NRiNG
Danzaburou
13
6
13
3.25
W
2
3
18
3.67
W
Sun Wukong
I-Sun-Wukong-l
Sun Wukong
3
3
13
3.17
L
Osiris
4
10
12
1
L
Jormungandr
PECTABPATOPA
Jormungandr
1
7
17
1.36
L
Ah Muzen Cab
Ryse UT
Ah Muzen Cab
10
2
10
7.5
W
Kumbhakarna
WalkingLeft
Kumbhakarna
2
5
22
2.6
W
Ratatoskr
dahooddahoodz
Ratatoskr
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,883
Damage
154,177
179,519
Taken
142,548
203,658
Mitigated
142,146
86,379
Healing
52,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adam9829
Tiamat
30,248
1,479
4,146
6,306
20,441
16,683
104
2,281
17,874
46,349
0
L
Sol
C-Bas_
Sol
26,853
10,027
4,558
10,888
22,491
10,860
2,642
2,439
19,787
46,958
0
W
Danzaburou
ELD3NRiNG
Danzaburou
49,018
17,792
5,742
9,778
30,611
15,331
3,387
14,268
16,343
0
102,644
W
18,754
6,092
6,600
16,242
35,201
38,116
492
12,991
22,210
0
41,363
W
Sun Wukong
I-Sun-Wukong-l
Sun Wukong
16,179
1,272
4,467
24,118
53,379
69,082
434
26,301
27,078
1,856
32,238
L
Osiris
22,506
4,030
1,830
3,550
35,836
45,850
0
7,135
28,210
10,244
26,168
L
Jormungandr
PECTABPATOPA
Jormungandr
18,058
2,853
2,229
8,767
39,838
53,621
457
3,042
35,612
53,243
0
L
Ah Muzen Cab
Ryse UT
Ah Muzen Cab
56,512
22,357
1,007
9,063
23,942
15,132
65
2,516
21,209
0
94,109
W
Kumbhakarna
WalkingLeft
Kumbhakarna
14,936
302
3,290
3,141
31,151
42,669
620
15,044
16,107
29,296
0
W
Ratatoskr
dahooddahoodz
Ratatoskr
27,996
1,466
3,226
9,775
29,177
38,460
0
12,771
16,406
772
38,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,233
Gold Earned
72,150
262
Minions Killed
265
0
Camps Cleared
0
2,264,127
Distance Traveled
2,104,761
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,413
559
35
1
0
454,105
0
L
Sol
14,255
594
66
3
0
420,762
0
W
Danzaburou
17,949
748
126
5
0
386,756
2
W
Vamana
13,395
558
53
2
0
499,564
1
W
Sun Wukong
13,705
571
23
1
0
474,483
0
L
Osiris
12,871
536
23
1
0
378,832
1
L
Jormungandr
14,910
621
48
2
0
387,937
3
L
Ah Muzen Cab
16,701
696
93
4
0
463,125
3
W
Kumbhakarna
13,805
575
23
1
0
447,532
0
W
Ratatoskr
14,379
599
37
2
0
455,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role