Player Matchup

Zeus
Zeus
Three6FliP
Zeus
Level 99
God Stats
57W - 82L
1,435 SR
Queue Stats
316W - 442L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
XxTheWaterManxX
Cliodhna
Level 44
God Stats
26W - 6L
1,515 SR
Queue Stats
120W - 105L
1,514 Elo+
Solo
Hades
Hades
ciab202
Hades
Level 45
God Stats
12W - 20L
1,398 SR
Queue Stats
115W - 204L
1,328 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,404 Elo+

VS

Team Averages
Level 126
1,628 SR
1,548 Elo+
Charybdis
Charybdis
Starter1995
Charybdis
Level 158
God Stats
2W - 2L
1,677 SR
Queue Stats
385W - 232L
1,634 Elo+
Party 2
Horus
Horus
cat4200
Horus
Level 154
God Stats
12W - 8L
1,694 SR
Queue Stats
283W - 208L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
thepoods1
Cthulhu
Level 67
God Stats
1W - 4L
1,514 SR
Queue Stats
23W - 20L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 11
8,829
883
13,169
6,159
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
12
8 / 1 / 10
8,615
862
14,979
6,421
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
ciab202
Hades
12
3 / 0 / 13
7,618
762
4,193
6,066
6,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Starter1995
Charybdis
9
1 / 9 / 0
6,131
613
4,508
10,291
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
cat4200
Horus
9
0 / 5 / 2
6,131
613
1,713
10,942
4,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
thepoods1
Cthulhu
11
1 / 5 / 1
7,181
718
5,623
14,561
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Starter1995
Charybdis
1
9
0
0.11
W
8
1
11
13.5
W
Cliodhna
8
1
10
13
L
Horus
cat4200
Horus
0
5
2
0.2
W
Hades
ciab202
Hades
3
0
13
9.5
L
Cthulhu
thepoods1
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
11,844
18,646
Taken
35,794
10,859
Mitigated
18,424
4,118
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Starter1995
Charybdis
4,508
1,697
0
254
10,291
3,414
0
5,562
4,080
0
18,993
W
13,169
1,070
0
0
6,159
1,752
315
2,005
4,154
34,552
0
W
Cliodhna
14,979
2,084
0
1,529
6,421
2,941
1,352
2,436
3,985
0
30,834
L
Horus
cat4200
Horus
1,713
741
806
1,907
10,942
4,958
0
3,714
6,601
0
5,711
W
Hades
ciab202
Hades
4,193
335
1,169
1,420
6,066
6,166
74
1,341
4,725
12,273
0
L
Cthulhu
thepoods1
Cthulhu
5,623
470
193
1,483
14,561
10,052
0
7,546
6,562
20,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
19,443
127
Minions Killed
87
6
Camps Cleared
4
557,517
Distance Traveled
487,692
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,131
613
39
4
2
154,628
4
W
Zeus
8,829
883
66
7
4
171,994
4
W
Cliodhna
8,615
862
40
4
1
205,690
3
L
Horus
6,131
613
3
0
1
180,344
3
W
Hades
7,618
762
21
2
1
179,833
3
L
Cthulhu
7,181
718
45
5
1
152,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role