Player Matchup

Bastet
Bastet
Diamond II
BS Tanatos
Bastet
Diamond II
Level 145
God Stats
24W - 21L
1,664 SR
Queue Stats
562W - 626L
2,389 MMR
Solo
Anubis
Anubis
Gold V
Mind Of Logic0
Anubis
Gold V
Level 137
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 4L
1,521 MMR
Party 1
Cthulhu
Cthulhu
Gold V
xKinkyTurtlex
Cthulhu
Gold V
Level 152
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 5L
1,521 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,665 SR
1,810 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,487 SR
1,736 MMR
Achilles
Achilles
Platinum I
ElfishDegree604
Achilles
Platinum I
Level 147
God Stats
80W - 92L
1,642 SR
Queue Stats
835W - 827L
1,830 MMR
Solo
Cernunnos
Cernunnos
Bronze III
HerculesDaKilla
Cernunnos
Bronze III
Level 106
God Stats
1W - 1L
1,385 SR
Queue Stats
1W - 2L
1,513 MMR
Solo
Scylla
Scylla
Gold III
carlitos2527
Scylla
Gold III
Level 119
God Stats
4W - 4L
1,435 SR
Queue Stats
18W - 12L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BS Tanatos
Bastet
17
6 / 1 / 8
12,414
653
20,818
12,154
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 9
11,587
610
12,315
15,545
7,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
5 / 0 / 8
12,115
638
10,068
16,185
18,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinAphroditeGilgameshKumbhakarnaGeb

VS

Bans
Baron SamediAresMedusaArtioCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 3 / 0
11,241
592
11,514
18,536
24,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
HerculesDaKilla
Cernunnos
12
0 / 8 / 1
9,579
504
10,724
14,923
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
14
0 / 4 / 1
10,148
534
9,025
15,105
3,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
3
3
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
BS Tanatos
Bastet
6
1
8
10
L
Achilles
3
3
0
1
L
Cernunnos
HerculesDaKilla
Cernunnos
0
8
1
0.06
W
4
2
9
4.25
L
Scylla
0
4
1
0.13
W
Cthulhu
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,201
Damage
31,263
43,884
Taken
48,564
33,478
Mitigated
32,196
18,870
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BS Tanatos
Bastet
20,818
4,322
0
4,506
12,154
7,268
486
2,025
9,749
0
60,058
L
Achilles
11,514
1,983
0
3,616
18,536
24,625
0
8,117
8,741
0
24,808
L
Cernunnos
HerculesDaKilla
Cernunnos
10,724
3,159
0
372
14,923
3,598
0
6,190
8,251
0
29,294
W
12,315
134
0
7,309
15,545
7,574
1,475
4,134
10,945
50,320
0
L
Scylla
9,025
603
92
3,816
15,105
3,973
0
7,148
7,431
54,932
0
W
Cthulhu
10,068
334
1,290
5,765
16,185
18,636
363
3,575
12,001
45,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
30,968
235
Minions Killed
199
13
Camps Cleared
3
1,089,909
Distance Traveled
923,778
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,414
653
75
4
10
408,753
4
L
Achilles
11,241
592
30
2
0
339,942
8
L
Cernunnos
9,579
504
67
4
1
291,588
4
W
Anubis
11,587
610
59
3
1
301,323
2
L
Scylla
10,148
534
102
5
2
292,248
5
W
Cthulhu
12,115
638
101
5
2
379,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role