Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChayasWollenNase
Cerberus
Level 37
God Stats
65W - 73L
1,488 SR
Queue Stats
80W - 100L
1,426 Elo+
Party 2
Discordia
Discordia
OUTLAW_QC92
Discordia
Level 116
God Stats
5W - 2L
1,540 SR
Queue Stats
120W - 120L
1,427 Elo+
Solo
Pele
Pele
OffTheTab
Pele
Level 85
God Stats
53W - 41L
1,540 SR
Queue Stats
314W - 280L
1,446 Elo+
Solo
Apollo
Apollo
stay_kier
Apollo
Level 126
God Stats
17W - 11L
1,573 SR
Queue Stats
287W - 262L
1,533 Elo+
Party 2
Team Averages
Level 82
1,528 SR
1,467 Elo+

VS

Team Averages
Level 89
1,592 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Mescudixx
Chronos
Level 122
God Stats
31W - 22L
1,613 SR
Queue Stats
1,088W - 1,055L
1,499 Elo+
Solo
Mulan
Mulan
Mxquel4937
Mulan
Level 106
God Stats
13W - 9L
1,656 SR
Queue Stats
404W - 361L
1,521 Elo+
Party 1
Izanami
Izanami
Saloxi
Izanami
Level 59
God Stats
2W - 2L
1,690 SR
Queue Stats
77W - 78L
1,496 Elo+
Party 1
Atlas
Atlas
tomwily1796
Atlas
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 84L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 0 / 2
7,129
713
7,059
5,532
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 5
5,243
524
2,056
7,689
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
OUTLAW_QC92
Discordia
9
0 / 1 / 1
5,147
515
1,651
4,111
888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
6 / 0 / 2
6,667
667
5,772
4,619
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
stay_kier
Apollo
10
4 / 2 / 3
6,081
608
3,821
5,025
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 3 / 0
5,353
535
3,791
7,233
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Mescudixx
Chronos
11
0 / 1 / 1
5,950
595
681
4,427
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
9
0 / 5 / 0
4,799
480
3,111
9,176
4,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Saloxi
Izanami
6
0 / 4 / 2
4,211
421
2,130
5,222
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
5,067
507
3,234
5,041
1,717
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
2
6
L
Bastet
 
Bastet
3
3
0
1
W
0
1
5
2.5
L
Chronos
Mescudixx
Chronos
0
1
1
0.5
L
Mulan
0
5
0
0
W
Discordia
OUTLAW_QC92
Discordia
0
1
1
0.5
W
Pele
6
0
2
7
L
Izanami
Saloxi
Izanami
0
4
2
0.25
W
Apollo
stay_kier
Apollo
4
2
3
2.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
12,947
26,976
Taken
31,099
11,552
Mitigated
10,148
11,192
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,059
4,439
0
3,343
5,532
4,631
191
0
5,532
0
40,484
L
Bastet
 
Bastet
3,791
1,444
0
992
7,233
1,856
0
450
6,783
0
25,304
W
2,056
161
0
1,781
7,689
3,639
0
1,544
6,145
19,441
0
L
Chronos
Mescudixx
Chronos
681
57
0
748
4,427
1,449
0
1,371
3,056
37,777
0
L
Mulan
3,111
965
0
2,712
9,176
4,466
0
0
9,176
0
23,173
W
Discordia
OUTLAW_QC92
Discordia
1,651
0
0
2,055
4,111
888
0
444
3,647
22,975
0
W
Pele
5,772
1,394
0
2,718
4,619
1,211
1,325
544
4,035
0
30,452
L
Izanami
Saloxi
Izanami
2,130
1,552
0
411
5,222
660
0
513
4,709
0
14,433
W
Apollo
stay_kier
Apollo
3,821
2,004
0
1,295
5,025
1,183
534
1,323
3,702
0
31,131
L
3,234
1,919
36
1,791
5,041
1,717
0
1,373
3,668
16,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
25,380
329
Minions Killed
251
0
Camps Cleared
0
929,159
Distance Traveled
911,427
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,129
713
94
9
0
193,832
7
L
Bastet
5,353
535
50
5
0
197,089
7
W
Cerberus
5,243
524
50
5
0
149,769
3
L
Chronos
5,950
595
88
9
0
200,463
0
L
Mulan
4,799
480
55
6
0
171,736
2
W
Discordia
5,147
515
54
5
0
157,340
0
W
Pele
6,667
667
66
7
0
227,709
2
L
Izanami
4,211
421
31
3
0
165,914
0
W
Apollo
6,081
608
65
7
0
200,509
2
L
Atlas
5,067
507
27
3
0
176,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role