Player Matchup

Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Dupa5368
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 212L
1,288 Elo+
Party 2
Arachne
Arachne
KeeperOfErebus
Arachne
Level 47
God Stats
14W - 10L
1,559 SR
Queue Stats
62W - 96L
1,293 Elo+
Party 1
Mulan
Mulan
KingOnline3069
Mulan
Level 66
God Stats
5W - 4L
1,662 SR
Queue Stats
54W - 86L
1,303 Elo+
Party 1
Nox
Nox
Uezik1992
Nox
Level 48
God Stats
5W - 9L
1,374 SR
Queue Stats
113W - 135L
1,383 Elo+
Party 2
Team Averages
Level 48
1,519 SR
1,354 Elo+

VS

Team Averages
Level 94
1,525 SR
1,427 Elo+
Fenrir
Fenrir
ArkhamJoker
Fenrir
Level 153
God Stats
2W - 4L
1,369 SR
Queue Stats
74W - 75L
1,506 Elo+
Solo
Charybdis
Charybdis
GALLOLOCO94
Charybdis
Level 87
God Stats
6W - 0L
1,862 SR
Queue Stats
163W - 169L
1,466 Elo+
Solo
Bacchus
Bacchus
Jethan JT
Bacchus
Level 44
God Stats
44W - 39L
1,542 SR
Queue Stats
170W - 224L
1,344 Elo+
Solo
Janus
Janus
Orbitaljunk
Janus
Level 62
God Stats
82W - 115L
1,364 SR
Queue Stats
235W - 284L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Psÿlo
Baron Samedi
Level 125
God Stats
83W - 78L
1,488 SR
Queue Stats
463W - 535L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 4 / 1
4,956
451
3,123
6,286
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Dupa5368
Yemoja
8
0 / 2 / 2
4,970
452
2,518
6,553
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 1
5,251
477
3,035
7,244
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 5 / 1
5,964
542
4,464
7,617
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
5,171
470
4,013
5,536
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
10 / 1 / 0
7,457
678
4,848
7,152
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
GALLOLOCO94
Charybdis
11
4 / 1 / 3
6,230
566
5,843
6,316
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Jethan JT
Bacchus
8
0 / 0 / 6
5,428
493
2,555
5,528
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,112
556
3,683
5,519
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Psÿlo
Baron Samedi
12
4 / 2 / 4
6,874
625
6,768
8,746
3,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
1
0.38
W
Fenrir
10
1
0
10
L
Yemoja
Dupa5368
Yemoja
0
2
2
0.5
W
Charybdis
GALLOLOCO94
Charybdis
4
1
3
5.5
W
Bacchus
Jethan JT
Bacchus
0
0
6
3
L
1
5
1
0.3
L
2
5
1
0.5
W
1
2
1
0.75
W
Baron Samedi
Psÿlo
Baron Samedi
4
2
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
23,697
33,236
Taken
33,261
12,523
Mitigated
13,377
6,588
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,123
1,316
0
1,235
6,286
1,165
402
1,505
4,777
0
20,304
W
Fenrir
4,848
1,089
0
4,104
7,152
2,523
0
900
6,219
0
41,396
L
Yemoja
Dupa5368
Yemoja
2,518
0
470
787
6,553
2,728
120
1,803
4,730
12,511
0
W
Charybdis
GALLOLOCO94
Charybdis
5,843
2,819
0
3,003
6,316
1,879
866
1,381
4,935
0
37,245
W
Bacchus
Jethan JT
Bacchus
2,555
463
0
1,900
5,528
3,246
159
1,154
4,374
9,901
0
L
3,035
1,552
0
1,772
7,244
2,611
0
2,629
4,585
0
24,653
L
4,464
503
0
1,519
7,617
4,487
0
4,481
3,136
0
22,215
W
3,683
476
0
1,991
5,519
1,803
519
1,763
3,717
32,494
0
W
Baron Samedi
Psÿlo
Baron Samedi
6,768
481
92
3,836
8,746
3,926
566
1,333
7,128
34,727
0
L
4,013
43
0
805
5,536
1,532
309
2,382
3,002
24,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
32,101
211
Minions Killed
305
0
Camps Cleared
0
988,034
Distance Traveled
958,326
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,956
451
43
4
0
167,178
2
W
Fenrir
7,457
678
86
8
0
216,479
0
L
Yemoja
4,970
452
23
2
0
197,552
0
W
Charybdis
6,230
566
64
6
0
196,564
2
W
Bacchus
5,428
493
12
1
0
192,417
4
L
Arachne
5,251
477
47
4
0
217,280
2
L
Mulan
5,964
542
51
5
0
198,960
1
W
Janus
6,112
556
67
6
0
189,337
0
W
Baron Samedi
6,874
625
76
7
0
163,529
3
L
Nox
5,171
470
47
4
0
207,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role