Player Matchup

Medusa
Medusa
Diamond III
SupportCarrysMe
Medusa
Diamond III
Level 58
God Stats
4W - 0L
1,727 SR
Queue Stats
56W - 21L
2,450 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 58
1,727 SR
2,450 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,630 SR
1,856 MMR
Eset
Eset
Gold II
CrazyGame_3D7
Eset
Gold II
Level 142
God Stats
4W - 2L
1,630 SR
Queue Stats
7W - 4L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,921
1,184
4,014
3,376
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BellonaUllrOlorunBastetHe Bo

VS

Bans
KaliFreyaChaacChronosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,184
837
2,289
5,403
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,014
Damage
2,289
3,376
Taken
5,403
1,163
Mitigated
1,423
1,436
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,289
238
0
1,386
5,403
1,423
0
172
5,231
14,162
0
W
4,014
2,203
0
1,436
3,376
1,163
0
2,307
825
0
29,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,921
Gold Earned
4,184
57
Minions Killed
26
5
Camps Cleared
1
109,560
Distance Traveled
100,656
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,184
837
26
5
1
100,656
3
W
Medusa
5,921
1,184
57
11
5
109,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role