Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kacavenda
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,101 Elo+
Solo
Ne Zha
Ne Zha
LinRio
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,076 Elo+
Solo
Scylla
Scylla
Painmaker94
Scylla
Level 98
God Stats
0W - 2L
1,180 SR
Queue Stats
169W - 185L
1,454 Elo+
Solo
Janus
Janus
Qwertus11
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,225 Elo+
Solo
Team Averages
Level 36
1,436 SR
1,271 Elo+

VS

Team Averages
Level 106
1,598 SR
1,481 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JUBA552
Anhur
Level 103
God Stats
16W - 8L
1,643 SR
Queue Stats
586W - 610L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoulsKing996
Cu Chulainn
Level 123
God Stats
1W - 2L
1,519 SR
Queue Stats
120W - 124L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Tomlazo
Kuzenbo
Level 126
God Stats
3W - 0L
1,830 SR
Queue Stats
202W - 184L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 1 / 7
9,598
800
14,623
8,359
3,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Kacavenda
Artemis
15
2 / 6 / 7
8,409
701
9,068
9,895
3,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
LinRio
Ne Zha
13
3 / 6 / 5
7,822
652
8,808
9,563
5,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
2 / 5 / 9
8,082
674
11,666
8,712
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Qwertus11
Janus
14
0 / 6 / 7
7,995
666
4,075
10,824
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
13 / 0 / 9
11,695
975
12,128
7,396
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
 
Eset
16
3 / 3 / 13
9,893
824
12,314
12,450
5,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
JUBA552
Anhur
14
1 / 5 / 11
8,977
748
4,061
10,860
4,035
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SoulsKing996
Cu Chulainn
15
5 / 6 / 14
9,628
802
9,296
25,892
18,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Tomlazo
Kuzenbo
16
2 / 3 / 17
9,435
786
7,766
14,906
20,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
14
Kills
24
24
Deaths
17
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
1
7
10.5
W
Hou Yi
 
Hou Yi
13
0
9
17.5
W
Eset
 
Eset
3
3
13
3.17
W
Anhur
JUBA552
Anhur
1
5
11
1.3
L
Artemis
Kacavenda
Artemis
2
6
7
0.92
L
Ne Zha
LinRio
Ne Zha
3
6
5
0.92
L
Scylla
2
5
9
1.3
L
Janus
Qwertus11
Janus
0
6
7
0.58
W
Cu Chulainn
SoulsKing996
Cu Chulainn
5
6
14
2
W
Kuzenbo
Tomlazo
Kuzenbo
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
45,565
47,353
Taken
71,504
19,351
Mitigated
52,844
11,997
Healing
25,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,623
2,807
374
4,639
8,359
3,162
0
3,058
5,195
29,790
0
W
Hou Yi
 
Hou Yi
12,128
4,871
1,386
2,756
7,396
4,387
1,658
3,991
3,405
0
30,643
W
Eset
 
Eset
12,314
120
5,006
4,301
12,450
5,843
367
5,515
6,770
33,429
0
W
Anhur
JUBA552
Anhur
4,061
2,730
640
1,822
10,860
4,035
2,280
3,529
7,243
0
13,655
L
Artemis
Kacavenda
Artemis
9,068
3,027
487
1,124
9,895
3,983
0
4,010
5,775
0
24,724
L
Ne Zha
LinRio
Ne Zha
8,808
1,305
676
735
9,563
5,431
0
3,332
6,149
0
13,581
L
Scylla
11,666
200
735
1,279
8,712
2,955
0
4,902
3,622
17,989
0
L
Janus
Qwertus11
Janus
4,075
127
572
1,376
10,824
3,820
0
5,243
5,265
18,513
0
W
Cu Chulainn
SoulsKing996
Cu Chulainn
9,296
770
751
6,840
25,892
18,062
6
10,145
15,201
2,744
16,497
W
Kuzenbo
Tomlazo
Kuzenbo
7,766
2,592
754
949
14,906
20,517
484
6,235
8,349
12,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
49,628
130
Minions Killed
131
0
Camps Cleared
0
984,476
Distance Traveled
1,128,217
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,598
800
32
3
0
218,891
0
W
Hou Yi
11,695
975
48
4
0
223,408
1
W
Eset
9,893
824
46
4
0
233,797
1
W
Anhur
8,977
748
25
2
0
207,547
1
L
Artemis
8,409
701
39
3
0
195,510
1
L
Ne Zha
7,822
652
9
1
0
185,209
2
L
Scylla
8,082
674
11
1
0
199,016
0
L
Janus
7,995
666
39
3
0
185,850
6
W
Cu Chulainn
9,628
802
11
1
0
221,810
0
W
Kuzenbo
9,435
786
1
0
0
241,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role