Player Matchup

Medusa
Medusa
AirThulhu
Medusa
Level 127
God Stats
2W - 1L
1,750 SR
Queue Stats
64W - 38L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
WeakPullOutMan
Cliodhna
Level 133
God Stats
3W - 1L
1,587 SR
Queue Stats
39W - 22L
1,690 Elo+
Party 1
Zeus
Zeus
XxTheWaterManxX
Zeus
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 105L
1,494 Elo+
Solo
Team Averages
Level 101
1,612 SR
1,586 Elo+

VS

Team Averages
Level 111
1,658 SR
1,556 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Carl0Xx
Sol
Level 78
God Stats
21W - 16L
1,645 SR
Queue Stats
567W - 686L
1,610 Elo+
Solo
Horus
Horus
elardillon
Horus
Level 129
God Stats
1W - 1L
1,828 SR
Queue Stats
78W - 76L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AirThulhu
Medusa
14
7 / 2 / 6
9,748
812
11,099
8,469
2,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
13
3 / 1 / 9
8,748
729
10,596
12,396
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 4 / 8
8,574
715
7,159
9,065
2,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 4
7,394
616
6,314
9,787
2,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
3 / 3 / 3
8,522
710
5,366
9,924
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
12
4 / 4 / 2
8,455
705
9,693
13,461
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
7
7
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
4
0.33
W
Medusa
AirThulhu
Medusa
7
2
6
5
L
Sol
3
3
3
1.5
W
Cliodhna
3
1
9
7.5
W
3
4
8
1.75
L
Horus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
21,373
29,930
Taken
33,172
10,864
Mitigated
16,521
7,019
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,314
1,025
0
1,456
9,787
2,197
296
1,021
8,496
0
19,209
W
Medusa
AirThulhu
Medusa
11,099
2,965
0
1,348
8,469
2,714
1,649
1,986
6,274
0
40,590
L
Sol
5,366
2,481
0
2,420
9,924
4,306
0
3,209
6,535
30,473
0
W
Cliodhna
10,596
1,733
0
4,528
12,396
5,532
182
2,323
9,819
38
28,731
W
7,159
959
0
1,143
9,065
2,618
786
1,737
7,147
24,870
0
L
Horus
9,693
4,532
615
2,619
13,461
10,018
0
3,139
9,943
0
18,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
24,371
145
Minions Killed
129
6
Camps Cleared
5
667,678
Distance Traveled
636,985
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,394
616
43
4
2
198,239
2
W
Medusa
9,748
812
61
5
3
236,899
2
L
Sol
8,522
710
66
6
3
211,404
1
W
Cliodhna
8,748
729
48
4
3
231,769
5
W
Zeus
8,574
715
36
3
0
199,010
3
L
Horus
8,455
705
20
2
0
227,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role