Player Matchup

Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NSFI xLik3x
Ah Muzen Cab
Level 86
God Stats
8W - 12L
1,483 SR
Queue Stats
141W - 263L
1,287 Elo+
Solo
Zeus
Zeus
karst1111
Zeus
Level 66
God Stats
4W - 3L
1,585 SR
Queue Stats
79W - 52L
1,611 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,466 Elo+

VS

Team Averages
Level 90
1,668 SR
1,394 Elo+
Jormungandr
Jormungandr
Bloodmaid
Jormungandr
Level 89
God Stats
2W - 1L
1,756 SR
Queue Stats
7W - 11L
1,549 Elo+
Solo
Skadi
Skadi
NailaApollyn
Skadi
Level 92
God Stats
20W - 26L
1,589 SR
Queue Stats
110W - 165L
1,292 Elo+
Solo
Nox
Nox
Xardozify
Nox
Level 88
God Stats
1W - 2L
1,659 SR
Queue Stats
35W - 55L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 17
8,127
813
3,855
6,760
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
NSFI xLik3x
Ah Muzen Cab
13
10 / 1 / 7
8,987
899
11,308
7,330
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
8 / 2 / 6
8,279
828
8,529
7,097
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloodmaid
Jormungandr
9
0 / 7 / 3
6,618
662
6,236
10,028
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 5 / 1
7,065
707
5,256
10,066
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 7 / 0
6,035
604
4,727
7,696
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
17
9.5
L
Jormungandr
Bloodmaid
Jormungandr
0
7
3
0.21
W
Ah Muzen Cab
NSFI xLik3x
Ah Muzen Cab
10
1
7
13.5
L
2
5
1
0.5
L
1
7
0
0.14
W
Zeus
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
16,219
21,187
Taken
27,790
13,539
Mitigated
11,364
7,562
Healing
396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,855
311
0
3,366
6,760
6,743
152
4,063
2,697
14,480
0
L
Jormungandr
Bloodmaid
Jormungandr
6,236
945
0
396
10,028
5,941
0
4,851
5,010
16,135
0
W
Ah Muzen Cab
NSFI xLik3x
Ah Muzen Cab
11,308
4,067
0
2,116
7,330
3,141
1,289
2,714
4,616
0
33,130
L
5,256
2,221
0
0
10,066
2,969
0
3,919
5,888
0
23,354
L
4,727
117
0
0
7,696
2,454
0
3,333
4,236
12,531
0
W
Zeus
8,529
1,830
0
2,080
7,097
3,655
952
4,427
2,670
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
19,718
121
Minions Killed
93
6
Camps Cleared
2
518,747
Distance Traveled
419,445
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,127
813
31
3
1
193,351
5
L
Jormungandr
6,618
662
24
2
0
131,892
1
W
Ah Muzen Cab
8,987
899
44
4
1
167,075
0
L
Skadi
7,065
707
45
5
0
152,990
2
L
Nox
6,035
604
24
2
2
134,563
2
W
Zeus
8,279
828
46
5
4
158,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role