Player Matchup

Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cryzan
Nike
Level 155
God Stats
13W - 9L
1,591 SR
Queue Stats
330W - 336L
1,601 Elo+
Party 2
Atlas
Atlas
Orbeniamino
Atlas
Level 121
God Stats
12W - 11L
1,527 SR
Queue Stats
165W - 148L
1,570 Elo+
Solo
Tiamat
Tiamat
Umnion
Tiamat
Level 69
God Stats
13W - 17L
1,555 SR
Queue Stats
186W - 175L
1,556 Elo+
Solo
Jing Wei
Jing Wei
XDrue
Jing Wei
Level 153
God Stats
7W - 7L
1,636 SR
Queue Stats
419W - 445L
1,566 Elo+
Party 2
Team Averages
Level 113
1,562 SR
1,559 Elo+

VS

Team Averages
Level 122
1,583 SR
1,614 Elo+
Ao Kuang
Ao Kuang
JakeOnPc
Ao Kuang
Level 127
God Stats
3W - 3L
1,592 SR
Queue Stats
61W - 62L
1,592 Elo+
Party 3
Athena
Athena
MrHobitius
Athena
Level 88
God Stats
4W - 1L
1,787 SR
Queue Stats
98W - 62L
1,667 Elo+
Party 1
Hel
Hel
Rerru
Hel
Level 156
God Stats
3W - 0L
1,569 SR
Queue Stats
74W - 70L
1,576 Elo+
Party 3
Bellona
Bellona
mts02
Bellona
Level 143
God Stats
5W - 6L
1,538 SR
Queue Stats
60W - 57L
1,570 Elo+
Solo
Izanami
Izanami
skaffels1
Izanami
Level 97
God Stats
3W - 2L
1,427 SR
Queue Stats
98W - 62L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 4 / 0
9,595
533
6,127
9,891
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Cryzan
Nike
15
5 / 7 / 1
9,171
510
8,376
14,909
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 4
7,680
427
7,007
15,842
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Umnion
Tiamat
16
3 / 2 / 1
10,200
567
9,612
11,674
11,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
XDrue
Jing Wei
17
3 / 2 / 2
10,396
578
6,336
10,210
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JakeOnPc
Ao Kuang
16
7 / 4 / 1
9,498
528
9,333
13,422
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
MrHobitius
Athena
15
4 / 1 / 13
9,404
522
11,800
14,998
8,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
Rerru
Hel
18
2 / 1 / 5
10,308
573
4,868
8,320
2,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
mts02
Bellona
17
2 / 3 / 3
10,515
584
8,422
13,719
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
skaffels1
Izanami
19
5 / 4 / 3
11,413
634
8,018
9,276
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
12
Kills
20
20
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Nike
Cryzan
Nike
5
7
1
0.79
W
Ao Kuang
JakeOnPc
Ao Kuang
7
4
1
1.88
W
Athena
MrHobitius
Athena
4
1
13
10.5
L
1
5
4
0.6
W
Hel
Rerru
Hel
2
1
5
4.5
L
Tiamat
Umnion
Tiamat
3
2
1
1.75
L
Jing Wei
XDrue
Jing Wei
3
2
2
2
W
Bellona
mts02
Bellona
2
3
3
1.17
W
Izanami
skaffels1
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
42,441
62,526
Taken
59,735
34,410
Mitigated
31,074
15,114
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,127
148
0
2,310
9,891
2,942
0
5,210
4,590
88,658
0
L
Nike
Cryzan
Nike
8,376
2,566
0
2,424
14,909
5,261
0
7,995
6,705
0
52,719
W
Ao Kuang
JakeOnPc
Ao Kuang
9,333
1,687
0
2,651
13,422
4,695
805
4,030
9,202
64,917
0
W
Athena
MrHobitius
Athena
11,800
3,254
0
2,408
14,998
8,537
96
6,539
8,349
29,943
0
L
7,007
3,045
0
3,548
15,842
12,081
0
9,412
6,393
24,174
0
W
Hel
Rerru
Hel
4,868
159
3,303
5,402
8,320
2,907
87
2,305
5,859
92,537
0
L
Tiamat
Umnion
Tiamat
9,612
712
0
3,069
11,674
11,098
18
3,051
7,891
71,506
0
L
Jing Wei
XDrue
Jing Wei
6,336
4,948
0
3,763
10,210
3,028
0
2,484
7,726
0
80,364
W
Bellona
mts02
Bellona
8,422
1,621
0
2,265
13,719
11,562
0
7,711
5,956
14,157
60,719
W
Izanami
skaffels1
Izanami
8,018
4,829
0
1,993
9,276
3,373
1,431
1,625
7,623
0
97,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
51,138
634
Minions Killed
726
0
Camps Cleared
0
1,710,206
Distance Traveled
1,885,851
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,595
533
167
9
0
346,410
6
L
Nike
9,171
510
93
5
0
328,746
4
W
Ao Kuang
9,498
528
91
5
0
390,932
5
W
Athena
9,404
522
49
3
0
416,929
2
L
Atlas
7,680
427
20
1
0
336,013
8
W
Hel
10,308
573
205
11
0
387,220
8
L
Tiamat
10,200
567
171
10
0
334,616
2
L
Jing Wei
10,396
578
183
10
0
364,421
9
W
Bellona
10,515
584
187
10
0
342,321
3
W
Izanami
11,413
634
194
11
0
348,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role