Player Matchup

Hercules
Hercules
DreamyNutcase
Hercules
Level 25
God Stats
2W - 1L
1,758 SR
Queue Stats
85W - 53L
1,568 Elo+
Party 1
Izanami
Izanami
XCosmic_CycloneX
Izanami
Level 127
God Stats
6W - 7L
1,575 SR
Queue Stats
81W - 54L
1,581 Elo+
Party 1
Ra
Ra
senradreadlocks
Ra
Level 142
God Stats
4W - 1L
1,811 SR
Queue Stats
255W - 199L
1,568 Elo+
Party 1
Team Averages
Level 98
1,715 SR
1,572 Elo+

VS

Team Averages
Level 119
1,554 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Bossman3
Gilgamesh
Level 103
God Stats
35W - 36L
1,485 SR
Queue Stats
260W - 302L
1,406 Elo+
Solo
Medusa
Medusa
Coc0nutBre3ze
Medusa
Level 99
God Stats
9W - 4L
1,665 SR
Queue Stats
110W - 138L
1,323 Elo+
Solo
Atlas
Atlas
shinobi_saltlord
Atlas
Level 154
God Stats
11W - 14L
1,514 SR
Queue Stats
674W - 673L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DreamyNutcase
Hercules
9
1 / 5 / 3
6,282
628
6,236
12,909
6,525
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 5 / 3
6,996
700
5,508
7,396
2,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 5 / 2
7,138
714
8,287
8,351
4,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bossman3
Gilgamesh
11
2 / 2 / 7
7,042
704
5,445
10,020
3,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

13
7 / 1 / 2
7,806
781
10,117
6,004
2,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 2 / 8
8,055
806
8,590
9,462
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
15
15
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bossman3
Gilgamesh
2
2
7
2.75
W
7
1
2
8
L
Hercules
DreamyNutcase
Hercules
1
5
3
0.5
L
2
5
3
0.7
L
2
5
2
0.6
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
24,152
28,656
Taken
25,486
12,709
Mitigated
10,725
5,288
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bossman3
Gilgamesh
5,445
1,253
0
2,642
10,020
3,940
290
3,445
6,575
0
14,074
W
10,117
3,423
0
1,273
6,004
2,183
697
1,662
4,342
0
29,262
L
Hercules
DreamyNutcase
Hercules
6,236
1,416
0
1,619
12,909
6,525
0
2,546
10,363
0
11,661
L
5,508
3,703
0
534
7,396
2,055
0
2,225
5,171
0
20,094
L
8,287
1,120
1,510
1,625
8,351
4,129
31
3,997
4,354
26,535
0
W
8,590
2,478
0
2,734
9,462
4,602
147
3,541
5,921
21,320
3,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,416
Gold Earned
22,903
103
Minions Killed
106
4
Camps Cleared
4
503,216
Distance Traveled
575,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,042
704
26
3
0
190,456
0
W
Medusa
7,806
781
45
5
1
194,116
1
L
Hercules
6,282
628
12
1
1
175,411
0
L
Izanami
6,996
700
42
4
1
154,709
1
L
Ra
7,138
714
49
5
2
173,096
3
W
Atlas
8,055
806
35
4
3
191,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role