Player Matchup

Kuzenbo
Kuzenbo
Naibudeshindeiru
Kuzenbo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,593 Elo+
Solo
Sol
Sol
Sparkman055
Sol
Level 123
God Stats
10W - 13L
1,630 SR
Queue Stats
468W - 470L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
qaenya
Ah Muzen Cab
Level 106
God Stats
4W - 3L
1,496 SR
Queue Stats
48W - 39L
1,522 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,563 Elo+

VS

Team Averages
Level 152
1,523 SR
1,460 Elo+
Hera
Hera
Dragonero1981
Hera
Level 156
God Stats
3W - 7L
1,553 SR
Queue Stats
34W - 43L
1,385 Elo+
Party 1
Atlas
Atlas
Sprinte94
Atlas
Level 160
God Stats
2W - 7L
1,228 SR
Queue Stats
286W - 296L
1,431 Elo+
Party 1
Pele
Pele
schmidi017
Pele
Level 141
God Stats
9W - 2L
1,788 SR
Queue Stats
384W - 331L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
10,436
696
8,135
11,829
14,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
8 / 5 / 7
11,035
736
14,779
12,787
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Ah Muzen Cab
qaenya
Ah Muzen Cab
15
5 / 2 / 10
10,870
725
11,772
9,085
3,011
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,746
583
8,758
10,941
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Sprinte94
Atlas
12
3 / 6 / 1
9,198
613
6,730
17,356
11,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 1
9,375
625
9,594
12,571
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
7
7
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
4
0
10
9
W
8
5
7
2.3
L
Atlas
Sprinte94
Atlas
3
6
1
0.58
W
Ah Muzen Cab
qaenya
Ah Muzen Cab
5
2
10
5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,686
Damage
25,082
33,701
Taken
40,868
21,936
Mitigated
20,196
10,616
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,758
2,152
0
822
10,941
3,799
0
6,211
4,538
38,410
0
W
8,135
2,921
705
3,313
11,829
14,643
13
5,840
5,728
31,823
0
W
14,779
5,330
0
4,274
12,787
4,282
1,638
6,102
6,479
43,799
4,130
L
Atlas
Sprinte94
Atlas
6,730
2,479
0
2,105
17,356
11,195
0
8,352
8,573
18,829
0
W
Ah Muzen Cab
qaenya
Ah Muzen Cab
11,772
2,984
0
2,324
9,085
3,011
1,033
3,768
5,128
0
40,441
L
9,594
1,739
0
2,454
12,571
5,202
0
6,175
6,057
0
39,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
27,319
176
Minions Killed
185
7
Camps Cleared
5
809,324
Distance Traveled
716,947
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,746
583
55
4
1
243,354
3
W
Kuzenbo
10,436
696
48
3
2
302,148
3
W
Sol
11,035
736
58
4
3
235,970
4
L
Atlas
9,198
613
39
3
2
248,610
6
W
Ah Muzen Cab
10,870
725
70
5
2
271,206
0
L
Pele
9,375
625
91
6
2
224,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role