Player Matchup

Tyr
Tyr
Kirito-100Ebenen
Tyr
Level 160
God Stats
0W - 1L
1,270 SR
Queue Stats
153W - 150L
1,528 Elo+
Solo
Atlas
Atlas
robmax7416
Atlas
Level 101
God Stats
6W - 7L
1,229 SR
Queue Stats
215W - 236L
1,436 Elo+
Solo
Chang'e
Chang'e
xXThx_KoalaXx
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,517 Elo+
Solo
Team Averages
Level 110
1,333 SR
1,494 Elo+

VS

Team Averages
Level 121
1,582 SR
1,575 Elo+
Bastet
Bastet
Chicken man2576
Bastet
Level 79
God Stats
1W - 0L
1,466 SR
Queue Stats
58W - 71L
1,426 Elo+
Solo
Cabrakan
Cabrakan
Kossu_Tonttu
Cabrakan
Level 136
God Stats
5W - 1L
1,601 SR
Queue Stats
176W - 114L
1,653 Elo+
Party 1
Skadi
Skadi
notmyoriginalAC
Skadi
Level 148
God Stats
9W - 1L
1,678 SR
Queue Stats
281W - 182L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
7,178
718
6,563
11,055
6,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
10
3 / 8 / 3
6,888
689
5,457
12,832
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
11
3 / 5 / 4
7,228
723
4,079
8,627
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 8
7,918
792
8,543
7,337
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
Kossu_Tonttu
Cabrakan
12
4 / 2 / 10
7,715
772
4,411
7,603
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 5 / 8
8,351
835
14,320
8,129
2,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
16
16
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
3
3
4
1.67
W
Cabrakan
Kossu_Tonttu
Cabrakan
4
2
10
4.5
W
7
5
8
2.2
L
Atlas
3
8
3
0.56
L
Chang'e
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
27,274
32,514
Taken
23,069
12,541
Mitigated
11,701
6,167
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,543
1,799
0
1,588
7,337
2,858
217
2,123
4,959
0
18,959
L
6,563
644
0
1,912
11,055
6,595
0
939
10,116
320
13,738
W
Cabrakan
Kossu_Tonttu
Cabrakan
4,411
599
0
0
7,603
6,115
272
3,032
4,103
17,377
0
W
14,320
4,751
0
215
8,129
2,728
852
3,918
3,846
0
31,440
L
Atlas
5,457
1,174
0
678
12,832
4,094
0
2,709
10,123
11,689
0
L
Chang'e
4,079
81
974
2,603
8,627
1,852
0
1,289
7,338
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,294
Gold Earned
23,984
86
Minions Killed
91
4
Camps Cleared
5
502,163
Distance Traveled
554,089
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,918
792
20
2
2
203,307
2
L
Tyr
7,178
718
22
2
0
182,187
1
W
Cabrakan
7,715
772
22
2
3
191,313
3
W
Skadi
8,351
835
49
5
0
159,469
2
L
Atlas
6,888
689
21
2
1
153,425
2
L
Chang'e
7,228
723
43
4
3
166,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role