Player Matchup

Ares
Ares
ADVN Nyjah
Ares
Level 139
God Stats
1W - 1L
1,609 SR
Queue Stats
52W - 61L
1,480 Elo+
Party 2
Neith
Neith
ONG Ju61
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
Sikrom
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 48
1,536 SR
1,493 Elo+

VS

Team Averages
Level 57
1,497 SR
1,368 Elo+
Atlas
Atlas
KronicKyphosis
Atlas
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 528L
1,400 Elo+
Party 1
Chiron
Chiron
KronicZike
Chiron
Level 29
God Stats
14W - 9L
1,618 SR
Queue Stats
76W - 66L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
Porters Mark 2
Nu Wa
Level 59
God Stats
3W - 6L
1,372 SR
Queue Stats
187W - 229L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,306
609
8,262
14,900
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ONG Ju61
Neith
10
1 / 8 / 0
6,761
563
3,245
9,902
2,849
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Sikrom
Sol
9
0 / 10 / 2
6,561
547
3,124
10,895
2,797
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 17
8,702
725
5,371
11,087
7,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
KronicZike
Chiron
14
9 / 0 / 15
9,813
818
11,495
5,891
3,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
12 / 1 / 11
10,191
849
12,963
8,584
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
1
Kills
24
24
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
3
1
17
11.5
W
Chiron
KronicZike
Chiron
9
0
15
16.5
L
Neith
ONG Ju61
Neith
1
8
0
0.13
W
12
1
11
17.5
L
Sol
Sikrom
Sol
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
29,829
35,697
Taken
25,562
19,019
Mitigated
13,195
2,332
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,262
348
0
1,860
14,900
13,373
0
6,276
8,624
17,548
0
W
5,371
1,993
756
4,062
11,087
7,018
0
4,101
6,986
21,222
0
W
Chiron
KronicZike
Chiron
11,495
3,996
2,571
1,755
5,891
3,050
1,508
2,901
2,990
0
34,241
L
Neith
ONG Ju61
Neith
3,245
950
0
214
9,902
2,849
0
6,245
3,657
0
25,468
W
12,963
4,081
885
2,085
8,584
3,127
515
5,038
3,546
34,115
0
L
Sol
Sikrom
Sol
3,124
1,320
0
258
10,895
2,797
0
5,813
5,082
13,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,628
Gold Earned
28,706
77
Minions Killed
131
2
Camps Cleared
7
532,230
Distance Traveled
608,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,306
609
14
1
0
202,655
2
W
Atlas
8,702
725
26
2
2
201,078
0
W
Chiron
9,813
818
65
5
3
202,217
0
L
Neith
6,761
563
45
4
2
164,056
0
W
Nu Wa
10,191
849
40
3
2
205,080
1
L
Sol
6,561
547
18
2
0
165,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role