Player Matchup

Da Ji
Da Ji
Gold III
Asdwi
Da Ji
Gold III
Level 128
God Stats
0W - 2L
1,638 SR
Queue Stats
241W - 247L
1,501 MMR
Solo
Chaac
Chaac
Gold V
Hacheka25
Chaac
Gold V
Level 67
God Stats
7W - 9L
1,444 SR
Queue Stats
58W - 64L
1,487 MMR
Solo
Chiron
Chiron
Gold III
Mitch3cShine
Chiron
Gold III
Level 139
God Stats
30W - 19L
1,684 SR
Queue Stats
319W - 324L
1,506 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Neeyll
Morgan Le Fay
Gold II
Level 151
God Stats
7W - 11L
1,520 SR
Queue Stats
299W - 300L
1,554 MMR
Solo
Geb
Geb
Bronze III
PAPITOOW
Geb
Bronze III
Level 116
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,489 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,527 SR
1,478 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
GoddessHinata
Mulan
Bronze III
Level 66
God Stats
5W - 3L
1,661 SR
Queue Stats
37W - 22L
1,479 MMR
Solo
Ares
Ares
Gold III
Pelle_Hermanni
Ares
Gold III
Level 101
God Stats
4W - 4L
1,468 SR
Queue Stats
307W - 315L
1,484 MMR
Solo
Olorun
Olorun
Gold III
Secretly slimey
Olorun
Gold III
Level 160
God Stats
136W - 97L
1,581 SR
Queue Stats
771W - 793L
1,569 MMR
Solo
Merlin
Merlin
Gold II
unlinking
Merlin
Gold II
Level 155
God Stats
4W - 6L
1,428 SR
Queue Stats
463W - 477L
1,360 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asdwi
Da Ji
12
3 / 2 / 0
6,687
557
1,998
7,575
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Hacheka25
Chaac
11
0 / 4 / 0
6,310
526
4,590
11,828
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
10
1 / 3 / 2
5,718
477
5,913
6,357
1,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Neeyll
Morgan Le Fay
10
0 / 1 / 2
5,992
499
5,729
4,917
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 3
5,213
434
2,797
10,523
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirTiamatArtioLoki

VS

Bans
CharybdisSolGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 6
6,729
561
4,108
7,598
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 0
8,080
673
10,990
8,280
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 9
6,829
569
3,003
10,676
10,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 5
7,454
621
7,136
8,046
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
unlinking
Merlin
12
1 / 1 / 1
6,942
579
2,565
4,728
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
16
16
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
6
4
L
Da Ji
Asdwi
Da Ji
3
2
0
1.5
W
6
0
0
6
L
Chaac
Hacheka25
Chaac
0
4
0
0
L
Chiron
1
3
2
0.67
L
Morgan Le Fay
Neeyll
Morgan Le Fay
0
1
2
1
L
0
6
3
0.25
W
3
1
9
7.5
W
5
1
5
7.5
W
Merlin
unlinking
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
27,802
41,200
Taken
39,328
18,154
Mitigated
24,302
13,680
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,108
994
0
4,158
7,598
2,776
138
1,576
5,904
0
38,227
L
Da Ji
Asdwi
Da Ji
1,998
416
0
3,755
7,575
2,453
0
2,078
5,425
0
39,273
W
10,990
1,641
0
4,353
8,280
5,138
0
0
7,696
2,570
43,441
L
Chaac
Hacheka25
Chaac
4,590
473
0
6,213
11,828
6,998
0
378
10,655
0
40,678
L
Chiron
5,913
1,191
304
1,760
6,357
1,818
0
3,163
3,194
0
37,798
L
Morgan Le Fay
Neeyll
Morgan Le Fay
5,729
252
0
959
4,917
1,591
0
1,642
3,230
36,165
0
L
2,797
545
0
689
10,523
5,294
0
5,024
5,499
10,633
0
W
3,003
504
420
2,390
10,676
10,162
0
2,634
7,970
13,055
0
W
7,136
3,790
1,881
4,787
8,046
4,493
1,375
2,045
5,959
48,541
5,570
W
Merlin
unlinking
Merlin
2,565
251
0
1,633
4,728
1,733
0
1,809
2,689
40,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
36,034
335
Minions Killed
370
0
Camps Cleared
0
1,110,481
Distance Traveled
1,194,825
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,729
561
77
6
0
262,984
2
L
Da Ji
6,687
557
97
8
0
239,605
5
W
Mulan
8,080
673
106
9
0
258,690
3
L
Chaac
6,310
526
86
7
0
232,080
4
L
Chiron
5,718
477
70
6
0
182,175
3
L
Morgan Le Fay
5,992
499
72
6
0
228,600
6
L
Geb
5,213
434
10
1
0
228,021
3
W
Ares
6,829
569
15
1
0
230,083
3
W
Olorun
7,454
621
83
7
0
218,695
4
W
Merlin
6,942
579
89
7
0
224,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role