Player Matchup

Atlas
Atlas
UnsanitaryClam
Atlas
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
431W - 430L
1,465 Elo+
Solo
Scylla
Scylla
VitorQReis
Scylla
Level 96
God Stats
5W - 3L
1,654 SR
Queue Stats
107W - 94L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
bald_murse
Ao Kuang
Level 128
God Stats
1W - 7L
1,102 SR
Queue Stats
739W - 746L
1,529 Elo+
Solo
Jing Wei
Jing Wei
choppingchoper
Jing Wei
Level 54
God Stats
24W - 25L
1,443 SR
Queue Stats
209W - 267L
1,363 Elo+
Solo
Hun Batz
Hun Batz
flaviosalinas75-
Hun Batz
Level 123
God Stats
9W - 9L
1,587 SR
Queue Stats
600W - 571L
1,425 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,443 Elo+

VS

Team Averages
Level 108
1,522 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Alkebulan1
Rama
Level 89
God Stats
17W - 11L
1,502 SR
Queue Stats
299W - 382L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
JakeFlesh
Ao Kuang
Level 122
God Stats
17W - 11L
1,518 SR
Queue Stats
62W - 61L
1,475 Elo+
Solo
Atlas
Atlas
X187FAC
Atlas
Level 160
God Stats
1W - 2L
1,590 SR
Queue Stats
104W - 94L
1,497 Elo+
Solo
Kukulkan
Kukulkan
XQuetzaliX
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,709
462
9,313
19,737
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
VitorQReis
Scylla
14
3 / 3 / 5
8,943
426
12,328
11,971
3,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
bald_murse
Ao Kuang
16
2 / 3 / 3
9,614
458
8,311
17,692
12,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
14
1 / 7 / 3
8,465
403
3,496
14,638
4,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 3 / 5
10,724
511
14,380
17,250
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 2 / 5
11,894
566
18,621
14,211
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 6 / 0
8,835
421
2,623
10,044
2,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
JakeFlesh
Ao Kuang
16
4 / 2 / 4
10,555
503
11,093
14,781
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
X187FAC
Atlas
14
4 / 3 / 9
10,427
497
13,638
21,930
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
XQuetzaliX
Kukulkan
18
3 / 4 / 4
11,601
552
11,756
13,730
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
16
Kills
18
18
Deaths
17
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
5
4.75
W
0
6
0
0
W
Ao Kuang
JakeFlesh
Ao Kuang
4
2
4
3
L
3
2
8
3.5
L
Scylla
VitorQReis
Scylla
3
3
5
1.83
W
Atlas
X187FAC
Atlas
4
3
9
2.83
W
Kukulkan
XQuetzaliX
Kukulkan
3
4
4
1.25
L
Ao Kuang
bald_murse
Ao Kuang
2
3
3
1.17
L
Jing Wei
1
7
3
0.36
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
57,731
81,288
Taken
74,696
43,310
Mitigated
35,499
18,075
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,621
9,714
0
3,739
14,211
4,598
2,947
3,945
10,266
0
102,511
W
2,623
2,001
0
714
10,044
2,869
192
4,754
5,290
0
38,725
W
Ao Kuang
JakeFlesh
Ao Kuang
11,093
2,290
0
5,353
14,781
5,506
160
6,162
8,619
60,415
11,354
L
9,313
1,906
0
3,390
19,737
16,000
0
9,604
10,133
34,049
0
L
Scylla
VitorQReis
Scylla
12,328
836
0
2,445
11,971
3,882
0
4,360
7,611
53,200
0
W
Atlas
X187FAC
Atlas
13,638
2,892
0
4,195
21,930
17,261
0
8,171
13,759
39,391
0
W
Kukulkan
XQuetzaliX
Kukulkan
11,756
1,595
0
5,125
13,730
5,265
195
6,338
7,392
85,366
0
L
Ao Kuang
bald_murse
Ao Kuang
8,311
1,902
0
6,644
17,692
12,146
0
9,542
8,150
49,253
8,329
L
Jing Wei
3,496
3,313
0
1,840
14,638
4,362
400
3,535
11,103
0
53,723
L
14,380
2,972
0
3,756
17,250
6,920
0
8,678
8,572
0
80,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
53,312
476
Minions Killed
537
0
Camps Cleared
0
2,024,911
Distance Traveled
1,866,499
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,894
566
158
8
0
392,440
1
W
Rama
8,835
421
85
4
0
319,692
3
W
Ao Kuang
10,555
503
114
5
0
427,892
8
L
Atlas
9,709
462
40
2
0
416,717
1
L
Scylla
8,943
426
92
4
0
375,999
10
W
Atlas
10,427
497
31
1
0
356,893
5
W
Kukulkan
11,601
552
149
7
0
369,582
2
L
Ao Kuang
9,614
458
119
6
0
377,105
11
L
Jing Wei
8,465
403
86
4
0
406,381
0
L
Hun Batz
10,724
511
139
7
0
448,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role