Player Matchup

Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
DreaDHeaDMaGiC91
Achilles
Bronze III
Level 151
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 3L
1,420 MMR
Solo
Pele
Pele
Gold V
Squad_BMG
Pele
Gold V
Level 158
God Stats
134W - 121L
1,573 SR
Queue Stats
302W - 311L
1,463 MMR
Solo
Chang'e
Chang'e
Gold V
Yovng Mac
Chang'e
Gold V
Level 84
God Stats
0W - 2L
1,802 SR
Queue Stats
87W - 96L
1,396 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,591 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,473 SR
1,439 MMR
Bastet
Bastet
Gold III
Cerberus8008
Bastet
Gold III
Level 159
God Stats
3W - 5L
1,679 SR
Queue Stats
184W - 185L
1,494 MMR
Solo
Chiron
Chiron
Gold V
M4rLs BR
Chiron
Gold V
Level 156
God Stats
17W - 11L
1,563 SR
Queue Stats
239W - 250L
1,447 MMR
Solo
Ravana
Ravana
Gold III
Thee_Dash_Vader
Ravana
Gold III
Level 160
God Stats
1W - 1L
1,168 SR
Queue Stats
106W - 105L
1,438 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
artaois_
Sylvanus
Gold IV
Level 156
God Stats
4W - 3L
1,523 SR
Queue Stats
182W - 187L
1,315 MMR
Party 2
Poseidon
Poseidon
Gold IV
chaostrucker88
Poseidon
Gold IV
Level 116
God Stats
1W - 0L
1,433 SR
Queue Stats
19W - 22L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 5 / 0
11,275
490
11,596
18,324
4,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
15
0 / 2 / 6
9,949
433
8,418
15,733
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 2
11,422
497
12,241
18,725
19,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
19
5 / 4 / 4
12,228
532
14,256
22,656
12,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Yovng Mac
Chang'e
16
1 / 9 / 0
9,822
427
6,658
14,315
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebAwilixCerberus

VS

Bans
MulanArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
13 / 3 / 1
13,105
570
22,975
18,330
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
M4rLs BR
Chiron
20
1 / 3 / 2
12,832
558
10,380
19,663
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 4 / 4
11,332
493
8,219
11,581
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
artaois_
Sylvanus
17
2 / 1 / 7
10,077
438
6,284
13,481
15,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
20
6 / 1 / 8
12,931
562
16,737
16,296
6,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
22
22
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
0
0.4
L
Bacchus
 
Bacchus
0
2
6
1.5
W
Bastet
13
3
1
4.5
L
4
2
2
2.5
W
Chiron
M4rLs BR
Chiron
1
3
2
0.67
L
Pele
5
4
4
1.75
W
0
4
4
0.5
L
Chang'e
Yovng Mac
Chang'e
1
9
0
0.11
W
Sylvanus
artaois_
Sylvanus
2
1
7
5.5
W
Poseidon
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,169
Damage
64,595
89,753
Taken
79,351
61,466
Mitigated
44,570
19,298
Healing
30,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,596
7,104
0
4,085
18,324
4,888
2,155
1,392
16,842
0
93,574
L
Bacchus
 
Bacchus
8,418
908
422
2,798
15,733
20,001
30
4,668
11,032
33,019
0
W
Bastet
22,975
3,826
0
8,029
18,330
7,180
12
4,427
13,451
0
86,727
L
12,241
2,225
0
5,236
18,725
19,763
35
3,789
14,075
20,786
50,821
W
Chiron
M4rLs BR
Chiron
10,380
3,960
356
10,529
19,663
6,975
4,365
3,583
16,032
0
122,630
L
Pele
14,256
3,786
0
3,323
22,656
12,527
297
7,717
14,758
0
110,237
W
8,219
904
0
3,310
11,581
8,843
574
1,992
8,635
14,304
63,339
L
Chang'e
Yovng Mac
Chang'e
6,658
189
812
2,622
14,315
4,287
730
6,881
7,434
54,193
0
W
Sylvanus
artaois_
Sylvanus
6,284
1,378
1,985
3,772
13,481
15,164
82
6,484
6,686
30,091
5,237
W
Poseidon
16,737
2,414
0
2,846
16,296
6,408
0
5,254
10,629
121,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
60,277
636
Minions Killed
704
0
Camps Cleared
0
2,212,526
Distance Traveled
2,278,484
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,275
490
186
8
0
424,379
3
L
Bacchus
9,949
433
50
2
0
454,331
0
W
Bastet
13,105
570
118
5
0
520,938
9
L
Achilles
11,422
497
143
6
0
435,346
2
W
Chiron
12,832
558
200
9
0
456,754
12
L
Pele
12,228
532
154
7
0
478,224
4
W
Ravana
11,332
493
132
6
0
433,486
0
L
Chang'e
9,822
427
103
4
0
420,246
3
W
Sylvanus
10,077
438
60
3
0
396,358
1
W
Poseidon
12,931
562
194
8
0
470,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role