Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gis_Raho
Mulan
Level 97
God Stats
4W - 8L
1,435 SR
Queue Stats
357W - 402L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
Gis_manu
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 208L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Maniac848
Gilgamesh
Level 69
God Stats
20W - 28L
1,397 SR
Queue Stats
286W - 301L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Trppeh US
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,459 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,450 Elo+

VS

Team Averages
Level 137
1,462 SR
1,452 Elo+
Ganesha
Ganesha
Caranava47
Ganesha
Level 149
God Stats
17W - 12L
1,608 SR
Queue Stats
437W - 397L
1,473 Elo+
Party 2
Olorun
Olorun
OG_FlokiiPr-27z
Olorun
Level 149
God Stats
5W - 8L
1,321 SR
Queue Stats
264W - 262L
1,421 Elo+
Party 2
Vamana
Vamana
Samoochi
Vamana
Level 160
God Stats
1W - 1L
1,295 SR
Queue Stats
334W - 352L
1,472 Elo+
Solo
Izanami
Izanami
tirador_amigo
Izanami
Level 67
God Stats
26W - 23L
1,473 SR
Queue Stats
279W - 299L
1,403 Elo+
Solo
Bakasura
Bakasura
vvv_ZODIAC77_vvv
Bakasura
Level 160
God Stats
10W - 4L
1,610 SR
Queue Stats
530W - 472L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 6 / 1
8,196
512
9,473
13,415
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Gis_Raho
Mulan
11
2 / 5 / 2
7,090
443
8,364
17,066
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
Gis_manu
Xbalanque
11
0 / 8 / 1
6,774
423
4,515
12,431
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Maniac848
Gilgamesh
11
0 / 5 / 1
7,118
445
5,726
15,334
10,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Trppeh US
Kukulkan
12
1 / 2 / 2
7,157
447
5,651
4,460
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caranava47
Ganesha
12
1 / 2 / 15
7,612
476
11,273
11,256
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 8
8,914
557
6,490
9,288
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Samoochi
Vamana
15
5 / 2 / 2
9,399
587
12,177
13,267
14,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
17
10 / 0 / 2
10,222
639
9,557
9,005
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 6
8,596
537
7,932
11,813
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
10
Kills
26
26
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
6
1
1.25
W
Ganesha
Caranava47
Ganesha
1
2
15
4.25
L
Mulan
Gis_Raho
Mulan
2
5
2
0.6
L
Xbalanque
Gis_manu
Xbalanque
0
8
1
0.06
L
Gilgamesh
Maniac848
Gilgamesh
0
5
1
0.1
W
6
2
8
5
W
Vamana
Samoochi
Vamana
5
2
2
3
L
Kukulkan
Trppeh US
Kukulkan
1
2
2
1
W
Izanami
10
0
2
11
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
47,429
62,706
Taken
54,629
28,909
Mitigated
31,201
13,425
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,473
3,221
0
4,070
13,415
4,048
0
3,831
9,061
0
42,558
W
Ganesha
Caranava47
Ganesha
11,273
1,017
0
2,108
11,256
4,628
51
1,309
9,442
23,989
0
L
Mulan
Gis_Raho
Mulan
8,364
973
71
4,197
17,066
9,716
0
6,065
9,665
0
23,530
L
Xbalanque
Gis_manu
Xbalanque
4,515
2,113
0
1,581
12,431
3,212
180
3,237
8,678
0
39,772
L
Gilgamesh
Maniac848
Gilgamesh
5,726
1,656
0
3,364
15,334
10,666
0
3,355
11,701
0
36,482
W
6,490
2,620
1,330
5,323
9,288
3,604
0
2,601
6,386
46,515
0
W
Vamana
Samoochi
Vamana
12,177
5,266
0
6,868
13,267
14,179
952
696
12,427
0
60,420
L
Kukulkan
Trppeh US
Kukulkan
5,651
63
0
142
4,460
1,267
44
222
4,186
38,245
0
W
Izanami
9,557
7,042
0
3,695
9,005
3,082
123
420
8,439
0
86,377
W
7,932
4,961
0
3,855
11,813
5,708
702
317
11,432
0
56,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
44,743
314
Minions Killed
501
0
Camps Cleared
0
1,452,162
Distance Traveled
1,584,716
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,196
512
67
4
0
305,079
2
W
Ganesha
7,612
476
19
1
0
312,689
3
L
Mulan
7,090
443
23
1
0
287,451
3
L
Xbalanque
6,774
423
66
4
0
256,319
1
L
Gilgamesh
7,118
445
79
5
0
298,812
3
W
Olorun
8,914
557
93
6
0
310,332
1
W
Vamana
9,399
587
117
7
0
314,770
0
L
Kukulkan
7,157
447
79
5
0
304,501
5
W
Izanami
10,222
639
156
10
0
315,612
2
W
Bakasura
8,596
537
116
7
0
331,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role