Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlphaOmegaSid
Freya
Level 61
God Stats
63W - 51L
1,682 SR
Queue Stats
286W - 304L
1,401 Elo+
Solo
Xing Tian
Xing Tian
CptnHamster
Xing Tian
Level 33
God Stats
4W - 2L
1,412 SR
Queue Stats
157W - 118L
1,396 Elo+
Solo
Loki
Loki
Loreen95
Loki
Level 81
God Stats
15W - 25L
1,431 SR
Queue Stats
273W - 385L
1,366 Elo+
Solo
Mulan
Mulan
Nikosta
Mulan
Level 37
God Stats
0W - 3L
1,121 SR
Queue Stats
42W - 49L
1,326 Elo+
Solo
Team Averages
Level 52
1,429 SR
1,398 Elo+

VS

Team Averages
Level 89
1,503 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Hoddemann
Baron Samedi
Level 84
God Stats
3W - 3L
1,435 SR
Queue Stats
40W - 52L
1,287 Elo+
Solo
Thor
Thor
PatrikSSKILL
Thor
Level 50
God Stats
1W - 5L
1,582 SR
Queue Stats
184W - 218L
1,508 Elo+
Solo
Freya
Freya
korek19
Freya
Level 86
God Stats
13W - 7L
1,500 SR
Queue Stats
57W - 47L
1,445 Elo+
Solo
Artemis
Artemis
pLinda
Artemis
Level 106
God Stats
19W - 14L
1,514 SR
Queue Stats
142W - 176L
1,448 Elo+
Solo
Ares
Ares
qwertuqwert
Ares
Level 118
God Stats
21W - 19L
1,482 SR
Queue Stats
154W - 142L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 4 / 1
8,709
512
8,689
11,496
4,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 2
8,003
471
7,992
16,294
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
CptnHamster
Xing Tian
13
2 / 6 / 7
8,390
494
4,594
17,242
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
13
2 / 6 / 2
8,223
484
5,164
13,574
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Nikosta
Mulan
13
2 / 6 / 2
7,980
469
6,316
12,851
5,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hoddemann
Baron Samedi
14
7 / 0 / 3
9,049
532
5,971
6,136
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 3 / 6
10,123
595
14,572
13,495
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
korek19
Freya
16
6 / 4 / 2
9,938
585
10,707
9,376
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
pLinda
Artemis
15
4 / 4 / 5
9,234
543
13,188
11,808
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 6
9,236
543
9,384
9,765
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
11
Kills
29
29
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
1
1.13
L
1
7
2
0.29
L
Xing Tian
CptnHamster
Xing Tian
2
6
7
0.92
W
Baron Samedi
Hoddemann
Baron Samedi
7
0
3
8.5
L
Loki
2
6
2
0.5
L
Mulan
Nikosta
Mulan
2
6
2
0.5
W
7
3
6
3.33
W
Freya
korek19
Freya
6
4
2
1.75
W
Artemis
pLinda
Artemis
4
4
5
1.63
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
53,822
71,457
Taken
50,580
36,277
Mitigated
27,729
16,378
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,689
1,178
0
3,210
11,496
4,312
67
4,211
7,285
52,198
0
L
7,992
2,834
0
5,634
16,294
5,864
0
2,441
13,853
49,900
0
L
Xing Tian
CptnHamster
Xing Tian
4,594
567
0
1,361
17,242
15,730
0
6,974
10,268
12,462
0
W
Baron Samedi
Hoddemann
Baron Samedi
5,971
882
399
1,658
6,136
4,155
215
2,095
4,041
40,155
0
L
Loki
5,164
1,852
0
4,360
13,574
4,901
0
4,196
9,378
0
49,092
L
Mulan
Nikosta
Mulan
6,316
1,159
0
1,813
12,851
5,470
0
7,185
5,666
0
39,926
W
14,572
4,267
0
3,796
13,495
5,227
410
4,915
8,580
0
68,183
W
Freya
korek19
Freya
10,707
3,463
0
3,266
9,376
4,165
1,533
1,780
7,596
47,740
3,781
W
Artemis
pLinda
Artemis
13,188
6,048
0
3,485
11,808
4,239
448
8,320
3,488
0
73,001
W
9,384
309
0
2,739
9,765
9,943
74
4,339
5,426
23,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
47,580
391
Minions Killed
422
0
Camps Cleared
0
1,527,697
Distance Traveled
1,585,594
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,709
512
90
5
0
310,536
3
L
Freya
8,003
471
100
6
0
273,473
5
L
Xing Tian
8,390
494
11
1
0
317,141
2
W
Baron Samedi
9,049
532
70
4
0
327,075
10
L
Loki
8,223
484
99
6
0
317,615
2
L
Mulan
7,980
469
91
5
0
308,932
0
W
Thor
10,123
595
108
6
0
351,678
0
W
Freya
9,938
585
99
6
0
246,002
0
W
Artemis
9,234
543
125
7
0
289,335
7
W
Ares
9,236
543
20
1
0
371,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role