Player Matchup

Sun Wukong
Sun Wukong
Prometheuus
Sun Wukong
Level 26
God Stats
2W - 1L
1,807 SR
Queue Stats
27W - 32L
1,409 Elo+
Party 1
Loki
Loki
Rachetti1507
Loki
Level 40
God Stats
21W - 26L
1,482 SR
Queue Stats
112W - 120L
1,368 Elo+
Party 1
Zeus
Zeus
Supremacy Gaia
Zeus
Level 122
God Stats
17W - 16L
1,600 SR
Queue Stats
355W - 342L
1,457 Elo+
Solo
Cernunnos
Cernunnos
SuspectDegree
Cernunnos
Level 143
God Stats
9W - 8L
1,514 SR
Queue Stats
90W - 98L
1,401 Elo+
Solo
Ymir
Ymir
lolzxymyG
Ymir
Level 42
God Stats
7W - 4L
1,550 SR
Queue Stats
72W - 95L
1,437 Elo+
Solo
Team Averages
Level 75
1,591 SR
1,414 Elo+

VS

Team Averages
Level 105
1,442 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AndyRees11
Bastet
Level 102
God Stats
1W - 1L
1,291 SR
Queue Stats
62W - 78L
1,393 Elo+
Solo
Sol
Sol
Boas Style
Sol
Level 106
God Stats
12W - 29L
1,338 SR
Queue Stats
581W - 599L
1,427 Elo+
Solo
Awilix
Awilix
mathis-theo
Awilix
Level 86
God Stats
36W - 40L
1,543 SR
Queue Stats
211W - 186L
1,552 Elo+
Solo
Atlas
Atlas
sporch100
Atlas
Level 105
God Stats
7W - 3L
1,538 SR
Queue Stats
384W - 490L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Prometheuus
Sun Wukong
17
3 / 7 / 1
11,133
506
5,190
15,703
11,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 1
10,794
491
6,972
17,864
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 5 / 4
12,405
564
25,248
14,027
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SuspectDegree
Cernunnos
20
7 / 1 / 5
13,774
626
16,354
21,228
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
5
1 / 0 / 1
7,046
320
215
2,224
835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
1 / 5 / 1
11,522
524
6,674
10,838
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
AndyRees11
Bastet
19
12 / 4 / 3
13,046
593
14,368
13,575
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 9 / 1
10,426
474
6,847
17,517
5,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
19
5 / 0 / 7
11,778
535
16,426
17,468
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Atlas
sporch100
Atlas
13
0 / 8 / 2
8,861
403
4,810
20,725
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
26
Kills
18
18
Deaths
26
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
5
1
0.3
W
Bastet
AndyRees11
Bastet
12
4
3
3.38
W
0
9
1
0.06
L
Sun Wukong
Prometheuus
Sun Wukong
3
7
1
0.5
L
5
5
1
1.1
L
10
5
4
2.4
L
Cernunnos
SuspectDegree
Cernunnos
7
1
5
9.5
L
Ymir
1
0
1
1.5
W
Awilix
5
0
7
8.5
W
Atlas
sporch100
Atlas
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,979
Damage
49,125
71,046
Taken
80,123
33,016
Mitigated
43,778
23,518
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,674
5,256
0
310
10,838
2,269
951
2,129
8,709
0
94,409
W
Bastet
AndyRees11
Bastet
14,368
3,612
0
4,549
13,575
4,035
1,441
4,182
9,393
0
52,404
W
6,847
1,939
0
4,629
17,517
5,651
3,364
7,581
9,936
85,272
0
L
Sun Wukong
Prometheuus
Sun Wukong
5,190
592
0
2,303
15,703
11,354
1,532
1,613
13,368
1,708
50,943
L
6,972
2,723
0
3,249
17,864
6,817
833
3,822
13,687
0
65,962
L
25,248
1,058
0
2,532
14,027
4,837
166
4,210
9,545
97,479
0
L
Cernunnos
SuspectDegree
Cernunnos
16,354
7,728
0
14,396
21,228
9,173
510
4,291
16,651
0
150,950
L
Ymir
215
102
0
1,038
2,224
835
0
708
1,516
3,744
0
W
Awilix
16,426
3,673
0
4,082
17,468
14,156
0
2,846
14,622
15,987
58,891
W
Atlas
sporch100
Atlas
4,810
1,751
823
2,211
20,725
17,667
188
9,193
11,532
26,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,152
Gold Earned
55,633
579
Minions Killed
595
0
Camps Cleared
0
1,689,534
Distance Traveled
2,127,339
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,522
524
185
8
0
401,375
0
W
Bastet
13,046
593
79
4
0
462,366
8
W
Sol
10,426
474
159
7
0
357,284
4
L
Sun Wukong
11,133
506
108
5
0
397,417
3
L
Loki
10,794
491
123
6
0
418,185
0
L
Zeus
12,405
564
135
6
0
380,128
10
L
Cernunnos
13,774
626
204
9
0
411,600
7
L
Ymir
7,046
320
9
0
0
82,204
0
W
Awilix
11,778
535
126
6
0
502,608
10
W
Atlas
8,861
403
46
2
0
403,706
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role