Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MangaCraze
Chang'e
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 25L
1,372 Elo+
Solo
Danzaburou
Danzaburou
fant2005
Danzaburou
Level 49
God Stats
35W - 41L
1,427 SR
Queue Stats
124W - 164L
1,306 Elo+
Solo
Jormungandr
Jormungandr
nkh641
Jormungandr
Level 121
God Stats
4W - 6L
1,385 SR
Queue Stats
212W - 248L
1,432 Elo+
Party 1
Atlas
Atlas
transf
Atlas
Level 88
God Stats
2W - 5L
1,430 SR
Queue Stats
23W - 51L
1,317 Elo+
Party 1
Team Averages
Level 89
1,448 SR
1,385 Elo+

VS

Team Averages
Level 99
1,372 SR
1,478 Elo+
Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrazyValca08
Janus
Level 109
God Stats
2W - 0L
1,300 SR
Queue Stats
21W - 36L
1,451 Elo+
Solo
Sol
Sol
RReivenn
Sol
Level 77
God Stats
1W - 7L
1,057 SR
Queue Stats
357W - 392L
1,493 Elo+
Solo
The Morrigan
The Morrigan
natillo666
The Morrigan
Level 128
God Stats
122W - 131L
1,506 SR
Queue Stats
1,350W - 1,380L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
1 / 2 / 0
3,331
666
1,053
3,355
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MangaCraze
Chang'e
5
0 / 3 / 0
3,324
665
1,684
3,412
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
fant2005
Danzaburou
2
0 / 1 / 0
2,714
543
294
894
204
Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
nkh641
Jormungandr
6
1 / 3 / 0
4,015
803
3,731
4,190
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
transf
Atlas
4
0 / 1 / 0
3,145
629
320
2,738
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
1 / 1 / 3
3,882
776
1,226
3,419
1,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
 
Fenrir
6
2 / 1 / 0
3,791
758
1,585
3,357
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 0 / 3
4,304
861
3,003
1,712
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 2
4,139
828
1,734
1,806
591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
natillo666
The Morrigan
6
2 / 0 / 4
4,119
824
1,896
3,422
1,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
10
10
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Odin
 
Odin
1
1
3
2.5
W
Fenrir
 
Fenrir
2
1
0
2
W
3
0
3
4.5
L
Chang'e
MangaCraze
Chang'e
0
3
0
0
W
2
0
2
3
L
Danzaburou
fant2005
Danzaburou
0
1
0
0
W
The Morrigan
natillo666
The Morrigan
2
0
4
4
L
Jormungandr
nkh641
Jormungandr
1
3
0
0.33
L
Atlas
transf
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,082
Damage
9,444
14,589
Taken
13,716
4,634
Mitigated
4,939
3,914
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,053
308
0
1,757
3,355
1,051
0
1,353
1,892
0
9,793
W
Odin
 
Odin
1,226
523
245
1,568
3,419
1,519
451
1,901
1,518
0
11,582
W
Fenrir
 
Fenrir
1,585
386
0
844
3,357
871
0
825
2,406
0
9,431
W
3,003
593
0
710
1,712
377
288
812
764
14,994
0
L
Chang'e
MangaCraze
Chang'e
1,684
0
0
545
3,412
789
0
1,459
1,897
10,440
0
W
1,734
1,121
0
893
1,806
591
622
162
1,644
16,134
2,846
L
Danzaburou
fant2005
Danzaburou
294
210
0
272
894
204
0
690
204
0
1,495
W
The Morrigan
natillo666
The Morrigan
1,896
1,026
267
1,593
3,422
1,581
873
1,773
1,649
11,351
0
L
Jormungandr
nkh641
Jormungandr
3,731
2,172
0
577
4,190
1,443
156
1,061
3,069
18,685
0
L
Atlas
transf
Atlas
320
139
0
763
2,738
1,147
0
1,499
1,199
4,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,529
Gold Earned
20,235
99
Minions Killed
138
0
Camps Cleared
0
449,496
Distance Traveled
551,972
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,331
666
23
5
0
87,781
0
W
Odin
3,882
776
23
5
0
113,815
1
W
Fenrir
3,791
758
21
4
0
120,830
0
W
Janus
4,304
861
31
6
0
115,030
2
L
Chang'e
3,324
665
20
4
0
116,876
0
W
Sol
4,139
828
40
8
0
107,457
1
L
Danzaburou
2,714
543
6
1
0
31,780
0
W
The Morrigan
4,119
824
23
5
0
94,840
2
L
Jormungandr
4,015
803
40
8
0
101,365
3
L
Atlas
3,145
629
10
2
0
111,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role