Player Matchup

Guan Yu
Guan Yu
Cinderello
Guan Yu
Level 147
God Stats
11W - 12L
1,417 SR
Queue Stats
1,173W - 1,170L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
Magadanec
Hun Batz
Level 122
God Stats
7W - 8L
1,542 SR
Queue Stats
339W - 330L
1,498 Elo+
Solo
Chernobog
Chernobog
TRITON99
Chernobog
Level 106
God Stats
1W - 2L
1,325 SR
Queue Stats
182W - 198L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Ulizai
Sun Wukong
Level 88
God Stats
1W - 2L
1,495 SR
Queue Stats
11W - 20L
1,357 Elo+
Solo
Chaac
Chaac
Свиноух
Chaac
Level 123
God Stats
7W - 4L
1,582 SR
Queue Stats
599W - 621L
1,483 Elo+
Party 1
Team Averages
Level 117
1,472 SR
1,455 Elo+

VS

Team Averages
Level 117
1,540 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Follas
Hercules
Level 86
God Stats
8W - 8L
1,535 SR
Queue Stats
158W - 136L
1,502 Elo+
Party 2
Fenrir
Fenrir
Guylou
Fenrir
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 192L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
jumox77
Ah Puch
Level 152
God Stats
30W - 14L
1,664 SR
Queue Stats
1,031W - 1,018L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cinderello
Guan Yu
15
2 / 8 / 5
9,902
582
12,753
26,659
43,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Magadanec
Hun Batz
18
4 / 6 / 5
10,854
638
21,984
17,901
11,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
TRITON99
Chernobog
18
2 / 6 / 3
10,505
618
12,995
19,831
11,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Ulizai
Sun Wukong
17
2 / 5 / 6
10,130
596
12,634
30,849
35,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 6
9,454
556
16,110
25,927
34,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
11 / 1 / 15
12,803
753
32,526
23,716
13,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
 
Terra
20
2 / 1 / 24
11,605
683
11,431
18,245
28,762
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Follas
Hercules
19
7 / 2 / 14
11,920
701
21,693
29,175
39,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Guylou
Fenrir
16
5 / 6 / 12
11,272
663
9,045
14,828
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
jumox77
Ah Puch
20
5 / 2 / 18
12,984
764
28,613
16,952
9,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
10
Kills
30
30
Deaths
12
25
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
1
15
18.5
W
Terra
 
Terra
2
1
24
14
L
Guan Yu
Cinderello
Guan Yu
2
8
5
0.56
W
Hercules
Follas
Hercules
7
2
14
7
W
Fenrir
Guylou
Fenrir
5
6
12
1.83
L
Hun Batz
Magadanec
Hun Batz
4
6
5
1.08
L
Chernobog
TRITON99
Chernobog
2
6
3
0.58
L
Sun Wukong
Ulizai
Sun Wukong
2
5
6
1
W
Ah Puch
jumox77
Ah Puch
5
2
18
7
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,476
Damage
103,308
121,167
Taken
102,916
136,614
Mitigated
99,467
39,143
Healing
48,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
32,526
4,095
3,356
7,485
23,716
13,234
1,373
203
21,821
0
53,114
W
Terra
 
Terra
11,431
3,035
6,542
4,762
18,245
28,762
711
0
18,245
20,761
0
L
Guan Yu
Cinderello
Guan Yu
12,753
1,962
3,541
5,180
26,659
43,544
66
6,887
18,994
0
20,211
W
Hercules
Follas
Hercules
21,693
8,312
2,504
12,340
29,175
39,406
794
0
29,175
0
28,984
W
Fenrir
Guylou
Fenrir
9,045
2,400
1,628
2,825
14,828
8,125
744
0
14,828
0
15,488
L
Hun Batz
Magadanec
Hun Batz
21,984
3,237
1,387
2,904
17,901
11,749
787
5,588
12,052
0
38,409
L
Chernobog
TRITON99
Chernobog
12,995
6,111
1,705
4,855
19,831
11,015
1,677
7,064
12,237
0
38,790
L
Sun Wukong
Ulizai
Sun Wukong
12,634
1,715
1,211
8,182
30,849
35,597
201
11,176
19,235
0
20,541
W
Ah Puch
jumox77
Ah Puch
28,613
2,390
2,320
5,215
16,952
9,940
1,160
0
16,952
69,850
0
L
16,110
1,363
2,411
7,767
25,927
34,709
447
9,329
16,128
203
28,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
60,584
170
Minions Killed
182
0
Camps Cleared
0
1,395,489
Distance Traveled
1,595,765
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,803
753
48
3
0
366,913
0
W
Terra
11,605
683
15
1
0
324,404
1
L
Guan Yu
9,902
582
13
1
0
252,790
0
W
Hercules
11,920
701
17
1
0
315,672
1
W
Fenrir
11,272
663
10
1
0
306,194
0
L
Hun Batz
10,854
638
41
2
0
302,281
0
L
Chernobog
10,505
618
69
4
0
271,149
3
L
Sun Wukong
10,130
596
16
1
0
293,145
0
W
Ah Puch
12,984
764
92
5
0
282,582
4
L
Chaac
9,454
556
31
2
0
276,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role