Player Matchup

Ratatoskr
Ratatoskr
Bllynk
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,535 Elo+
Party 2
Hou Yi
Hou Yi
Brísingamen
Hou Yi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 249L
1,529 Elo+
Solo
Danzaburou
Danzaburou
G_R_l_M-_-REAPER
Danzaburou
Level 147
God Stats
1W - 1L
1,820 SR
Queue Stats
131W - 125L
1,537 Elo+
Solo
Chiron
Chiron
KoosebaKade
Chiron
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,532 Elo+
Party 2
Fafnir
Fafnir
LP47
Fafnir
Level 102
God Stats
0W - 2L
1,326 SR
Queue Stats
27W - 28L
1,496 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,526 Elo+

VS

Team Averages
Level 143
1,591 SR
1,549 Elo+
Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kwinu_
Kukulkan
Level 119
God Stats
3W - 1L
1,528 SR
Queue Stats
165W - 153L
1,501 Elo+
Solo
Ullr
Ullr
PKJ00
Ullr
Level 147
God Stats
10W - 8L
1,489 SR
Queue Stats
325W - 306L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Sevyl
Cthulhu
Level 151
God Stats
3W - 0L
1,882 SR
Queue Stats
57W - 36L
1,642 Elo+
Solo
Baba Yaga
Baba Yaga
dukewicked
Baba Yaga
Level 160
God Stats
21W - 17L
1,557 SR
Queue Stats
844W - 837L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bllynk
Ratatoskr
20
11 / 5 / 10
12,961
720
23,360
23,390
27,071
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
17
1 / 6 / 5
11,471
637
7,756
14,650
7,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
G_R_l_M-_-REAPER
Danzaburou
17
3 / 8 / 14
11,729
652
14,484
19,837
9,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
20
9 / 5 / 12
12,778
710
22,860
18,169
9,444
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
LP47
Fafnir
19
1 / 3 / 20
12,761
709
11,114
25,013
41,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 4 / 12
11,993
666
15,746
12,011
4,300
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kukulkan
Kwinu_
Kukulkan
18
3 / 7 / 7
12,033
669
12,833
15,659
6,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
PKJ00
Ullr
19
4 / 6 / 8
12,542
697
8,636
14,396
5,896
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Sevyl
Cthulhu
20
6 / 3 / 17
13,718
762
25,725
28,919
47,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
dukewicked
Baba Yaga
20
11 / 5 / 9
13,984
777
26,926
20,720
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
80
25
Kills
27
27
Deaths
25
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
4
12
2.25
L
Ratatoskr
Bllynk
Ratatoskr
11
5
10
3.2
L
Hou Yi
1
6
5
0.58
L
Danzaburou
G_R_l_M-_-REAPER
Danzaburou
3
8
14
1.25
L
Chiron
9
5
12
3
W
Kukulkan
Kwinu_
Kukulkan
3
7
7
0.93
L
Fafnir
LP47
Fafnir
1
3
20
3.67
W
Ullr
PKJ00
Ullr
4
6
8
1.33
W
Cthulhu
Sevyl
Cthulhu
6
3
17
4.83
W
Baba Yaga
dukewicked
Baba Yaga
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,574
Damage
89,866
101,059
Taken
91,705
94,377
Mitigated
75,693
42,418
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,746
1,094
2,541
2,038
12,011
4,300
615
513
11,164
36,091
0
L
Ratatoskr
Bllynk
Ratatoskr
23,360
4,561
3,371
9,074
23,390
27,071
348
17,944
4,754
0
33,020
L
Hou Yi
7,756
3,368
2,230
3,097
14,650
7,286
1,666
12,486
1,819
0
29,053
L
Danzaburou
G_R_l_M-_-REAPER
Danzaburou
14,484
1,871
1,566
3,233
19,837
9,405
1,165
14,966
4,405
0
36,495
L
Chiron
22,860
7,943
3,570
5,862
18,169
9,444
2,136
15,391
2,377
0
37,313
W
Kukulkan
Kwinu_
Kukulkan
12,833
1,194
654
920
15,659
6,947
123
1,262
14,176
35,728
0
L
Fafnir
LP47
Fafnir
11,114
3,034
2,415
8,000
25,013
41,171
367
17,709
6,474
27,527
0
W
Ullr
PKJ00
Ullr
8,636
3,457
877
1,258
14,396
5,896
2,919
2,318
11,944
0
20,558
W
Cthulhu
Sevyl
Cthulhu
25,725
1,506
2,089
7,670
28,919
47,034
759
4,675
23,563
37,393
0
W
Baba Yaga
dukewicked
Baba Yaga
26,926
355
2,097
6,890
20,720
11,516
475
2,346
18,202
53,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,700
Gold Earned
64,270
172
Minions Killed
203
0
Camps Cleared
0
1,520,738
Distance Traveled
1,576,443
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,993
666
38
2
0
324,000
1
L
Ratatoskr
12,961
720
17
1
0
360,282
1
L
Hou Yi
11,471
637
42
2
0
254,293
0
L
Danzaburou
11,729
652
53
3
0
270,762
2
L
Chiron
12,778
710
36
2
0
302,725
0
W
Kukulkan
12,033
669
58
3
0
266,819
0
L
Fafnir
12,761
709
24
1
0
332,676
0
W
Ullr
12,542
697
42
2
0
314,987
2
W
Cthulhu
13,718
762
26
1
0
349,809
0
W
Baba Yaga
13,984
777
39
2
0
320,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role