Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KinG_Midas24
Achilles
Level 141
God Stats
5W - 6L
1,519 SR
Queue Stats
389W - 222L
1,657 Elo+
Party 1
Khepri
Khepri
kinglygaming
Khepri
Level 29
God Stats
3W - 1L
1,549 SR
Queue Stats
41W - 22L
1,641 Elo+
Party 1
Team Averages
Level 99
1,523 SR
1,599 Elo+

VS

Team Averages
Level 53
1,309 SR
1,186 Elo+
Xing Tian
Xing Tian
Gortek3502
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lambdadelta5958
Morgan Le Fay
Level 16
God Stats
2W - 4L
1,286 SR
Queue Stats
3W - 15L
1,141 Elo+
Party 2
Fenrir
Fenrir
funky duck32
Fenrir
Level 14
God Stats
1W - 8L
1,142 SR
Queue Stats
2W - 11L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 2 / 12
9,796
653
14,079
24,835
21,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
KinG_Midas24
Achilles
16
14 / 1 / 2
11,313
754
26,243
15,301
19,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
12
0 / 1 / 14
9,868
658
6,807
12,980
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gortek3502
Xing Tian
13
3 / 4 / 1
9,883
659
5,940
23,987
25,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Lambdadelta5958
Morgan Le Fay
13
1 / 4 / 3
8,847
590
12,030
13,636
7,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
0 / 9 / 2
7,790
519
6,201
18,547
10,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
12
4.5
L
Xing Tian
Gortek3502
Xing Tian
3
4
1
0.88
W
Achilles
KinG_Midas24
Achilles
14
1
2
15
L
Morgan Le Fay
Lambdadelta5958
Morgan Le Fay
1
4
3
0.63
L
Fenrir
0
9
2
0.11
W
Khepri
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
24,171
53,116
Taken
56,170
56,702
Mitigated
43,182
23,074
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,079
1,860
4,933
10,937
24,835
21,429
497
7,140
16,582
36,888
0
L
Xing Tian
Gortek3502
Xing Tian
5,940
992
0
2,819
23,987
25,878
0
10,553
12,612
16,856
0
W
Achilles
KinG_Midas24
Achilles
26,243
6,351
0
3,040
15,301
19,584
626
5,733
8,622
10,545
41,714
L
Morgan Le Fay
Lambdadelta5958
Morgan Le Fay
12,030
2,473
256
2,182
13,636
7,239
0
6,360
6,943
44,367
0
L
Fenrir
6,201
3,182
0
2,043
18,547
10,065
0
9,190
8,852
0
14,185
W
Khepri
6,807
769
1,016
3,148
12,980
15,689
264
5,556
7,424
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
26,520
129
Minions Killed
101
7
Camps Cleared
4
859,418
Distance Traveled
653,016
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,796
653
50
3
2
275,188
2
L
Xing Tian
9,883
659
22
1
0
243,973
3
W
Achilles
11,313
754
67
4
5
309,320
2
L
Morgan Le Fay
8,847
590
61
4
3
197,228
0
L
Fenrir
7,790
519
18
1
1
211,815
2
W
Khepri
9,868
658
12
1
0
274,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role