Player Matchup

Fenrir
Fenrir
DeadlySin_03
Fenrir
Level 122
God Stats
6W - 5L
1,729 SR
Queue Stats
504W - 517L
1,532 Elo+
Party 3
Ullr
Ullr
Lennfried
Ullr
Level 106
God Stats
5W - 4L
1,530 SR
Queue Stats
844W - 819L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
clemonga
Sun Wukong
Level 51
God Stats
6W - 7L
1,480 SR
Queue Stats
265W - 248L
1,433 Elo+
Solo
Vulcan
Vulcan
monszy
Vulcan
Level 149
God Stats
5W - 4L
1,497 SR
Queue Stats
318W - 336L
1,440 Elo+
Solo
Atlas
Atlas
onlinetiger1970
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,372 Elo+
Party 3
Team Averages
Level 99
1,547 SR
1,443 Elo+

VS

Team Averages
Level 86
1,526 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Amaziing_Jbus
Danzaburou
Level 102
God Stats
26W - 23L
1,470 SR
Queue Stats
296W - 377L
1,447 Elo+
Party 1
Atlas
Atlas
Dmckei
Atlas
Level 49
God Stats
11W - 7L
1,491 SR
Queue Stats
176W - 94L
1,608 Elo+
Solo
Vamana
Vamana
Timber395
Vamana
Level 67
God Stats
34W - 15L
1,647 SR
Queue Stats
319W - 298L
1,490 Elo+
Party 1
Loki
Loki
curiel28293
Loki
Level 109
God Stats
9W - 9L
1,524 SR
Queue Stats
42W - 54L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 3 / 4
9,251
514
9,871
16,056
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
15
1 / 4 / 1
8,574
476
6,590
9,887
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
clemonga
Sun Wukong
11
2 / 6 / 1
7,279
404
7,661
15,309
8,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
monszy
Vulcan
14
3 / 4 / 3
8,459
470
10,499
8,858
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 5
6,688
372
4,539
11,210
9,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 5
10,354
575
14,435
16,820
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Amaziing_Jbus
Danzaburou
16
1 / 2 / 3
10,595
589
5,658
10,339
3,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Dmckei
Atlas
13
2 / 2 / 7
8,906
495
5,986
10,741
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Timber395
Vamana
17
8 / 3 / 4
11,226
624
15,715
17,846
17,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 2
9,073
504
3,859
10,752
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
19
19
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
5
3.75
W
Danzaburou
Amaziing_Jbus
Danzaburou
1
2
3
1.25
L
Fenrir
4
3
4
2
W
Atlas
Dmckei
Atlas
2
2
7
2.75
L
Ullr
1
4
1
0.38
W
Vamana
Timber395
Vamana
8
3
4
3.33
L
Sun Wukong
clemonga
Sun Wukong
2
6
1
0.42
W
3
2
2
2
L
Vulcan
monszy
Vulcan
3
4
3
1.13
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
45,653
61,320
Taken
66,498
31,381
Mitigated
42,871
11,260
Healing
25,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,435
5,264
0
9,543
16,820
6,950
2,547
5,453
10,921
79,383
7,506
W
Danzaburou
Amaziing_Jbus
Danzaburou
5,658
1,844
0
2,218
10,339
3,636
3,658
935
9,404
0
76,074
L
Fenrir
9,871
2,362
0
5,940
16,056
6,619
0
5,585
10,471
0
45,847
W
Atlas
Dmckei
Atlas
5,986
2,255
0
2,645
10,741
10,904
463
4,651
5,934
20,061
0
L
Ullr
6,590
2,742
0
277
9,887
3,647
0
2,526
7,361
0
67,861
W
Vamana
Timber395
Vamana
15,715
9,651
0
6,281
17,846
17,903
444
1,802
15,916
0
72,313
L
Sun Wukong
clemonga
Sun Wukong
7,661
1,686
0
2,796
15,309
8,555
0
2,367
12,942
0
33,558
W
3,859
822
0
4,702
10,752
3,478
0
1,448
9,216
0
46,943
L
Vulcan
monszy
Vulcan
10,499
1,564
0
1,375
8,858
3,378
0
4,091
4,767
41,801
0
L
4,539
1,923
210
662
11,210
9,182
58
4,904
6,306
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
50,154
367
Minions Killed
512
0
Camps Cleared
0
1,685,979
Distance Traveled
1,753,241
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,354
575
143
8
0
350,275
9
W
Danzaburou
10,595
589
135
8
0
317,450
0
L
Fenrir
9,251
514
82
5
0
382,816
4
W
Atlas
8,906
495
24
1
0
357,010
4
L
Ullr
8,574
476
124
7
0
313,040
5
W
Vamana
11,226
624
127
7
0
331,985
2
L
Sun Wukong
7,279
404
60
3
0
337,696
0
W
Loki
9,073
504
83
5
0
396,521
4
L
Vulcan
8,459
470
72
4
0
321,651
6
L
Atlas
6,688
372
29
2
0
330,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role