Player Matchup

Hades
Hades
Amaziing_Jbus
Hades
Level 102
God Stats
17W - 19L
1,477 SR
Queue Stats
296W - 377L
1,458 Elo+
Party 2
Atlas
Atlas
Timber395
Atlas
Level 67
God Stats
4W - 3L
1,819 SR
Queue Stats
319W - 298L
1,502 Elo+
Party 2
Chaac
Chaac
aedanwolf
Chaac
Level 107
God Stats
14W - 11L
1,517 SR
Queue Stats
184W - 193L
1,449 Elo+
Party 1
Ravana
Ravana
ahmadjaleb
Ravana
Level 103
God Stats
2W - 4L
1,430 SR
Queue Stats
144W - 182L
1,449 Elo+
Party 1
Artemis
Artemis
reza_torfi
Artemis
Level 128
God Stats
12W - 14L
1,555 SR
Queue Stats
458W - 538L
1,508 Elo+
Party 1
Team Averages
Level 101
1,559 SR
1,473 Elo+

VS

Team Averages
Level 94
1,487 SR
1,456 Elo+
Vulcan
Vulcan
Chicy3
Vulcan
Level 87
God Stats
8W - 11L
1,418 SR
Queue Stats
348W - 388L
1,453 Elo+
Party 3
King Arthur
King Arthur
DarkAvalon76
King Arthur
Level 109
God Stats
4W - 8L
1,233 SR
Queue Stats
580W - 609L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
El Raymundo871
Cernunnos
Level 88
God Stats
5W - 2L
1,874 SR
Queue Stats
246W - 261L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
KuroKishii
Kuzenbo
Level 68
God Stats
5W - 4L
1,553 SR
Queue Stats
262W - 265L
1,493 Elo+
Party 3
Loki
Loki
xbrutalghost
Loki
Level 119
God Stats
5W - 7L
1,357 SR
Queue Stats
394W - 404L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 1
12,957
518
14,122
30,672
15,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Timber395
Atlas
15
1 / 6 / 1
9,786
391
7,792
19,662
14,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
aedanwolf
Chaac
20
6 / 6 / 1
12,977
519
16,165
27,334
31,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ahmadjaleb
Ravana
17
0 / 7 / 5
11,387
455
5,627
16,153
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
reza_torfi
Artemis
18
3 / 8 / 0
12,454
498
16,939
19,734
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chicy3
Vulcan
20
10 / 3 / 9
13,160
526
23,096
11,000
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DarkAvalon76
King Arthur
20
2 / 6 / 10
12,699
508
16,533
22,654
19,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
El Raymundo871
Cernunnos
20
10 / 2 / 15
13,490
540
24,795
19,714
9,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
KuroKishii
Kuzenbo
18
2 / 1 / 23
12,355
494
10,591
21,442
32,797
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 2 / 15
13,149
526
13,627
16,777
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
14
Kills
32
32
Deaths
14
8
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Vulcan
Chicy3
Vulcan
10
3
9
4.83
W
King Arthur
DarkAvalon76
King Arthur
2
6
10
1.17
W
Cernunnos
El Raymundo871
Cernunnos
10
2
15
8.75
W
Kuzenbo
KuroKishii
Kuzenbo
2
1
23
13.5
L
Atlas
Timber395
Atlas
1
6
1
0.25
L
Chaac
aedanwolf
Chaac
6
6
1
1.08
L
Ravana
ahmadjaleb
Ravana
0
7
5
0.36
L
Artemis
reza_torfi
Artemis
3
8
0
0.38
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,645
Damage
88,642
113,555
Taken
91,587
73,126
Mitigated
74,861
34,024
Healing
30,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,122
926
557
11,538
30,672
15,456
136
15,770
14,715
92,886
0
W
Vulcan
Chicy3
Vulcan
23,096
8,174
0
2,763
11,000
5,115
464
5,104
5,896
95,321
0
W
King Arthur
DarkAvalon76
King Arthur
16,533
3,071
0
6,506
22,654
19,084
196
4,261
18,393
12,541
77,929
W
Cernunnos
El Raymundo871
Cernunnos
24,795
11,395
0
5,790
19,714
9,370
126
6,145
13,569
0
118,001
W
Kuzenbo
KuroKishii
Kuzenbo
10,591
3,617
3,910
6,684
21,442
32,797
196
7,928
13,514
28,853
0
L
Atlas
Timber395
Atlas
7,792
1,932
0
969
19,662
14,236
425
6,504
13,016
44,670
0
L
Chaac
aedanwolf
Chaac
16,165
3,446
0
11,005
27,334
31,609
2,093
4,546
21,814
10,848
82,379
L
Ravana
ahmadjaleb
Ravana
5,627
1,206
0
5,411
16,153
5,087
1,479
5,508
10,504
0
73,850
L
Artemis
reza_torfi
Artemis
16,939
8,655
0
4,544
19,734
6,738
2,935
3,693
15,954
0
78,305
W
13,627
3,521
0
4,470
16,777
8,495
0
3,610
13,167
0
92,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,561
Gold Earned
64,853
586
Minions Killed
581
0
Camps Cleared
0
2,191,793
Distance Traveled
2,345,036
13
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,957
518
177
7
0
419,766
0
W
Vulcan
13,160
526
123
5
0
477,612
12
W
King Arthur
12,699
508
157
6
0
472,204
11
W
Cernunnos
13,490
540
145
6
0
396,587
2
W
Kuzenbo
12,355
494
25
1
0
476,445
10
L
Atlas
9,786
391
58
2
0
447,776
8
L
Chaac
12,977
519
124
5
0
439,741
1
L
Ravana
11,387
455
117
5
0
496,146
1
L
Artemis
12,454
498
110
4
0
388,364
3
W
Loki
13,149
526
131
5
0
522,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role