Player Matchup

Hun Batz
Hun Batz
FuffoloCurioso
Hun Batz
Level 126
God Stats
2W - 1L
1,484 SR
Queue Stats
8W - 6L
1,613 Elo+
Solo
Odin
Odin
Geculin
Odin
Level 40
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nox
Nox
Lesnikk
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
rogopogo123
Agni
Level 24
God Stats
0W - 1L
1,605 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Team Averages
Level 79
1,441 SR
1,491 Elo+

VS

Team Averages
Level 88
1,605 SR
1,471 Elo+
Chaac
Chaac
McLoppen
Chaac
Level 65
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
Pewnis
Heimdallr
Level 132
God Stats
1W - 2L
1,796 SR
Queue Stats
46W - 47L
1,553 Elo+
Solo
Atlas
Atlas
ballasvend
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
whitemustang
Morgan Le Fay
Level 108
God Stats
4W - 4L
1,700 SR
Queue Stats
86W - 84L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
1 / 6 / 2
8,072
734
5,124
11,083
4,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Geculin
Odin
12
0 / 4 / 3
7,539
685
4,021
12,460
8,550
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
14
2 / 4 / 1
8,257
751
4,185
10,401
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 1
8,121
738
3,774
8,233
2,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
McLoppen
Chaac
14
2 / 2 / 7
9,220
838
9,780
10,114
8,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Pewnis
Heimdallr
16
6 / 1 / 4
10,690
972
8,185
8,202
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
13
1 / 1 / 6
9,326
848
3,577
7,524
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
whitemustang
Morgan Le Fay
18
11 / 1 / 7
11,471
1,043
15,646
6,825
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
20
20
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
6
2
0.33
L
Odin
Geculin
Odin
0
4
3
0.38
L
Nox
2
4
1
0.63
W
Chaac
McLoppen
Chaac
2
2
7
2.75
W
Heimdallr
Pewnis
Heimdallr
6
1
4
8
W
Atlas
1
1
6
4
L
2
6
1
0.42
W
Morgan Le Fay
whitemustang
Morgan Le Fay
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
37,188
42,177
Taken
32,665
19,587
Mitigated
20,480
3,574
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,124
1,554
0
500
11,083
4,158
0
4,019
7,064
0
23,129
L
Odin
Geculin
Odin
4,021
865
0
959
12,460
8,550
0
4,919
7,541
0
16,001
L
Nox
4,185
556
0
1,990
10,401
3,968
0
5,325
5,072
27,984
0
W
Chaac
McLoppen
Chaac
9,780
1,615
0
3,201
10,114
8,422
231
3,259
6,855
0
30,404
W
Heimdallr
Pewnis
Heimdallr
8,185
3,156
0
1,638
8,202
3,214
6,141
1,342
6,860
0
43,428
W
Atlas
3,577
928
0
1,954
7,524
6,241
328
1,940
5,584
14,081
0
L
3,774
48
0
125
8,233
2,911
462
5,371
2,862
19,851
0
W
Morgan Le Fay
whitemustang
Morgan Le Fay
15,646
1,836
0
3,541
6,825
2,603
1,575
1,918
4,907
48,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
40,707
167
Minions Killed
215
8
Camps Cleared
8
779,778
Distance Traveled
886,361
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,072
734
43
4
4
195,268
1
L
Odin
7,539
685
21
2
1
213,541
2
L
Nox
8,257
751
63
6
3
200,228
0
W
Chaac
9,220
838
39
4
2
254,511
2
W
Heimdallr
10,690
972
81
7
4
201,613
2
W
Atlas
9,326
848
19
2
0
182,418
1
L
Agni
8,121
738
40
4
0
170,741
3
W
Morgan Le Fay
11,471
1,043
76
7
2
247,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role