Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bleezy boii
Loki
Level 105
God Stats
16W - 15L
1,348 SR
Queue Stats
105W - 92L
1,461 Elo+
Solo
Mulan
Mulan
Kanama94
Mulan
Level 52
God Stats
11W - 7L
1,692 SR
Queue Stats
207W - 228L
1,418 Elo+
Party 2
Cupid
Cupid
alohaillest
Cupid
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 179L
1,469 Elo+
Party 2
Geb
Geb
jencen_hnl
Geb
Level 18
God Stats
9W - 6L
1,758 SR
Queue Stats
21W - 33L
1,303 Elo+
Party 2
Team Averages
Level 74
1,560 SR
1,430 Elo+

VS

Team Averages
Level 99
1,568 SR
1,387 Elo+
Cliodhna
Cliodhna
MyEyeStayLow
Cliodhna
Level 48
God Stats
3W - 5L
1,573 SR
Queue Stats
23W - 26L
1,363 Elo+
Party 1
Ra
Ra
Nocatu
Ra
Level 129
God Stats
13W - 14L
1,389 SR
Queue Stats
476W - 600L
1,367 Elo+
Solo
Thor
Thor
ThanatosUrDaddy
Thor
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,422 Elo+
Party 1
Bellona
Bellona
bigeasyAZBRO
Bellona
Level 36
God Stats
3W - 2L
1,876 SR
Queue Stats
60W - 85L
1,408 Elo+
Solo
Ullr
Ullr
zzAzraelzz
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 3 / 3
6,885
574
6,051
7,513
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 3
8,000
667
5,990
7,050
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Kanama94
Mulan
13
6 / 0 / 1
7,501
625
6,457
5,541
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 0
6,432
536
3,934
6,735
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 5
6,160
513
2,200
7,815
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MyEyeStayLow
Cliodhna
9
1 / 2 / 1
5,563
464
2,706
7,088
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
10
0 / 6 / 3
5,963
497
2,494
6,678
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 3 / 2
6,185
515
4,895
7,359
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bigeasyAZBRO
Bellona
8
0 / 6 / 0
4,956
413
1,581
8,445
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 2
5,849
487
6,708
6,788
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
20
Kills
8
8
Deaths
20
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
3
1.83
W
8
0
3
9.5
W
Mulan
Kanama94
Mulan
6
0
1
6.5
L
Cliodhna
MyEyeStayLow
Cliodhna
1
2
1
0.75
L
Ra
0
6
3
0.25
L
4
3
2
1.67
W
2
2
0
1
L
Bellona
bigeasyAZBRO
Bellona
0
6
0
0
W
0
3
5
0.83
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
18,384
34,654
Taken
36,358
14,306
Mitigated
14,029
12,105
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,051
414
0
2,868
7,513
2,050
1,301
2,072
5,197
38,658
0
W
5,990
1,341
0
3,422
7,050
2,401
0
138
6,872
0
47,522
W
Mulan
Kanama94
Mulan
6,457
1,145
0
1,844
5,541
3,416
551
0
5,541
0
33,460
L
Cliodhna
MyEyeStayLow
Cliodhna
2,706
325
0
1,970
7,088
2,122
150
1,987
4,929
0
26,910
L
Ra
2,494
551
40
1,268
6,678
2,163
811
3,281
3,093
29,425
0
L
4,895
1,413
0
1,722
7,359
1,842
0
1,026
6,288
0
19,615
W
3,934
2,662
213
2,850
6,735
1,896
450
0
6,735
0
43,596
L
Bellona
bigeasyAZBRO
Bellona
1,581
134
0
1,210
8,445
5,699
0
57
7,919
0
13,027
W
2,200
261
0
908
7,815
4,543
124
0
7,815
12,502
0
L
6,708
3,240
0
670
6,788
2,203
0
1,466
5,322
0
28,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
28,516
362
Minions Killed
228
0
Camps Cleared
0
1,194,714
Distance Traveled
1,053,727
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,885
574
77
6
0
220,737
1
W
Loki
8,000
667
96
8
0
248,016
0
W
Mulan
7,501
625
78
7
0
251,601
5
L
Cliodhna
5,563
464
55
5
0
251,960
1
L
Ra
5,963
497
56
5
0
199,815
0
L
Thor
6,185
515
32
3
0
196,724
1
W
Cupid
6,432
536
96
8
0
203,207
1
L
Bellona
4,956
413
31
3
0
192,192
0
W
Geb
6,160
513
15
1
0
271,153
0
L
Ullr
5,849
487
54
5
0
213,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role