Player Matchup

Bellona
Bellona
AnarchyAksel
Bellona
Level 69
God Stats
2W - 1L
1,854 SR
Queue Stats
93W - 96L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
FluxCAPacity
Aphrodite
Level 46
God Stats
1W - 1L
1,525 SR
Queue Stats
154W - 130L
1,521 Elo+
Party 1
Chernobog
Chernobog
LinkToSouls
Chernobog
Level 89
God Stats
5W - 3L
1,497 SR
Queue Stats
67W - 90L
1,383 Elo+
Party 2
Erlang Shen
Erlang Shen
echosuffer
Erlang Shen
Level 146
God Stats
4W - 3L
1,658 SR
Queue Stats
300W - 257L
1,555 Elo+
Party 1
Bakasura
Bakasura
meninobomdemais
Bakasura
Level 127
God Stats
0W - 1L
1,424 SR
Queue Stats
2W - 7L
1,465 Elo+
Solo
Team Averages
Level 95
1,592 SR
1,490 Elo+

VS

Team Averages
Level 125
1,456 SR
1,501 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BuckShotBandit7
Agni
Level 124
God Stats
7W - 11L
1,383 SR
Queue Stats
527W - 522L
1,490 Elo+
Solo
Yemoja
Yemoja
Drastindra
Yemoja
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 86L
1,576 Elo+
Solo
Hachiman
Hachiman
Jhordy115
Hachiman
Level 131
God Stats
3W - 1L
1,487 SR
Queue Stats
216W - 235L
1,458 Elo+
Solo
Osiris
Osiris
Sakuzai
Osiris
Level 134
God Stats
3W - 3L
1,412 SR
Queue Stats
267W - 263L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnarchyAksel
Bellona
17
4 / 5 / 7
11,480
675
13,780
26,157
29,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
FluxCAPacity
Aphrodite
19
1 / 1 / 11
11,275
663
13,641
16,278
10,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
LinkToSouls
Chernobog
19
6 / 6 / 8
12,688
746
17,418
18,149
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
echosuffer
Erlang Shen
17
2 / 4 / 7
10,531
619
15,236
26,722
28,104
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
16
2 / 10 / 4
10,596
623
11,937
21,714
10,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 4 / 17
11,848
697
20,530
19,841
22,229
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 18
11,516
677
17,164
10,407
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Drastindra
Yemoja
18
3 / 2 / 14
11,845
697
6,292
13,216
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Jhordy115
Hachiman
20
14 / 2 / 9
13,336
784
25,078
16,503
8,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Sakuzai
Osiris
18
3 / 4 / 22
11,647
685
20,249
24,821
35,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
15
Kills
26
26
Deaths
15
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
17
3.13
L
Bellona
AnarchyAksel
Bellona
4
5
7
1.5
W
2
3
18
3.67
W
Yemoja
Drastindra
Yemoja
3
2
14
5
L
Aphrodite
FluxCAPacity
Aphrodite
1
1
11
6.5
W
Hachiman
Jhordy115
Hachiman
14
2
9
9.25
L
Chernobog
LinkToSouls
Chernobog
6
6
8
1.67
W
Osiris
Sakuzai
Osiris
3
4
22
3.5
L
Erlang Shen
echosuffer
Erlang Shen
2
4
7
1.38
L
Bakasura
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,012
Damage
89,313
109,020
Taken
84,788
89,093
Mitigated
88,750
48,111
Healing
35,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,530
1,766
2,206
5,768
19,841
22,229
2,006
3,360
14,788
42,311
0
L
Bellona
AnarchyAksel
Bellona
13,780
1,884
2,611
6,556
26,157
29,842
601
10,939
15,218
0
22,032
W
17,164
1,009
1,559
1,209
10,407
4,773
1,224
2,245
7,906
35,269
0
W
Yemoja
Drastindra
Yemoja
6,292
1,512
11,049
2,560
13,216
17,941
891
2,118
10,890
14,616
0
L
Aphrodite
FluxCAPacity
Aphrodite
13,641
3,454
9,895
8,266
16,278
10,436
331
9,399
6,879
26,398
0
W
Hachiman
Jhordy115
Hachiman
25,078
12,634
2,646
1,308
16,503
8,049
2,020
2,184
13,859
0
52,020
L
Chernobog
LinkToSouls
Chernobog
17,418
8,956
2,930
2,454
18,149
9,718
2,631
9,030
9,119
0
42,625
W
Osiris
Sakuzai
Osiris
20,249
6,837
2,478
4,585
24,821
35,758
432
6,524
16,908
896
35,750
L
Erlang Shen
echosuffer
Erlang Shen
15,236
5,843
4,438
8,292
26,722
28,104
553
8,013
18,709
5,759
20,016
L
Bakasura
11,937
6,312
0
2,669
21,714
10,993
0
7,263
14,451
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
60,192
136
Minions Killed
177
0
Camps Cleared
0
1,481,650
Distance Traveled
1,484,794
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,848
697
59
3
0
281,613
0
L
Bellona
11,480
675
22
1
0
311,543
0
W
Agni
11,516
677
37
2
0
302,879
0
W
Yemoja
11,845
697
15
1
0
272,684
1
L
Aphrodite
11,275
663
17
1
0
330,292
0
W
Hachiman
13,336
784
43
3
0
311,555
0
L
Chernobog
12,688
746
51
3
0
255,415
0
W
Osiris
11,647
685
23
1
0
316,063
3
L
Erlang Shen
10,531
619
13
1
0
326,431
0
L
Bakasura
10,596
623
33
2
0
257,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role