Player Matchup

Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ARZHELEN
Charybdis
Level 156
God Stats
2W - 3L
1,526 SR
Queue Stats
427W - 417L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaryGirl
Cu Chulainn
Level 147
God Stats
13W - 14L
1,566 SR
Queue Stats
970W - 874L
1,541 Elo+
Party 2
Ymir
Ymir
FluffyFriend
Ymir
Level 149
God Stats
7W - 2L
1,565 SR
Queue Stats
231W - 177L
1,618 Elo+
Party 2
Horus
Horus
thehippei
Horus
Level 129
God Stats
6W - 4L
1,668 SR
Queue Stats
268W - 243L
1,461 Elo+
Solo
Team Averages
Level 144
1,565 SR
1,528 Elo+

VS

Team Averages
Level 101
1,583 SR
1,471 Elo+
He Bo
He Bo
Adelamor
He Bo
Level 48
God Stats
4W - 3L
1,632 SR
Queue Stats
119W - 112L
1,476 Elo+
Solo
Terra
Terra
Bulldozêr
Terra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 180L
1,421 Elo+
Party 1
Eset
Eset
Guille1717
Eset
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 82L
1,465 Elo+
Solo
Cerberus
Cerberus
IamGΟD
Cerberus
Level 27
God Stats
2W - 2L
1,684 SR
Queue Stats
36W - 36L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zheimer
Ah Muzen Cab
Level 160
God Stats
25W - 13L
1,597 SR
Queue Stats
587W - 583L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
3 / 8 / 10
14,260
679
22,698
25,325
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ARZHELEN
Charybdis
20
2 / 7 / 11
13,358
636
14,544
20,578
7,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
FaryGirl
Cu Chulainn
20
11 / 6 / 10
17,673
842
26,530
32,854
26,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 7 / 13
13,640
650
9,935
31,273
33,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
thehippei
Horus
20
2 / 6 / 12
13,362
636
14,774
28,690
40,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adelamor
He Bo
19
5 / 6 / 19
12,933
616
26,678
22,568
11,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
20
5 / 5 / 15
14,708
700
13,262
26,391
35,994
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 0 / 0
8,868
422
0
0
0
Cerberus
IamGΟD
Cerberus
20
8 / 5 / 18
15,414
734
23,363
35,456
41,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Zheimer
Ah Muzen Cab
20
16 / 5 / 11
16,275
775
43,952
18,395
11,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
97
21
Kills
34
34
Deaths
21
56
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
8
10
1
W
Charybdis
ARZHELEN
Charybdis
2
7
11
1.07
L
He Bo
Adelamor
He Bo
5
6
19
2.42
L
Terra
5
5
15
2.5
W
Cu Chulainn
FaryGirl
Cu Chulainn
11
6
10
2.67
W
3
7
13
1.36
L
0
0
0
0
L
Cerberus
IamGΟD
Cerberus
8
5
18
3.4
L
Ah Muzen Cab
Zheimer
Ah Muzen Cab
16
5
11
4.3
W
Horus
thehippei
Horus
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,481
Damage
107,255
138,720
Taken
102,810
122,472
Mitigated
100,001
52,694
Healing
40,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
22,698
2,164
1,713
7,141
25,325
14,302
2,248
11,226
14,099
46,058
0
W
Charybdis
ARZHELEN
Charybdis
14,544
7,080
2,020
2,494
20,578
7,082
2,361
11,304
9,274
0
43,035
L
He Bo
Adelamor
He Bo
26,678
1,148
3,509
4,217
22,568
11,003
955
8,568
13,722
35,381
0
L
Terra
13,262
879
10,353
7,156
26,391
35,994
327
10,377
15,725
27,664
0
W
Cu Chulainn
FaryGirl
Cu Chulainn
26,530
5,468
2,845
9,016
32,854
26,759
591
18,753
14,101
17,846
47,842
W
9,935
2,181
1,874
5,082
31,273
33,439
267
10,160
21,113
21,088
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
IamGΟD
Cerberus
23,363
2,032
176
11,539
35,456
41,762
768
12,318
22,588
56,749
0
L
Ah Muzen Cab
Zheimer
Ah Muzen Cab
43,952
10,548
589
2,957
18,395
11,242
2,243
6,426
11,715
0
84,056
W
Horus
thehippei
Horus
14,774
6,313
11,409
9,100
28,690
40,890
360
11,860
16,830
0
24,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,293
Gold Earned
68,198
263
Minions Killed
214
0
Camps Cleared
0
1,730,795
Distance Traveled
1,491,363
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,260
679
57
3
0
314,595
0
W
Charybdis
13,358
636
82
4
0
330,821
5
L
He Bo
12,933
616
18
1
0
375,058
0
L
Terra
14,708
700
25
1
0
370,580
3
W
Cu Chulainn
17,673
842
74
4
0
367,371
0
W
Ymir
13,640
650
26
1
0
356,501
2
L
Eset
8,868
422
0
0
0
0
0
L
Cerberus
15,414
734
88
4
0
375,340
0
L
Ah Muzen Cab
16,275
775
83
4
0
370,385
0
W
Horus
13,362
636
24
1
0
361,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role