Player Matchup

Ymir
Ymir
LEEGION8206
Ymir
Level 40
God Stats
46W - 42L
1,481 SR
Queue Stats
88W - 113L
1,387 Elo+
Solo
Chronos
Chronos
cyber_MaudPie
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 586L
1,333 Elo+
Party 2
Mercury
Mercury
toraaburu
Mercury
Level 74
God Stats
1W - 4L
1,476 SR
Queue Stats
319W - 410L
1,289 Elo+
Party 2
Team Averages
Level 65
1,486 SR
1,336 Elo+

VS

Team Averages
Level 55
1,657 SR
1,430 Elo+
Guan Yu
Guan Yu
CreatorOfEmotion
Guan Yu
Level 13
God Stats
1W - 0L
1,732 SR
Queue Stats
14W - 10L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
X OgoBarcellos
Ah Puch
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Atlas
Atlas
greenlightning_6
Atlas
Level 116
God Stats
9W - 3L
1,738 SR
Queue Stats
297W - 287L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,609
585
3,541
16,296
13,366
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
10
1 / 3 / 2
7,519
578
5,260
9,354
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
toraaburu
Mercury
11
2 / 5 / 0
7,650
588
6,675
12,789
6,316
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
9,964
766
10,082
10,839
8,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 2 / 6
8,983
691
11,483
7,760
3,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 10
9,311
716
10,701
11,913
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
0
4
2
0.25
W
4
2
6
3.5
L
Chronos
1
3
2
0.67
W
0
0
10
5
L
Mercury
toraaburu
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
32,266
38,439
Taken
30,512
22,171
Mitigated
25,278
3,296
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,082
1,908
1,311
2,514
10,839
8,543
435
2,726
8,113
0
30,534
L
3,541
1,054
158
2,168
16,296
13,366
0
9,809
6,487
9,301
0
W
11,483
858
0
1,449
7,760
3,203
981
1,367
6,393
29,327
0
L
Chronos
5,260
1,121
0
970
9,354
2,489
0
6,091
3,263
13,586
0
W
10,701
4,542
178
2,233
11,913
13,532
345
5,445
6,468
22,030
0
L
Mercury
toraaburu
Mercury
6,675
2,660
0
0
12,789
6,316
0
6,510
6,279
0
23,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,778
Gold Earned
28,258
79
Minions Killed
100
2
Camps Cleared
9
629,168
Distance Traveled
712,850
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,964
766
40
3
6
255,082
1
L
Ymir
7,609
585
13
1
1
198,143
1
W
Ah Puch
8,983
691
41
3
3
210,568
2
L
Chronos
7,519
578
24
2
0
209,641
0
W
Atlas
9,311
716
19
1
0
247,200
1
L
Mercury
7,650
588
42
3
1
221,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role