Player Matchup

Geb
Geb
Masters
The Gorillaz II
Geb
Masters
Level 158
God Stats
39W - 22L
1,783 SR
Queue Stats
194W - 133L
2,572 MMR
Party 1
Thoth
Thoth
Masters
vV Melee Vv
Thoth
Masters
Level 144
God Stats
141W - 75L
1,786 SR
Queue Stats
154W - 105L
2,342 MMR
Party 1
Achilles
Achilles
Diamond IV
vV Vaughn Vv
Achilles
Diamond IV
Level 109
God Stats
7W - 5L
1,668 SR
Queue Stats
362W - 301L
1,996 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,746 SR
2,303 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,507 SR
1,334 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Smokeyrich510
Sylvanus
Bronze III
Level 60
God Stats
0W - 2L
1,425 SR
Queue Stats
5W - 11L
1,355 MMR
Solo
Chaac
Chaac
Gold V
ravinraj807
Chaac
Gold V
Level 147
God Stats
1W - 2L
1,597 SR
Queue Stats
28W - 41L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,760
647
5,357
6,385
6,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 3
8,678
723
13,658
4,151
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
vV Vaughn Vv
Achilles
12
2 / 0 / 5
8,048
671
8,495
9,710
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetAphroditeFenrirGilgameshOdin

VS

Bans
AthenaGuan YuMedusaCu ChulainnArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 0
7,140
595
6,297
6,532
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Smokeyrich510
Sylvanus
11
0 / 2 / 0
7,634
636
4,256
10,533
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,956
580
3,929
13,239
7,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Sylvanus
Smokeyrich510
Sylvanus
0
2
0
0
W
1
0
6
4
L
0
4
0
0
W
4
0
3
5.5
W
Achilles
vV Vaughn Vv
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
14,482
20,246
Taken
30,304
15,297
Mitigated
17,959
5,469
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,297
212
0
961
6,532
1,916
0
4,793
1,341
37,464
0
L
Sylvanus
Smokeyrich510
Sylvanus
4,256
990
1,039
2,751
10,533
8,283
0
5,441
4,343
8,617
0
W
5,357
174
0
842
6,385
6,169
174
2,603
3,782
12,729
0
L
3,929
240
596
3,658
13,239
7,760
0
8,037
4,425
0
21,384
W
13,658
157
0
1,350
4,151
1,428
594
2,311
1,840
45,387
0
W
Achilles
vV Vaughn Vv
Achilles
8,495
2,116
0
3,277
9,710
7,700
368
5,881
3,829
0
22,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
21,730
158
Minions Killed
126
5
Camps Cleared
6
727,922
Distance Traveled
664,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,140
595
78
7
6
212,785
3
L
Sylvanus
7,634
636
17
1
0
210,664
2
W
Geb
7,760
647
15
1
2
237,046
0
L
Chaac
6,956
580
31
3
0
240,934
1
W
Thoth
8,678
723
98
8
1
237,935
3
W
Achilles
8,048
671
45
4
2
252,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role