Player Matchup

Hercules
Hercules
 
Hercules
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jcosta9
Artemis
Level 85
God Stats
1W - 4L
1,316 SR
Queue Stats
53W - 47L
1,492 Elo+
Party 1
Atlas
Atlas
TopWardsPlaced
Atlas
Level 49
God Stats
23W - 15L
1,479 SR
Queue Stats
144W - 111L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Victor_Mikhsm
Baron Samedi
Level 82
God Stats
24W - 19L
1,492 SR
Queue Stats
344W - 354L
1,366 Elo+
Solo
Cliodhna
Cliodhna
superbmeatloaf
Cliodhna
Level 45
God Stats
3W - 1L
1,305 SR
Queue Stats
37W - 44L
1,442 Elo+
Party 1
Team Averages
Level 61
1,418 SR
1,447 Elo+

VS

Team Averages
Level 53
1,452 SR
1,377 Elo+
Bakasura
Bakasura
Bonjjjj
Bakasura
Level 66
God Stats
3W - 4L
1,543 SR
Queue Stats
158W - 154L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
DirtyxDale2413
Sun Wukong
Level 99
God Stats
9W - 7L
1,612 SR
Queue Stats
187W - 206L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
Timrek2k
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,482 Elo+
Party 2
Zeus
Zeus
Uwildwyd
Zeus
Level 49
God Stats
0W - 2L
1,301 SR
Queue Stats
135W - 184L
1,310 Elo+
Solo
Izanami
Izanami
super_mancoXD
Izanami
Level 35
God Stats
0W - 4L
1,303 SR
Queue Stats
77W - 128L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 1
5,098
510
1,471
6,239
2,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Jcosta9
Artemis
8
5 / 1 / 2
5,653
565
3,721
4,217
1,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 0 / 6
6,229
623
2,784
5,213
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Victor_Mikhsm
Baron Samedi
11
3 / 1 / 3
6,205
621
3,086
5,855
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
8
1 / 1 / 3
5,057
506
3,586
5,353
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bonjjjj
Bakasura
8
1 / 3 / 1
5,360
536
2,105
6,251
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DirtyxDale2413
Sun Wukong
10
1 / 1 / 1
5,999
600
4,174
6,019
2,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Timrek2k
Tsukuyomi
7
2 / 4 / 0
4,840
484
2,556
4,318
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
9
0 / 3 / 1
5,231
523
2,403
5,510
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
0 / 1 / 0
4,945
495
1,182
2,955
666
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
1
0.5
L
Bakasura
Bonjjjj
Bakasura
1
3
1
0.5
L
Sun Wukong
DirtyxDale2413
Sun Wukong
1
1
1
1.5
W
Artemis
Jcosta9
Artemis
5
1
2
6
L
Tsukuyomi
Timrek2k
Tsukuyomi
2
4
0
0.5
W
3
0
6
6
L
Zeus
0
3
1
0.17
W
Baron Samedi
Victor_Mikhsm
Baron Samedi
3
1
3
4.5
L
Izanami
0
1
0
0
W
Cliodhna
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,648
Damage
12,420
26,877
Taken
25,053
11,772
Mitigated
7,764
10,972
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,471
676
0
1,876
6,239
2,896
0
0
6,195
0
17,981
L
Bakasura
Bonjjjj
Bakasura
2,105
1,736
0
1,869
6,251
1,741
0
1,729
4,466
0
12,745
L
Sun Wukong
DirtyxDale2413
Sun Wukong
4,174
975
0
1,825
6,019
2,349
0
110
5,909
0
34,058
W
Artemis
Jcosta9
Artemis
3,721
1,895
351
890
4,217
1,383
500
102
4,025
0
18,663
L
Tsukuyomi
Timrek2k
Tsukuyomi
2,556
1,003
0
209
4,318
1,707
0
1,243
2,997
0
8,255
W
2,784
1,014
0
1,841
5,213
3,812
0
318
4,781
13,427
0
L
Zeus
2,403
403
0
700
5,510
1,301
0
1,437
3,952
21,228
0
W
Baron Samedi
Victor_Mikhsm
Baron Samedi
3,086
138
0
2,537
5,855
2,136
148
1,550
4,057
33,663
0
L
Izanami
1,182
850
0
481
2,955
666
432
1,046
1,859
0
23,954
W
Cliodhna
3,586
338
0
3,477
5,353
1,545
0
101
5,252
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
26,375
224
Minions Killed
225
0
Camps Cleared
0
1,022,809
Distance Traveled
1,008,959
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,098
510
44
4
0
219,003
0
L
Bakasura
5,360
536
48
5
0
249,114
0
L
Sun Wukong
5,999
600
68
7
0
212,530
0
W
Artemis
5,653
565
51
5
0
184,723
0
L
Tsukuyomi
4,840
484
12
1
0
189,508
3
W
Atlas
6,229
623
15
2
0
212,296
4
L
Zeus
5,231
523
47
5
0
175,273
1
W
Baron Samedi
6,205
621
67
7
0
190,198
3
L
Izanami
4,945
495
50
5
0
182,534
2
W
Cliodhna
5,057
506
47
5
0
216,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role