Player Matchup

Gilgamesh
Gilgamesh
KlootimusPrime
Gilgamesh
Level 126
God Stats
13W - 4L
1,649 SR
Queue Stats
89W - 78L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Kyle123321
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,551 Elo+
Party 1
Hachiman
Hachiman
Spinehair
Hachiman
Level 130
God Stats
17W - 16L
1,527 SR
Queue Stats
403W - 344L
1,591 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,548 Elo+

VS

Team Averages
Level 120
1,618 SR
1,565 Elo+
Tiamat
Tiamat
JasonDemon994
Tiamat
Level 80
God Stats
6W - 9L
1,452 SR
Queue Stats
147W - 204L
1,426 Elo+
Party 2
Bastet
Bastet
Serious RP
Bastet
Level 154
God Stats
40W - 17L
1,756 SR
Queue Stats
854W - 383L
1,736 Elo+
Party 2
Atlas
Atlas
Setheria8238
Atlas
Level 126
God Stats
2W - 3L
1,648 SR
Queue Stats
436W - 340L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KlootimusPrime
Gilgamesh
18
9 / 1 / 18
14,635
697
33,105
34,883
27,817
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Kyle123321
Baron Samedi
16
7 / 4 / 15
13,925
663
10,423
14,076
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Spinehair
Hachiman
18
12 / 4 / 14
15,067
717
27,869
19,232
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
11,219
534
14,271
25,404
19,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Serious RP
Bastet
16
6 / 11 / 2
13,750
655
23,146
23,595
14,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 9 / 7
11,466
546
15,311
31,710
39,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
28
Kills
8
9
Deaths
28
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Gilgamesh
KlootimusPrime
Gilgamesh
9
1
18
18
W
Baron Samedi
Kyle123321
Baron Samedi
7
4
15
3.63
L
Bastet
Serious RP
Bastet
6
11
2
0.64
L
0
9
7
0.39
W
Hachiman
Spinehair
Hachiman
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,397
Damage
52,728
68,191
Taken
80,709
40,361
Mitigated
72,991
28,385
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,271
2,209
791
4,584
25,404
19,101
0
4,094
20,391
34,902
0
W
Gilgamesh
KlootimusPrime
Gilgamesh
33,105
9,238
0
17,587
34,883
27,817
533
17,559
16,224
13,111
54,477
W
Baron Samedi
Kyle123321
Baron Samedi
10,423
981
2,473
3,859
14,076
5,560
446
3,648
10,292
40,546
0
L
Bastet
Serious RP
Bastet
23,146
3,666
0
5,365
23,595
14,693
0
5,535
17,269
0
61,034
L
15,311
4,190
0
4,262
31,710
39,197
0
5,995
24,595
34,240
0
W
Hachiman
Spinehair
Hachiman
27,869
11,530
0
4,466
19,232
6,984
1,655
7,553
10,825
0
65,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
36,435
219
Minions Killed
160
7
Camps Cleared
9
1,128,759
Distance Traveled
970,233
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,219
534
57
3
1
321,153
0
W
Gilgamesh
14,635
697
73
3
2
417,209
2
W
Baron Samedi
13,925
663
62
3
0
363,410
0
L
Bastet
13,750
655
73
3
5
334,536
4
L
Atlas
11,466
546
30
1
3
314,544
4
W
Hachiman
15,067
717
84
4
5
348,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role