Player Matchup

Achilles
Achilles
Ashhhgg
Achilles
Level 104
God Stats
1W - 0L
1,584 SR
Queue Stats
84W - 81L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Lock ESC
Kukulkan
Level 52
God Stats
2W - 1L
1,687 SR
Queue Stats
20W - 34L
1,312 Elo+
Party 1
Ravana
Ravana
Verse grizz
Ravana
Level 69
God Stats
2W - 1L
1,284 SR
Queue Stats
225W - 261L
1,382 Elo+
Party 1
Atlas
Atlas
bruno_goldfish1
Atlas
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 96L
1,509 Elo+
Party 3
Neith
Neith
firehead104
Neith
Level 97
God Stats
1W - 0L
1,767 SR
Queue Stats
19W - 14L
1,493 Elo+
Party 3
Team Averages
Level 87
1,565 SR
1,439 Elo+

VS

Team Averages
Level 73
1,538 SR
1,386 Elo+
Horus
Horus
Bonjjjj
Horus
Level 66
God Stats
17W - 13L
1,577 SR
Queue Stats
158W - 154L
1,459 Elo+
Party 4
Danzaburou
Danzaburou
LLux98
Danzaburou
Level 155
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 5L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
LoganW98
Ao Kuang
Level 100
God Stats
3W - 6L
1,538 SR
Queue Stats
10W - 21L
1,324 Elo+
Party 2
King Arthur
King Arthur
Timrek2k
King Arthur
Level 14
God Stats
5W - 2L
1,789 SR
Queue Stats
20W - 17L
1,465 Elo+
Party 4
Hercules
Hercules
a1 tenn
Hercules
Level 29
God Stats
0W - 1L
1,091 SR
Queue Stats
2W - 8L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashhhgg
Achilles
8
2 / 3 / 3
5,209
521
3,112
8,089
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Lock ESC
Kukulkan
8
1 / 1 / 6
5,357
536
3,287
2,918
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
3 / 0 / 2
5,876
588
3,845
5,637
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 6
5,314
531
2,459
7,339
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
7 / 0 / 1
6,300
630
7,656
5,548
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bonjjjj
Horus
6
0 / 4 / 2
4,729
473
2,471
6,769
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LLux98
Danzaburou
7
2 / 3 / 0
4,996
500
6,272
6,379
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
LoganW98
Ao Kuang
9
2 / 1 / 0
5,191
519
2,355
4,411
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Timrek2k
King Arthur
7
2 / 4 / 0
4,767
477
7,205
8,142
4,783
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
a1 tenn
Hercules
7
0 / 3 / 0
4,207
421
1,143
6,457
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
6
6
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ashhhgg
Achilles
2
3
3
1.17
L
Horus
Bonjjjj
Horus
0
4
2
0.25
L
Danzaburou
LLux98
Danzaburou
2
3
0
0.67
W
Kukulkan
Lock ESC
Kukulkan
1
1
6
4
L
Ao Kuang
LoganW98
Ao Kuang
2
1
0
2
L
King Arthur
Timrek2k
King Arthur
2
4
0
0.5
W
Ravana
3
0
2
4
L
Hercules
a1 tenn
Hercules
0
3
0
0
W
1
2
6
2
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
19,446
29,531
Taken
32,158
12,767
Mitigated
14,981
9,558
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ashhhgg
Achilles
3,112
945
0
2,878
8,089
3,110
0
646
7,443
0
13,721
L
Horus
Bonjjjj
Horus
2,471
1,265
661
1,564
6,769
2,859
0
1,388
5,381
0
12,000
L
Danzaburou
LLux98
Danzaburou
6,272
2,728
0
888
6,379
2,323
465
1,340
5,039
0
26,770
W
Kukulkan
Lock ESC
Kukulkan
3,287
400
0
350
2,918
901
147
1,148
1,770
20,790
0
L
Ao Kuang
LoganW98
Ao Kuang
2,355
242
0
2,618
4,411
1,228
462
138
4,273
24,715
0
L
King Arthur
Timrek2k
King Arthur
7,205
1,228
0
1,720
8,142
4,783
0
0
7,732
0
20,255
W
Ravana
3,845
1,066
0
2,742
5,637
1,776
0
337
5,300
0
28,732
L
Hercules
a1 tenn
Hercules
1,143
141
472
1,763
6,457
3,788
0
2,880
3,577
0
9,481
W
2,459
1,012
0
1,389
7,339
5,334
0
224
7,115
10,806
0
W
7,656
3,464
0
2,199
5,548
1,646
74
0
5,548
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
23,890
242
Minions Killed
152
0
Camps Cleared
0
926,767
Distance Traveled
986,434
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,209
521
28
3
0
172,044
1
L
Horus
4,729
473
11
1
0
198,027
0
L
Danzaburou
4,996
500
54
5
0
179,116
0
W
Kukulkan
5,357
536
52
5
0
181,609
0
L
Ao Kuang
5,191
519
52
5
0
219,087
1
L
King Arthur
4,767
477
24
2
0
186,896
3
W
Ravana
5,876
588
67
7
0
206,842
5
L
Hercules
4,207
421
11
1
0
203,308
2
W
Atlas
5,314
531
14
1
0
186,439
1
W
Neith
6,300
630
81
8
0
179,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role