Player Matchup

Bacchus
Bacchus
Divinity_Lycaon
Bacchus
Level 36
God Stats
5W - 9L
1,686 SR
Queue Stats
77W - 114L
1,367 Elo+
Solo
Skadi
Skadi
Eldelacuadra
Skadi
Level 104
God Stats
7W - 6L
1,555 SR
Queue Stats
171W - 200L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Silderzela
Baron Samedi
Level 109
God Stats
0W - 3L
1,317 SR
Queue Stats
137W - 163L
1,351 Elo+
Solo
Team Averages
Level 83
1,520 SR
1,381 Elo+

VS

Team Averages
Level 63
1,510 SR
1,475 Elo+
Ganesha
Ganesha
CreatorOfEmotion
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
LayeredToaster1
Kukulkan
Level 59
God Stats
4W - 0L
1,461 SR
Queue Stats
60W - 83L
1,376 Elo+
Solo
Charybdis
Charybdis
greenlightning_6
Charybdis
Level 116
God Stats
19W - 17L
1,568 SR
Queue Stats
297W - 287L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,445
645
4,865
9,794
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 6 / 0
6,563
656
8,223
9,656
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Silderzela
Baron Samedi
10
2 / 2 / 2
6,532
653
4,270
6,628
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,034
703
7,142
7,196
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
11
3 / 5 / 3
7,235
724
6,954
7,500
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
11
6 / 0 / 1
7,834
783
8,074
5,849
2,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
0
2
3
0.75
L
3
6
0
0.5
W
Kukulkan
3
5
3
0.9
L
Baron Samedi
Silderzela
Baron Samedi
2
2
2
1.5
W
Charybdis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,358
Damage
22,170
26,078
Taken
20,545
14,785
Mitigated
7,873
4,760
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,142
697
0
1,226
7,196
3,113
0
2,560
4,636
23,123
0
L
4,865
392
58
2,430
9,794
8,576
0
4,245
5,297
10,840
0
L
8,223
3,687
0
846
9,656
3,043
0
6,535
2,913
0
20,942
W
Kukulkan
6,954
485
168
2,255
7,500
2,679
288
4,680
2,820
14,963
0
L
Baron Samedi
Silderzela
Baron Samedi
4,270
74
452
974
6,628
3,166
0
2,820
3,610
20,564
0
W
Charybdis
8,074
4,047
0
1,072
5,849
2,081
886
2,532
3,317
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
22,103
79
Minions Killed
122
3
Camps Cleared
6
507,936
Distance Traveled
552,810
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,034
703
9
1
3
191,258
2
L
Bacchus
6,445
645
17
2
1
200,827
0
L
Skadi
6,563
656
29
3
2
147,303
2
W
Kukulkan
7,235
724
41
4
1
168,778
1
L
Baron Samedi
6,532
653
33
3
0
159,806
1
W
Charybdis
7,834
783
72
7
2
192,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role