Player Matchup

Ravana
Ravana
Celsano
Ravana
Level 160
God Stats
12W - 0L
1,972 SR
Queue Stats
1,206W - 121L
2,183 Elo+
Party 1
Ganesha
Ganesha
Indeinleben
Ganesha
Level 144
God Stats
15W - 9L
1,733 SR
Queue Stats
808W - 604L
1,564 Elo+
Party 1
Scylla
Scylla
lunaticlivvy
Scylla
Level 160
God Stats
52W - 11L
1,756 SR
Queue Stats
1,056W - 111L
2,093 Elo+
Party 1
Team Averages
Level 155
1,821 SR
1,947 Elo+

VS

Team Averages
Level 84
1,413 SR
1,337 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BrickFastley
Jing Wei
Level 105
God Stats
0W - 1L
1,239 SR
Queue Stats
99W - 89L
1,487 Elo+
Solo
Atlas
Atlas
XuAr_Neasty
Atlas
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Celsano
Ravana
15
17 / 0 / 6
10,618
885
16,561
11,235
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Indeinleben
Ganesha
12
1 / 4 / 18
8,323
694
6,025
9,115
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
6 / 0 / 13
9,346
779
7,716
4,463
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 8 / 3
6,871
573
6,743
10,157
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
BrickFastley
Jing Wei
11
3 / 10 / 1
7,656
638
6,560
12,373
1,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 2
7,065
589
3,628
10,508
7,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
4
4
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
8
3
0.19
L
Jing Wei
BrickFastley
Jing Wei
3
10
1
0.35
W
Ravana
Celsano
Ravana
17
0
6
20
W
Ganesha
Indeinleben
Ganesha
1
4
18
2.5
L
1
6
2
0.33
W
Scylla
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
16,931
24,813
Taken
33,038
11,059
Mitigated
12,933
5,019
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,743
33
0
956
10,157
3,068
0
4,880
4,863
26,594
0
L
Jing Wei
BrickFastley
Jing Wei
6,560
4,286
0
1,241
12,373
1,939
0
4,524
7,226
0
14,147
W
Ravana
Celsano
Ravana
16,561
3,992
0
4,413
11,235
5,794
0
4,191
7,044
0
29,718
W
Ganesha
Indeinleben
Ganesha
6,025
230
0
250
9,115
3,756
0
3,739
5,376
19,674
0
L
3,628
1,093
92
500
10,508
7,926
0
3,852
6,305
10,896
0
W
Scylla
7,716
647
0
356
4,463
1,509
1,145
2,914
1,549
34,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
21,592
144
Minions Killed
92
9
Camps Cleared
1
633,468
Distance Traveled
563,075
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,871
573
59
5
0
179,474
2
L
Jing Wei
7,656
638
16
1
1
188,663
2
W
Ravana
10,618
885
48
4
7
237,188
1
W
Ganesha
8,323
694
5
0
0
197,633
2
L
Atlas
7,065
589
17
1
0
194,938
0
W
Scylla
9,346
779
91
8
2
198,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role