Player Matchup

Atlas
Atlas
LLux98
Atlas
Level 155
God Stats
3W - 11L
1,562 SR
Queue Stats
946W - 927L
1,655 Elo+
Party 2
Thoth
Thoth
LoganW98
Thoth
Level 100
God Stats
4W - 17L
1,161 SR
Queue Stats
347W - 319L
1,591 Elo+
Party 2
Odin
Odin
a1 tenn
Odin
Level 29
God Stats
121W - 63L
1,694 SR
Queue Stats
148W - 83L
1,634 Elo+
Party 2
Team Averages
Level 95
1,472 SR
1,626 Elo+

VS

Team Averages
Level 73
1,575 SR
1,489 Elo+
Bellona
Bellona
CaptainIkea206
Bellona
Level 28
God Stats
10W - 10L
1,490 SR
Queue Stats
57W - 63L
1,368 Elo+
Party 1
Olorun
Olorun
Nojnamdog
Olorun
Level 125
God Stats
4W - 3L
1,610 SR
Queue Stats
218W - 154L
1,602 Elo+
Party 1
Kali
Kali
SupremeFox117
Kali
Level 66
God Stats
2W - 0L
1,625 SR
Queue Stats
13W - 7L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LLux98
Atlas
14
6 / 1 / 3
8,697
725
11,382
15,257
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
LoganW98
Thoth
12
2 / 5 / 3
7,829
652
8,700
7,269
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
a1 tenn
Odin
10
1 / 5 / 7
7,765
647
6,181
11,259
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
8,547
712
9,140
11,439
8,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Nojnamdog
Olorun
13
6 / 3 / 5
9,504
792
16,734
12,322
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 5
8,165
680
4,888
8,041
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
11
11
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Atlas
LLux98
Atlas
6
1
3
7.5
L
Thoth
LoganW98
Thoth
2
5
3
0.7
W
Olorun
Nojnamdog
Olorun
6
3
5
2.83
W
3
2
5
2.75
L
Odin
a1 tenn
Odin
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
30,762
33,785
Taken
31,802
23,389
Mitigated
16,272
8,580
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,140
4,897
461
2,093
11,439
8,789
0
5,493
4,725
0
21,594
L
Atlas
LLux98
Atlas
11,382
3,331
0
6,063
15,257
11,380
0
5,815
9,442
28,414
0
L
Thoth
LoganW98
Thoth
8,700
241
0
350
7,269
2,369
0
4,244
3,025
30,893
0
W
Olorun
Nojnamdog
Olorun
16,734
9,387
1,793
3,897
12,322
4,469
0
7,987
3,331
32,303
4,498
W
4,888
2,951
0
692
8,041
3,014
0
4,588
2,741
0
11,663
L
Odin
a1 tenn
Odin
6,181
879
0
2,167
11,259
9,640
100
4,409
6,850
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
26,216
108
Minions Killed
101
4
Camps Cleared
3
690,987
Distance Traveled
666,040
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,547
712
26
2
2
226,062
0
L
Atlas
8,697
725
34
3
2
242,978
1
L
Thoth
7,829
652
66
6
2
215,080
3
W
Olorun
9,504
792
58
5
1
199,774
2
W
Kali
8,165
680
17
1
0
240,204
1
L
Odin
7,765
647
8
1
0
232,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role