Player Matchup

Chaac
Chaac
EFreak__
Chaac
Level 28
God Stats
29W - 8L
1,728 SR
Queue Stats
111W - 35L
1,679 Elo+
Party 1
Baba Yaga
Baba Yaga
Forensic_Nuts
Baba Yaga
Level 121
God Stats
4W - 4L
1,157 SR
Queue Stats
416W - 279L
1,578 Elo+
Party 1
Atlas
Atlas
LordRollo115
Atlas
Level 66
God Stats
23W - 9L
1,631 SR
Queue Stats
249W - 178L
1,542 Elo+
Party 1
Team Averages
Level 72
1,505 SR
1,600 Elo+

VS

Team Averages
Level 55
1,404 SR
1,375 Elo+
Atlas
Atlas
BlackBruceLee97
Atlas
Level 86
God Stats
0W - 3L
1,521 SR
Queue Stats
35W - 51L
1,385 Elo+
Solo
Chronos
Chronos
StayBus
Chronos
Level 64
God Stats
0W - 2L
1,167 SR
Queue Stats
23W - 36L
1,307 Elo+
Party 2
Merlin
Merlin
StayFallin
Merlin
Level 14
God Stats
1W - 2L
1,523 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EFreak__
Chaac
17
9 / 1 / 8
12,547
660
25,717
18,068
17,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
Forensic_Nuts
Baba Yaga
16
4 / 1 / 9
11,903
626
21,215
9,760
3,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 0 / 12
12,193
642
8,683
12,348
16,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
10,844
571
8,923
19,903
22,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
StayBus
Chronos
13
0 / 7 / 2
9,902
521
9,710
23,769
8,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
StayFallin
Merlin
13
1 / 8 / 1
10,227
538
7,503
16,741
6,594
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Chaac
EFreak__
Chaac
9
1
8
13
W
Baba Yaga
Forensic_Nuts
Baba Yaga
4
1
9
8.5
W
4
0
12
10
L
Chronos
StayBus
Chronos
0
7
2
0.14
L
Merlin
StayFallin
Merlin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,615
Damage
26,136
40,176
Taken
60,413
37,633
Mitigated
37,261
13,865
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
3,128
707
6,330
19,903
22,005
0
10,047
9,856
29,450
0
W
Chaac
EFreak__
Chaac
25,717
3,138
0
7,365
18,068
17,147
28
11,207
6,861
0
57,218
W
Baba Yaga
Forensic_Nuts
Baba Yaga
21,215
1,638
692
2,172
9,760
3,995
1,014
8,207
1,553
66,362
0
W
8,683
2,444
1,720
1,916
12,348
16,491
316
7,303
5,045
24,000
0
L
Chronos
StayBus
Chronos
9,710
1,565
0
4,681
23,769
8,662
0
11,995
11,774
41,978
0
L
Merlin
StayFallin
Merlin
7,503
823
699
1,795
16,741
6,594
0
8,404
8,337
30,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
30,973
218
Minions Killed
183
9
Camps Cleared
5
1,070,855
Distance Traveled
926,743
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,844
571
37
2
1
312,463
2
W
Chaac
12,547
660
74
4
6
389,769
1
W
Baba Yaga
11,903
626
117
6
3
354,798
3
W
Atlas
12,193
642
27
1
0
326,288
1
L
Chronos
9,902
521
77
4
2
339,885
0
L
Merlin
10,227
538
69
4
2
274,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role