Player Matchup

Nu Wa
Nu Wa
ACC LOAFIN
Nu Wa
Level 50
God Stats
4W - 7L
1,389 SR
Queue Stats
5W - 15L
1,275 Elo+
Solo
Atlas
Atlas
SamSamGame
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,158 Elo+
Solo
Mulan
Mulan
Toohbey
Mulan
Level 61
God Stats
36W - 49L
1,415 SR
Queue Stats
191W - 250L
1,382 Elo+
Solo
Achilles
Achilles
catherrrin
Achilles
Level 60
God Stats
1W - 3L
1,811 SR
Queue Stats
320W - 360L
1,362 Elo+
Solo
Neith
Neith
cglover3832
Neith
Level 48
God Stats
1W - 4L
1,473 SR
Queue Stats
176W - 219L
1,338 Elo+
Solo
Team Averages
Level 56
1,518 SR
1,303 Elo+

VS

Team Averages
Level 64
1,575 SR
1,416 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DeuceBoi13
Apollo
Level 76
God Stats
1W - 2L
1,375 SR
Queue Stats
18W - 12L
1,393 Elo+
Party 1
Sol
Sol
OutKast4050
Sol
Level 48
God Stats
21W - 12L
1,638 SR
Queue Stats
236W - 225L
1,464 Elo+
Solo
Thanatos
Thanatos
Uwildwyd
Thanatos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 184L
1,305 Elo+
Solo
Hercules
Hercules
iKitee
Hercules
Level 40
God Stats
1W - 0L
1,861 SR
Queue Stats
19W - 14L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 6 / 2
8,457
403
18,384
13,213
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
1 / 3 / 5
7,502
357
5,183
14,375
12,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Toohbey
Mulan
15
7 / 6 / 4
10,413
496
20,913
19,894
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
catherrrin
Achilles
16
6 / 6 / 2
10,606
505
10,831
19,948
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 3
9,348
445
11,991
15,379
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 0 / 13
10,256
488
13,442
22,418
12,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
DeuceBoi13
Apollo
16
6 / 3 / 4
10,824
515
9,459
12,650
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 8
12,609
600
20,955
17,826
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Uwildwyd
Thanatos
17
8 / 7 / 7
11,111
529
7,658
17,414
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
iKitee
Hercules
16
2 / 5 / 10
10,197
486
12,747
26,532
14,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
16
Kills
26
26
Deaths
16
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
13
9.5
L
Nu Wa
1
6
2
0.33
W
Apollo
DeuceBoi13
Apollo
6
3
4
2.67
W
7
1
8
11
L
Atlas
1
3
5
1.17
L
Mulan
Toohbey
Mulan
7
6
4
1.5
W
Thanatos
Uwildwyd
Thanatos
8
7
7
1.64
L
Achilles
catherrrin
Achilles
6
6
2
1.17
L
1
5
3
0.5
W
Hercules
iKitee
Hercules
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,302
Damage
64,261
82,809
Taken
96,840
42,535
Mitigated
42,536
20,329
Healing
42,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,442
1,086
535
8,558
22,418
12,985
804
8,947
12,826
50,152
0
L
Nu Wa
18,384
5,547
160
2,039
13,213
4,076
944
8,089
5,124
49,745
0
W
Apollo
DeuceBoi13
Apollo
9,459
5,423
0
728
12,650
3,461
6,523
2,652
9,799
0
66,132
W
20,955
7,005
0
11,865
17,826
6,202
4,333
5,832
11,467
107,868
10,921
L
Atlas
5,183
1,674
633
1,424
14,375
12,407
0
5,952
8,423
14,870
0
L
Mulan
Toohbey
Mulan
20,913
3,517
569
4,708
19,894
11,581
838
7,123
12,771
0
57,942
W
Thanatos
Uwildwyd
Thanatos
7,658
1,642
0
11,328
17,414
5,197
227
1,694
15,337
0
45,963
L
Achilles
catherrrin
Achilles
10,831
3,608
0
6,229
19,948
8,797
0
7,850
12,098
0
58,163
L
11,991
4,953
0
4,567
15,379
5,674
0
3,845
11,534
0
78,299
W
Hercules
iKitee
Hercules
12,747
4,118
0
9,372
26,532
14,691
517
3,385
21,997
0
52,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
54,997
390
Minions Killed
539
0
Camps Cleared
0
1,733,176
Distance Traveled
2,109,216
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,256
488
70
3
0
439,667
0
L
Nu Wa
8,457
403
66
3
0
305,392
3
W
Apollo
10,824
515
123
6
0
418,018
0
W
Sol
12,609
600
190
9
0
405,013
4
L
Atlas
7,502
357
19
1
0
340,674
7
L
Mulan
10,413
496
82
4
0
365,387
5
W
Thanatos
11,111
529
68
3
0
409,513
4
L
Achilles
10,606
505
97
5
0
383,089
1
L
Neith
9,348
445
126
6
0
338,634
0
W
Hercules
10,197
486
88
4
0
437,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role