Player Matchup

Hachiman
Hachiman
BroskiOSG
Hachiman
Level 20
God Stats
0W - 2L
1,647 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
DipDimples
Kukulkan
Level 104
God Stats
0W - 1L
1,345 SR
Queue Stats
124W - 158L
1,516 Elo+
Solo
Tiamat
Tiamat
Mr_Overrated1
Tiamat
Level 146
God Stats
14W - 9L
1,658 SR
Queue Stats
71W - 63L
1,631 Elo+
Solo
Tyr
Tyr
SILENCEDOMEN
Tyr
Level 17
God Stats
3W - 1L
1,659 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 2
Atlas
Atlas
Synthlos
Atlas
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 90L
1,606 Elo+
Solo
Team Averages
Level 86
1,562 SR
1,545 Elo+

VS

Team Averages
Level 125
1,660 SR
1,718 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Charbs1996
Bastet
Level 151
God Stats
5W - 4L
1,798 SR
Queue Stats
142W - 56L
1,766 Elo+
Party 1
Chaac
Chaac
Vindicatorsix
Chaac
Level 117
God Stats
5W - 1L
1,730 SR
Queue Stats
217W - 114L
1,759 Elo+
Party 1
Sol
Sol
ZeroKretz
Sol
Level 129
God Stats
1W - 0L
1,784 SR
Queue Stats
179W - 63L
1,783 Elo+
Party 1
Atlas
Atlas
elmonsterito
Atlas
Level 143
God Stats
1W - 2L
1,486 SR
Queue Stats
200W - 104L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BroskiOSG
Hachiman
14
1 / 4 / 2
7,413
674
4,570
6,863
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DipDimples
Kukulkan
14
0 / 4 / 1
7,106
646
4,263
8,844
3,673
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 1
8,325
757
7,652
11,557
9,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,171
652
6,377
12,346
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Synthlos
Atlas
12
0 / 4 / 2
6,938
631
7,280
17,439
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 0 / 7
9,877
898
7,052
4,296
1,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Charbs1996
Bastet
15
2 / 3 / 10
8,448
768
9,622
10,627
4,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 0 / 8
8,494
772
7,968
14,525
16,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 0 / 10
10,018
911
18,034
7,433
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 10
9,164
833
7,278
9,963
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
4
Kills
19
19
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
7
9.5
L
Hachiman
BroskiOSG
Hachiman
1
4
2
0.5
W
Bastet
Charbs1996
Bastet
2
3
10
2.33
L
Kukulkan
DipDimples
Kukulkan
0
4
1
0.13
L
2
6
1
0.42
L
1
1
2
2
L
Atlas
Synthlos
Atlas
0
4
2
0.25
W
3
0
8
7
W
5
0
10
10
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
49,954
57,049
Taken
46,844
38,836
Mitigated
37,001
10,064
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,052
3,268
0
1,382
4,296
1,691
760
2,713
1,583
0
28,321
L
Hachiman
BroskiOSG
Hachiman
4,570
3,099
0
750
6,863
2,198
0
1,721
5,142
0
16,757
W
Bastet
Charbs1996
Bastet
9,622
1,363
0
2,510
10,627
4,729
107
3,723
6,778
0
31,335
L
Kukulkan
DipDimples
Kukulkan
4,263
315
1,064
1,581
8,844
3,673
0
2,529
6,315
29,194
0
L
7,652
451
0
1,696
11,557
9,957
0
5,960
5,597
37,506
0
L
6,377
286
0
2,170
12,346
8,746
0
6,910
5,436
0
12,577
L
Atlas
Synthlos
Atlas
7,280
2,938
0
2,803
17,439
14,262
0
8,547
8,892
19,248
0
W
7,968
1,538
0
7,181
14,525
16,541
31
5,125
9,321
0
30,241
W
18,034
8,082
0
4,927
7,433
3,049
2,290
4,854
2,511
48,876
0
W
7,278
2,876
0
2,894
9,963
10,991
1
3,449
6,254
16,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
46,001
250
Minions Killed
294
5
Camps Cleared
12
1,062,068
Distance Traveled
1,181,525
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,877
898
59
5
0
215,897
0
L
Hachiman
7,413
674
49
4
2
200,981
3
W
Bastet
8,448
768
55
5
4
244,235
1
L
Kukulkan
7,106
646
78
7
1
210,030
0
L
Tiamat
8,325
757
75
7
2
203,143
1
L
Tyr
7,171
652
28
3
0
241,477
0
L
Atlas
6,938
631
20
2
0
206,437
3
W
Chaac
8,494
772
59
5
4
255,194
1
W
Sol
10,018
911
101
9
4
232,305
4
W
Atlas
9,164
833
20
2
0
233,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role