Player Matchup

King Arthur
King Arthur
Silver III
FrostRoyalty
King Arthur
Silver III
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 48L
1,451 MMR
Party 1
Sobek
Sobek
Bronze III
FwGhost5
Sobek
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Kali
Kali
Gold IV
MR_-WHITE-LIGHT-
Kali
Gold IV
Level 125
God Stats
12W - 9L
1,617 SR
Queue Stats
41W - 43L
1,546 MMR
Solo
Neith
Neith
Bronze III
NocS-Budaah
Neith
Bronze III
Level 109
God Stats
0W - 2L
1,489 SR
Queue Stats
28W - 30L
1,424 MMR
Party 1
Sol
Sol
Silver II
RoalexGaming_YT
Sol
Silver II
Level 46
God Stats
3W - 6L
1,548 SR
Queue Stats
95W - 115L
1,283 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,531 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,520 SR
1,414 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
DaBuzzinGrim
Hercules
Gold III
Level 109
God Stats
2W - 3L
1,531 SR
Queue Stats
276W - 270L
1,550 MMR
Solo
Discordia
Discordia
Gold V
Jiiimmyy
Discordia
Gold V
Level 143
God Stats
3W - 1L
1,508 SR
Queue Stats
83W - 79L
1,337 MMR
Solo
Achilles
Achilles
Gold V
ReekTheFreak
Achilles
Gold V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,483 MMR
Solo
Khepri
Khepri
Gold V
SORA_HAWKE
Khepri
Gold V
Level 138
God Stats
44W - 31L
1,559 SR
Queue Stats
447W - 462L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrostRoyalty
King Arthur
14
1 / 2 / 2
8,163
583
10,256
10,512
6,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
FwGhost5
Sobek
9
0 / 2 / 4
6,107
436
3,569
11,064
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 3 / 1
7,898
564
6,766
9,581
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 0
5,739
410
3,468
9,719
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
7,313
522
8,617
11,040
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TsukuyomiAthenaGebArtio

VS

Bans
OdinMulanBastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 0 / 5
8,501
607
11,450
7,932
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DaBuzzinGrim
Hercules
14
1 / 2 / 2
8,123
580
5,018
13,949
8,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Jiiimmyy
Discordia
13
3 / 2 / 3
7,902
564
9,024
9,962
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ReekTheFreak
Achilles
15
9 / 2 / 3
9,334
667
7,726
12,160
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
SORA_HAWKE
Khepri
10
1 / 1 / 8
6,917
494
3,612
11,106
8,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
19
19
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
5
7.5
W
Hercules
DaBuzzinGrim
Hercules
1
2
2
1
L
King Arthur
FrostRoyalty
King Arthur
1
2
2
1
L
Sobek
FwGhost5
Sobek
0
2
4
1
W
Discordia
Jiiimmyy
Discordia
3
2
3
2.25
L
5
3
1
1.83
L
0
7
0
0
W
Achilles
ReekTheFreak
Achilles
9
2
3
5.25
L
1
5
2
0.4
W
Khepri
SORA_HAWKE
Khepri
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
36,830
51,916
Taken
55,109
24,147
Mitigated
28,919
15,090
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,450
7,824
0
2,874
7,932
3,016
545
1,059
6,873
0
83,299
W
Hercules
DaBuzzinGrim
Hercules
5,018
1,295
0
7,091
13,949
8,892
613
1,443
12,506
0
47,766
L
King Arthur
FrostRoyalty
King Arthur
10,256
1,088
0
2,324
10,512
6,905
0
136
10,374
7,404
46,513
L
Sobek
FwGhost5
Sobek
3,569
676
0
3,874
11,064
8,391
216
2,196
8,744
14,047
0
W
Discordia
Jiiimmyy
Discordia
9,024
711
0
2,459
9,962
3,249
25
3,631
6,331
48,187
0
L
6,766
3,374
0
3,207
9,581
3,328
0
3,055
6,378
0
34,065
L
3,468
1,793
0
893
9,719
2,468
256
1,897
7,760
0
24,454
W
Achilles
ReekTheFreak
Achilles
7,726
2,231
0
5,149
12,160
5,594
0
2,216
9,944
0
58,767
L
8,617
4,280
0
4,792
11,040
3,055
0
4,676
6,024
47,511
0
W
Khepri
SORA_HAWKE
Khepri
3,612
491
1,536
1,828
11,106
8,168
0
5,286
5,820
10,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
40,777
340
Minions Killed
455
0
Camps Cleared
0
1,367,683
Distance Traveled
1,359,926
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,501
607
128
9
0
245,897
0
W
Hercules
8,123
580
125
9
0
278,293
2
L
King Arthur
8,163
583
106
8
0
292,421
2
L
Sobek
6,107
436
26
2
0
286,510
2
W
Discordia
7,902
564
85
6
0
267,649
4
L
Kali
7,898
564
70
5
0
294,480
0
L
Neith
5,739
410
44
3
0
248,300
1
W
Achilles
9,334
667
107
8
0
286,077
3
L
Sol
7,313
522
94
7
0
245,972
4
W
Khepri
6,917
494
10
1
0
282,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role